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Written by Christopher Nelson, paradox@bbhc.org. Conversion to Texinfo by F. Richter, resqu@gmx.ch.
The Alternate Windowing System is a plugin designed to replace
the old monolithic Crystal Space Windowing System (CSWS). It utilizes an
region optimal frame-thrower and can draw to either the default context,
or to any user-supplied context (such as a procedural texture).
AWS also supports a definition system and access to
components via a signal/slot mechanism. All GUI aspects can be
modified by the GUI designer in definition files without the
need to recompile the base application. This allows game interfaces to be
easily skinned by non-programmers. For example code, see
apps/tutorial/awstut
and apps/tests/awstest
.
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