libkdegames Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
KExtHighscore::AdditionalTab
KExtHighscore::AskNameDialog
KExtHighscore::ConfigDialog
KExtHighscore::ConfigGroup
KExtHighscore::DateItem
KGrid2D::Generic< Type >This template class represents a generic bidimensionnal grid
KGrid2D::Hexagonal< Type >This template implements a hexagonal grid where hexagons form horizontal lines:
KGrid2D::HexagonalBaseThis class contains static methods to manipulate coordinates on an hexagonal grid where hexagons form horizontal lines:
KExtHighscore::HighscoresDialog
KExtHighscore::HighscoresList
KExtHighscore::HighscoresWidget
KExtHighscore::HistogramTab
KExtHighscore::ItemThis class defines how to convert and how to display a highscore element (such as the score, the date,
KExtHighscore::ItemArrayManage a bunch of Item which are saved under the same group in KHighscores config file
KExtHighscore::ItemContainer
KCanvasRootPixmapImplement KRootPixmap for a QCanvasView
KCardDialog
KChat
KChatBase
KChatBaseTextA QListBoxText implementation for KChatBase
KChatDialog
KConfigRawBackEnd
KFileLock
KGame
KGameChat
KGameComputerIO
KGameConnectDialog
KGameConnectWidget
KGameDebugDialog
KGameDialogTODO: rewrite entire documentation
KGameDialogChatConfigThis is not really a configuration widget but rather a simple chat widget
KGameDialogConfigBase class for configuration widgets
KGameDialogConnectionConfig
KGameDialogGeneralConfig
KGameDialogMsgServerConfig
KGameDialogNetworkConfig
KGameError
KGameErrorDialogUse error(), warning() and information() to display the information about a network game
KGameErrorMessageDialogThe real class for error messages
KGameIO
KGameKeyIOThe KGameKeyIO class
KGameLCDThis class is a visually enhanced QLCDNumber:
KGameLCDClockThis class is a digital clock widget
KGameLCDListThis widget holds a list of QLCDNumber arranged in a vertical layout
KGameMessage
KGameMiscThis class contains several (usually static) functions I really did not know a class for
KGameMouseIOThe KGameMouseIO class
KGameNetworkKGame class with network support
KGameProcessThis is the process class used on the computer player side to communicate with its counterpart KProcessIO class
KGameProcessIOThe KGameProcessIO class
KGameProgress
KGameProperty< type >
KGamePropertyArray< type >
KGamePropertyBase
KGamePropertyBase::Flags
KGamePropertyHandler
KGamePropertyList< type >
KGameSequenceThis class takes care of round or move management as well of the gameover condition
KHighscore
KMessageClient
KMessageDirectThis class implements the message communication using function calls directly
KMessageFilePipe
KMessageIOThis abstract base class represents one end of a message connections between two clients
KMessageProcess
KMessageServer
KMessageServerSocketInternal class of KMessageServer
KMessageSocketThis class implements the message communication using a TCP/IP socket
KPlayer
KRawConfig
KScoreDialogA simple high score dialog
KStdGameActionReplacement for KStdAction for KDE Games
KExtHighscore::LastMultipleScoresList
KExtHighscore::ManagerThis class manages highscores and players entries (several players can share the same highscores list if the libkdegame library is built to support a common highscores file; NOTE that to correctly implement such feature we probably need a locking mechanism in KHighscore)
KExtHighscore::ManagerPrivate
KExtHighscore::MultiplayerScoresThis class is used to store and show scores for multiplayer games
KExtHighscore::NameItem
KExtHighscore::PlayerInfos
KExtHighscore::PlayersCombo
KExtHighscore::RankItem
KExtHighscore::ScoreThis class contains data for a score
KExtHighscore::ScoreInfos
KExtHighscore::ScoresList
KExtHighscore::ShowItem
KGrid2D::Square< T >This template is a Generic implementation for a square bidimensionnal grid (SquareBase)
KGrid2D::SquareBaseThis class contains static methods to manipulate coordinates for a square bidimensionnal grid
KExtHighscore::StatisticsTab
KExtHighscore::SuccessPercentageItem
KExtHighscore::TotalMultipleScoresList
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