The stereoViewer example

stereoViewer

Simply press S to toggle stereo display (architecture dependent).

This is a simple stereo application inspired from simpleViewer. The constructor is called with a QFormat stereo option to enable stereo. Press S to toggle stereo display.

stereoViewer.h


#include <QGLViewer/qglviewer.h>

class Viewer : public QGLViewer
{
public :
  Viewer(const QGLFormat& format);

protected :
  virtual void draw();
  virtual QString helpString() const;
};

stereoViewer.cpp


#include "stereoViewer.h"
#include <qapplication.h>
#include <math.h>

using namespace std;

// Constructor must call the base class constructor.
// See the Qt assistant man page for details on QGLFormat.
Viewer::Viewer(const QGLFormat& format)
  : QGLViewer(format)
{
  restoreFromFile();

  // Activate the stereo display. Press 'S' to toggle.
  setStereoDisplay(true);

  help();
}

QString Viewer::helpString() const
{
  QString text("<h2>S t e r e o V i e w e r</h2>");
  text += "You can display in stereo with no change to your application.<br>";
  text += "If you get a <b>Stereo not supported on this display</b> error message, check that ";
  text += "your machine supports stereo (search for quad-buffer in <i>glxinfo</i> and find stereo glasses!). ";
  text += "Send an e-mail if you were able to run other stereo applications and not this one.<br>";
  text += "Press <b>S</b> to toggle the stereo display.";
  return text;
}

void Viewer::draw()
{
  // Draws a spiral
  const float nbSteps = 500.0;
  glBegin(GL_QUAD_STRIP);
  for (float i=0; i<nbSteps; ++i)
    {
      float ratio = i/nbSteps;
      float angle = 21.0*ratio;
      float c = cos(angle);
      float s = sin(angle);
      float r1 = 1.0 - 0.8*ratio;
      float r2 = 0.8 - 0.8*ratio;
      float alt = ratio - 0.5;
      const float nor = 0.5;
      const float up = sqrt(1.0-nor*nor);
      glColor3f(1-ratio, 0.2 , ratio);
      glNormal3f(nor*c, up, nor*s);
      glVertex3f(r1*c, alt, r1*s);
      glVertex3f(r2*c, alt+0.05, r2*s);
    }
  glEnd();

  return;
}

main.cpp


#include "stereoViewer.h"
#include <qapplication.h>

int main(int argc, char** argv)
{
  // Read command lines arguments.
  QApplication application(argc,argv);

  // Instantiate the viewer with a stereo OpenGl context.
  QGLFormat format;
  format.setStereo( TRUE );
  Viewer viewer(format);

  // Make the viewer window visible on screen.
  viewer.show();

  // Set the viewer as the application main widget.
  application.setMainWidget(&viewer);

  // Run main loop.
  return application.exec();
}

Go back to the examples main page

Valid XHTML 1.0! Valid CSS! Last modified on Friday, June 11, 2004.