Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

Ogre::SkeletonInstance Member List

This is the complete list of members for Ogre::SkeletonInstance, including all inherited members.

_buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const Ogre::Skeleton [virtual]
_buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const Ogre::Skeleton [virtual]
_dumpContents(const String &filename)Ogre::Skeleton [protected]
_getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const Ogre::SkeletonInstance [virtual]
_getBoneMatrices(Matrix4 *pMatrices)Ogre::Skeleton [virtual]
_initAnimationState(AnimationStateSet *animSet)Ogre::SkeletonInstance [virtual]
_mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector())Ogre::Skeleton [virtual]
_notifyManualBonesDirty(void)Ogre::Skeleton [virtual]
_notifyManualBoneStateChange(Bone *bone)Ogre::Skeleton [virtual]
_notifyOrigin(const String &origin)Ogre::Resource
_refreshAnimationState(AnimationStateSet *animSet)Ogre::SkeletonInstance [virtual]
_updateTransforms(void)Ogre::Skeleton [virtual]
addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f)Ogre::SkeletonInstance [virtual]
addListener(Listener *lis)Ogre::Resource
AnimationList typedefOgre::Skeleton [protected]
BoneHandleMap typedefOgre::Skeleton
BoneIterator typedefOgre::Skeleton
BoneList typedefOgre::Skeleton
BoneListByName typedefOgre::Skeleton [protected]
BoneSet typedefOgre::Skeleton [protected]
calculateSize(void) const Ogre::Skeleton [protected, virtual]
changeGroupOwnership(const String &newGroup)Ogre::Resource
cleanupDictionary()Ogre::StringInterface [static]
cloneBoneAndChildren(Bone *source, Bone *parent)Ogre::SkeletonInstance [protected]
copyParametersTo(StringInterface *dest) const Ogre::StringInterface [virtual]
createAnimation(const String &name, Real length)Ogre::SkeletonInstance [virtual]
createBone(void)Ogre::Skeleton [virtual]
createBone(unsigned short handle)Ogre::Skeleton [virtual]
createBone(const String &name)Ogre::Skeleton [virtual]
createBone(const String &name, unsigned short handle)Ogre::Skeleton [virtual]
createParamDictionary(const String &className)Ogre::StringInterface [protected]
createTagPointOnBone(Bone *bone, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO)Ogre::SkeletonInstance
deriveRootBone(void) const Ogre::Skeleton [protected]
escalateLoading()Ogre::Resource
freeTagPoint(TagPoint *tagPoint)Ogre::SkeletonInstance
getAnimation(unsigned short index) const Ogre::SkeletonInstance [virtual]
getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker=0) const Ogre::SkeletonInstance [virtual]
getBlendMode() const Ogre::Skeleton [virtual]
getBone(unsigned short handle) const Ogre::Skeleton [virtual]
getBone(const String &name) const Ogre::Skeleton [virtual]
getBoneIterator(void)Ogre::Skeleton [virtual]
getCreator(void)Ogre::Resource
getGroup(void)Ogre::SkeletonInstance
getHandle(void) const Ogre::SkeletonInstance
getLinkedSkeletonAnimationSourceIterator(void) const Ogre::SkeletonInstance [virtual]
getLoadingState() const Ogre::Resource
getManualBonesDirty(void) const Ogre::Skeleton [virtual]
getName(void) const Ogre::SkeletonInstance
getNumAnimations(void) const Ogre::SkeletonInstance [virtual]
getNumBones(void) const Ogre::Skeleton [virtual]
getOrigin(void) const Ogre::Resource
getParamDictionary(void)Ogre::StringInterface
getParamDictionary(void) const Ogre::StringInterface
getParameter(const String &name) const Ogre::StringInterface [virtual]
getParameters(void) const Ogre::StringInterface
getRootBone(void) const Ogre::Skeleton [virtual]
getRootBoneIterator(void)Ogre::Skeleton [virtual]
getSize(void) const Ogre::Resource
hasAnimation(const String &name)Ogre::Skeleton [virtual]
hasManualBones(void) const Ogre::Skeleton [virtual]
isBackgroundLoaded(void) const Ogre::Resource
isLoaded(void) const Ogre::Resource
isLoading() const Ogre::Resource
isManuallyLoaded(void) const Ogre::Resource
isReloadable(void) const Ogre::Resource
LinkedSkeletonAnimSourceIterator typedefOgre::Skeleton
LinkedSkeletonAnimSourceList typedefOgre::Skeleton
ListenerList typedefOgre::Resource [protected]
load(bool backgroundThread=false)Ogre::Resource [virtual]
loadImpl(void)Ogre::SkeletonInstance [protected, virtual]
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
mActiveTagPointsOgre::SkeletonInstance [protected]
mAnimationsListOgre::Skeleton [protected]
mBlendStateOgre::Skeleton [protected]
mBoneListOgre::Skeleton [protected]
mBoneListByNameOgre::Skeleton [protected]
mCreatorOgre::Resource [protected]
mFreeTagPointsOgre::SkeletonInstance [protected]
mGroupOgre::Resource [protected]
mHandleOgre::Resource [protected]
mIsBackgroundLoadedOgre::Resource [protected]
mIsManualOgre::Resource [protected]
mLinkedSkeletonAnimSourceListOgre::Skeleton [mutable, protected]
mListenerListOgre::Resource [protected]
mLoaderOgre::Resource [protected]
mLoadingStateOgre::Resource [protected]
mManualBonesOgre::Skeleton [protected]
mManualBonesDirtyOgre::Skeleton [protected]
mNameOgre::Resource [protected]
mNextAutoHandleOgre::Skeleton [protected]
mNextTagPointAutoHandleOgre::SkeletonInstance [protected]
mOriginOgre::Resource [protected]
mParamDictNameOgre::StringInterface [protected]
mRootBonesOgre::Skeleton [mutable, protected]
msDictionaryOgre::StringInterface [protected, static]
mSizeOgre::Resource [protected]
mSkeletonOgre::SkeletonInstance [protected]
optimiseAllAnimations(bool preservingIdentityNodeTracks=false)Ogre::Skeleton [virtual]
postLoadImpl(void)Ogre::Resource [protected, virtual]
postUnloadImpl(void)Ogre::Resource [protected, virtual]
preLoadImpl(void)Ogre::Resource [protected, virtual]
preUnloadImpl(void)Ogre::Resource [protected, virtual]
queueFireBackgroundLoadingComplete(void)Ogre::Resource [protected, virtual]
reload(void)Ogre::Resource [virtual]
removeAllLinkedSkeletonAnimationSources(void)Ogre::SkeletonInstance [virtual]
removeAnimation(const String &name)Ogre::SkeletonInstance [virtual]
removeListener(Listener *lis)Ogre::Resource
reset(bool resetManualBones=false)Ogre::Skeleton [virtual]
Resource()Ogre::Resource [protected]
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAnimationState(const AnimationStateSet &animSet)Ogre::Skeleton [virtual]
setBackgroundLoaded(bool bl)Ogre::Resource
setBindingPose(void)Ogre::Skeleton [virtual]
setBlendMode(SkeletonAnimationBlendMode state)Ogre::Skeleton [virtual]
setParameter(const String &name, const String &value)Ogre::StringInterface [virtual]
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface [virtual]
Skeleton()Ogre::Skeleton [protected]
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Skeleton
SkeletonInstance(const SkeletonPtr &masterCopy)Ogre::SkeletonInstance
TagPointList typedefOgre::SkeletonInstance [protected]
touch(void)Ogre::Resource [virtual]
unload(void)Ogre::Resource [virtual]
unloadImpl(void)Ogre::SkeletonInstance [protected, virtual]
~Resource()Ogre::Resource [virtual]
~Skeleton()Ogre::Skeleton [virtual]
~SkeletonInstance()Ogre::SkeletonInstance
~StringInterface()Ogre::StringInterface [virtual]


Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 25 13:08:37 2007