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These problems are relevant for both compiling and running. Crystal Space is work in progress. Expect these problems to go away in the future.
2*SRC*DST
that Crystal Space uses.
You can edit `data/config/opengl.cfg' and change the `LightmapMode'
option to `multiply' (which all cards should understand) or any of the
other values. `multiply' will make everything dark but at least it will
look right. The RIVA 128ZX is an example of a card which doesn't
support 2*SRC*DST
.
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