iengine/rendersteps/ilightiter.h
00001 /* 00002 Crystal Space 3D engine 00003 Copyright (C) 2003 by Jorrit Tyberghein 00004 (C) 2003 by Frank Richter 00005 00006 This library is free software; you can redistribute it and/or 00007 modify it under the terms of the GNU Library General Public 00008 License as published by the Free Software Foundation; either 00009 version 2 of the License, or (at your option) any later version. 00010 00011 This library is distributed in the hope that it will be useful, 00012 but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 Library General Public License for more details. 00015 00016 You should have received a copy of the GNU Library General Public 00017 License along with this library; if not, write to the Free 00018 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00019 */ 00020 00021 #ifndef __CS_IENGINE_RENDERSTEPS_ILIGHTITER_H__ 00022 #define __CS_IENGINE_RENDERSTEPS_ILIGHTITER_H__ 00023 00024 #include "csutil/scf.h" 00025 00026 SCF_VERSION (iLightIterRenderStep, 0, 0, 1); 00027 00029 struct iLightIterRenderStep : public iBase 00030 { 00031 }; 00032 00033 SCF_VERSION (iLightRenderStep, 0, 0, 1); 00034 00036 struct iLightRenderStep : public iBase 00037 { 00038 virtual void Perform (iRenderView* rview, iSector* sector, 00039 iLight* light, csShaderVarStack &stacks) = 0; 00040 }; 00041 00042 #endif
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