iShader Member List
This is the complete list of members for iShader, including all inherited members.ActivatePass(unsigned int number)=0 | iShader | [pure virtual] |
AddRefOwner(iBase **ref_owner)=0 | iBase | [pure virtual] |
AddVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
DeactivatePass()=0 | iShader | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetName()=0 | iShader | [pure virtual] |
GetNumberOfPasses()=0 | iShader | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetVariable(csStringID name) const=0 | iShaderVariableContext | [pure virtual] |
GetVariableAdd(csStringID name) | iShaderVariableContext | [inline] |
IncRef()=0 | iBase | [pure virtual] |
PopVariables(csShaderVarStack &stacks) const=0 | iShaderVariableContext | [pure virtual] |
PushVariables(csShaderVarStack &stacks) const=0 | iShaderVariableContext | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
RemoveRefOwner(iBase **ref_owner)=0 | iBase | [pure virtual] |
SetupPass(const csRenderMesh *mesh, csRenderMeshModes &modes, const csShaderVarStack &stacks)=0 | iShader | [pure virtual] |
TeardownPass()=0 | iShader | [pure virtual] |
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