iParticlesPhysics Struct Reference
[3D]
Particles physics interface.
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#include <particles.h>
Inheritance diagram for iParticlesPhysics:

Public Methods | |
virtual const csArray< csParticlesData > * | RegisterParticles (iParticlesObjectState *particles)=0 |
Register a particles object with the physics plugin. | |
virtual void | RemoveParticles (iParticlesObjectState *particles)=0 |
Remove a particles object from the physics plugin. | |
virtual void | Start (iParticlesObjectState *particles)=0 |
(Re)Start a particle simulation | |
virtual void | Stop (iParticlesObjectState *particles)=0 |
Stop a particle simulation. |
Detailed Description
Particles physics interface.
Definition at line 365 of file particles.h.
Member Function Documentation
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Register a particles object with the physics plugin.
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Remove a particles object from the physics plugin.
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(Re)Start a particle simulation
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Stop a particle simulation.
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The documentation for this struct was generated from the following file:
- imesh/particles.h
Generated for Crystal Space by doxygen 1.2.18