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SDL2-devel-2.26.0-1.el9 RPM for aarch64

From AlmaLinux 9.4 AppStream for aarch64

Name: SDL2-devel Distribution: AlmaLinux
Version: 2.26.0 Vendor: AlmaLinux
Release: 1.el9 Build date: Thu Apr 6 20:47:19 2023
Group: Unspecified Build host: arm64-builder04.almalinux.org
Size: 2918361 Source RPM: SDL2-2.26.0-1.el9.src.rpm
Packager: AlmaLinux Packaging Team <packager@almalinux.org>
Url: http://www.libsdl.org/
Summary: Files needed to develop Simple DirectMedia Layer applications
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed
to provide fast access to the graphics frame buffer and audio device. This
package provides the libraries, include files, and other resources needed for
developing SDL applications.

Provides

Requires

License

zlib and MIT

Changelog

* Sun Aug 21 2022 Neal Gompa <ngompa@centosproject.org> - 2.26.0-1
  - Update to 2.26.0
    Resolves: rhbz#2051959
  - Drop backported patches included in this release
* Tue Feb 08 2022 Neal Gompa <ngompa@centosproject.org> - 2.0.20-2
  - Backport Wayland fixes with Wayland-by-default from upstream
    Resolves: rhbz#2051963
* Tue Jan 11 2022 Neal Gompa <ngompa@centosproject.org> - 2.0.20-1
  - Update to 2.0.20
    Resolves: rhbz#2039137
  - Drop backported patches included in this release
* Fri Jan 07 2022 Neal Gompa <ngompa@centosproject.org> - 2.0.18-2
  - Move libSDL2main to -devel and refresh split CMake target patch
    Resolves: rhbz#2038390
* Tue Jan 04 2022 Neal Gompa <ngompa@centosproject.org> - 2.0.18-1
  - Update to 2.0.18
    Resolves: rhbz#2028076
  - Fix multilib conflict with SDL_revision.h (rhbz#2008838)
  - Backport fix for building against wayland-1.20+
  - Add patch to split SDL2 CMake targets for static libraries (rhbz#1965359)
* Wed Dec 01 2021 Neal Gompa <ngompa@centosproject.org> - 2.0.16-5
  - Re-enable libdecor support now that it's available in RHEL 9
    Resolves: rhbz#2003471
* Thu Aug 26 2021 Wim Taymans <wtaymans@redhat.com> - 2.0.16-4
  - Build with SDL_STATIC_PIC and SDL_STATIC to actually make the
    static version of SDL2
* Thu Aug 26 2021 Wim Taymans <wtaymans@redhat.com> - 2.0.16-3
  - Build with SDL_STATIC_PIC instead of SDL_STATIC
* Thu Aug 26 2021 Wim Taymans <wtaymans@redhat.com> - 2.0.16-2
  - Disable libdecor until it is added to centos/RHEL9
* Thu Aug 26 2021 Neal Gompa <ngompa@fedoraproject.org> - 2.0.16-1
  - Update to 2.0.16
* Thu Aug 26 2021 Tom Callaway <spot@fedoraproject.org> - 2.0.14-7
  - add -static Requires to -devel to make CMake stop failing on missing files (bz1965359)
* Thu Aug 26 2021 Neal Gompa <ngompa13@gmail.com> - 2.0.14-6
  - Switch to CMake to build SDL2
  - Build JACK support unconditionally since PipeWire-JACK exists in RHEL 9
* Tue Aug 10 2021 Mohan Boddu <mboddu@redhat.com> - 2.0.14-5
  - Rebuilt for IMA sigs, glibc 2.34, aarch64 flags
    Related: rhbz#1991688
* Thu Apr 15 2021 Mohan Boddu <mboddu@redhat.com> - 2.0.14-4
  - Rebuilt for RHEL 9 BETA on Apr 15th 2021. Related: rhbz#1947937
* Mon Feb 22 2021 Hans de Goede <hdegoede@redhat.com> - 2.0.14-3
  - SDL2 no longer uses audiofile, drop the audiofile-devel BuildRequires
* Mon Jan 25 2021 Fedora Release Engineering <releng@fedoraproject.org> - 2.0.14-2
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_34_Mass_Rebuild
* Thu Jan 21 2021 Pete Walter <pwalter@fedoraproject.org> - 2.0.14-1
  - Update to 2.0.14
  - Rebase multilib.patch
  - Don't use globs in the form of libFOO.so.* for listing files
* Tue Jan 12 2021 Wim Taymans <wtaymans@redhat.com> - 2.0.12-5
  - Disable JACK on rhel >= 8

Files

/usr/bin/sdl2-config
/usr/include/SDL2
/usr/include/SDL2/SDL.h
/usr/include/SDL2/SDL_assert.h
/usr/include/SDL2/SDL_atomic.h
/usr/include/SDL2/SDL_audio.h
/usr/include/SDL2/SDL_bits.h
/usr/include/SDL2/SDL_blendmode.h
/usr/include/SDL2/SDL_clipboard.h
/usr/include/SDL2/SDL_config-aarch64.h
/usr/include/SDL2/SDL_config.h
/usr/include/SDL2/SDL_copying.h
/usr/include/SDL2/SDL_cpuinfo.h
/usr/include/SDL2/SDL_egl.h
/usr/include/SDL2/SDL_endian.h
/usr/include/SDL2/SDL_error.h
/usr/include/SDL2/SDL_events.h
/usr/include/SDL2/SDL_filesystem.h
/usr/include/SDL2/SDL_gamecontroller.h
/usr/include/SDL2/SDL_gesture.h
/usr/include/SDL2/SDL_guid.h
/usr/include/SDL2/SDL_haptic.h
/usr/include/SDL2/SDL_hidapi.h
/usr/include/SDL2/SDL_hints.h
/usr/include/SDL2/SDL_joystick.h
/usr/include/SDL2/SDL_keyboard.h
/usr/include/SDL2/SDL_keycode.h
/usr/include/SDL2/SDL_loadso.h
/usr/include/SDL2/SDL_locale.h
/usr/include/SDL2/SDL_log.h
/usr/include/SDL2/SDL_main.h
/usr/include/SDL2/SDL_messagebox.h
/usr/include/SDL2/SDL_metal.h
/usr/include/SDL2/SDL_misc.h
/usr/include/SDL2/SDL_mouse.h
/usr/include/SDL2/SDL_mutex.h
/usr/include/SDL2/SDL_name.h
/usr/include/SDL2/SDL_opengl.h
/usr/include/SDL2/SDL_opengl_glext.h
/usr/include/SDL2/SDL_opengles.h
/usr/include/SDL2/SDL_opengles2.h
/usr/include/SDL2/SDL_opengles2_gl2.h
/usr/include/SDL2/SDL_opengles2_gl2ext.h
/usr/include/SDL2/SDL_opengles2_gl2platform.h
/usr/include/SDL2/SDL_opengles2_khrplatform.h
/usr/include/SDL2/SDL_pixels.h
/usr/include/SDL2/SDL_platform.h
/usr/include/SDL2/SDL_power.h
/usr/include/SDL2/SDL_quit.h
/usr/include/SDL2/SDL_rect.h
/usr/include/SDL2/SDL_render.h
/usr/include/SDL2/SDL_revision-aarch64.h
/usr/include/SDL2/SDL_revision.h
/usr/include/SDL2/SDL_rwops.h
/usr/include/SDL2/SDL_scancode.h
/usr/include/SDL2/SDL_sensor.h
/usr/include/SDL2/SDL_shape.h
/usr/include/SDL2/SDL_stdinc.h
/usr/include/SDL2/SDL_surface.h
/usr/include/SDL2/SDL_system.h
/usr/include/SDL2/SDL_syswm.h
/usr/include/SDL2/SDL_test.h
/usr/include/SDL2/SDL_test_assert.h
/usr/include/SDL2/SDL_test_common.h
/usr/include/SDL2/SDL_test_compare.h
/usr/include/SDL2/SDL_test_crc32.h
/usr/include/SDL2/SDL_test_font.h
/usr/include/SDL2/SDL_test_fuzzer.h
/usr/include/SDL2/SDL_test_harness.h
/usr/include/SDL2/SDL_test_images.h
/usr/include/SDL2/SDL_test_log.h
/usr/include/SDL2/SDL_test_md5.h
/usr/include/SDL2/SDL_test_memory.h
/usr/include/SDL2/SDL_test_random.h
/usr/include/SDL2/SDL_thread.h
/usr/include/SDL2/SDL_timer.h
/usr/include/SDL2/SDL_touch.h
/usr/include/SDL2/SDL_types.h
/usr/include/SDL2/SDL_version.h
/usr/include/SDL2/SDL_video.h
/usr/include/SDL2/SDL_vulkan.h
/usr/include/SDL2/begin_code.h
/usr/include/SDL2/close_code.h
/usr/lib64/cmake/SDL2
/usr/lib64/cmake/SDL2/SDL2Config.cmake
/usr/lib64/cmake/SDL2/SDL2ConfigVersion.cmake
/usr/lib64/cmake/SDL2/SDL2Targets-noconfig.cmake
/usr/lib64/cmake/SDL2/SDL2Targets.cmake
/usr/lib64/cmake/SDL2/SDL2mainTargets-noconfig.cmake
/usr/lib64/cmake/SDL2/SDL2mainTargets.cmake
/usr/lib64/cmake/SDL2/SDL2testTargets-noconfig.cmake
/usr/lib64/cmake/SDL2/SDL2testTargets.cmake
/usr/lib64/libSDL2-2.0.so
/usr/lib64/libSDL2.so
/usr/lib64/libSDL2_test.a
/usr/lib64/libSDL2main.a
/usr/lib64/pkgconfig/sdl2.pc
/usr/share/aclocal/sdl2.m4
/usr/share/doc/SDL2-devel
/usr/share/doc/SDL2-devel/README.md
/usr/share/doc/SDL2-devel/TODO.txt
/usr/share/doc/SDL2-devel/WhatsNew.txt


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Fabrice Bellet, Tue Nov 12 07:34:42 2024