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Name: liblcf-devel | Distribution: Fedora Project |
Version: 0.8 | Vendor: Fedora Project |
Release: 3.fc39 | Build date: Thu Jul 20 13:26:58 2023 |
Group: Unspecified | Build host: buildvm-ppc64le-05.iad2.fedoraproject.org |
Size: 505445 | Source RPM: liblcf-0.8-3.fc39.src.rpm |
Packager: Fedora Project | |
Url: https://github.com/EasyRPG/liblcf | |
Summary: Development files for liblcf |
This package contains files required to develop applications using liblcf.
MIT AND BSD-2-Clause AND BSL-1.0
* Thu Jul 20 2023 Fedora Release Engineering <releng@fedoraproject.org> - 0.8-3 - Rebuilt for https://fedoraproject.org/wiki/Fedora_39_Mass_Rebuild * Tue Jul 11 2023 FrantiĊĦek Zatloukal <fzatlouk@redhat.com> - 0.8-2 - Rebuilt for ICU 73.2 * Tue May 02 2023 Artur Frenszek-Iwicki <fedora@svgames.pl> - 0.8-1 - Update to v0.8 - Convert License tag to SPDX * Thu Jan 19 2023 Fedora Release Engineering <releng@fedoraproject.org> - 0.7.0-7 - Rebuilt for https://fedoraproject.org/wiki/Fedora_38_Mass_Rebuild * Sat Dec 31 2022 Pete Walter <pwalter@fedoraproject.org> - 0.7.0-6 - Rebuild for ICU 72 * Mon Aug 01 2022 Frantisek Zatloukal <fzatlouk@redhat.com> - 0.7.0-5 - Rebuilt for ICU 71.1 * Fri Jul 22 2022 Artur Iwicki <fedora@svgames.pl> - 0.7.0-4 - Fix CMake-related FTBFS * Thu Jul 21 2022 Fedora Release Engineering <releng@fedoraproject.org> - 0.7.0-3 - Rebuilt for https://fedoraproject.org/wiki/Fedora_37_Mass_Rebuild * Thu Jan 20 2022 Fedora Release Engineering <releng@fedoraproject.org> - 0.7.0-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_36_Mass_Rebuild * Tue Nov 02 2021 Artur Iwicki <fedora@svgames.pl> - 0.7.0-1 - Update to v0.7.0 - Add the -tools subpackage - Drop Patch1 (fix SIGSTKSZ usage - issue fixed upsteam) * Thu Jul 29 2021 Artur Iwicki <fedora@svgames.pl> - 0.6.2-7 - Add Patch1: fix SIGSTKSZ usage (fixes rhbz#1987651) * Thu Jul 22 2021 Fedora Release Engineering <releng@fedoraproject.org> - 0.6.2-6 - Rebuilt for https://fedoraproject.org/wiki/Fedora_35_Mass_Rebuild
/usr/include/lcf /usr/include/lcf/config.h /usr/include/lcf/context.h /usr/include/lcf/dbarray.h /usr/include/lcf/dbarrayalloc.h /usr/include/lcf/dbbitarray.h /usr/include/lcf/dbstring.h /usr/include/lcf/encoder.h /usr/include/lcf/enum_tags.h /usr/include/lcf/flag_set.h /usr/include/lcf/ini.h /usr/include/lcf/inireader.h /usr/include/lcf/ldb /usr/include/lcf/ldb/chunks.h /usr/include/lcf/ldb/reader.h /usr/include/lcf/lmt /usr/include/lcf/lmt/chunks.h /usr/include/lcf/lmt/reader.h /usr/include/lcf/lmu /usr/include/lcf/lmu/chunks.h /usr/include/lcf/lmu/reader.h /usr/include/lcf/lsd /usr/include/lcf/lsd/chunks.h /usr/include/lcf/lsd/reader.h /usr/include/lcf/reader_lcf.h /usr/include/lcf/reader_util.h /usr/include/lcf/reader_xml.h /usr/include/lcf/rpg /usr/include/lcf/rpg/actor.h /usr/include/lcf/rpg/animation.h /usr/include/lcf/rpg/animationcelldata.h /usr/include/lcf/rpg/animationframe.h /usr/include/lcf/rpg/animationtiming.h /usr/include/lcf/rpg/attribute.h /usr/include/lcf/rpg/battlecommand.h /usr/include/lcf/rpg/battlecommands.h /usr/include/lcf/rpg/battleranimation.h /usr/include/lcf/rpg/battleranimationitemskill.h /usr/include/lcf/rpg/battleranimationpose.h /usr/include/lcf/rpg/battleranimationweapon.h /usr/include/lcf/rpg/chipset.h /usr/include/lcf/rpg/class.h /usr/include/lcf/rpg/commonevent.h /usr/include/lcf/rpg/database.h /usr/include/lcf/rpg/encounter.h /usr/include/lcf/rpg/enemy.h /usr/include/lcf/rpg/enemyaction.h /usr/include/lcf/rpg/equipment.h /usr/include/lcf/rpg/event.h /usr/include/lcf/rpg/eventcommand.h /usr/include/lcf/rpg/eventpage.h /usr/include/lcf/rpg/eventpagecondition.h /usr/include/lcf/rpg/fwd.h /usr/include/lcf/rpg/item.h /usr/include/lcf/rpg/learning.h /usr/include/lcf/rpg/map.h /usr/include/lcf/rpg/mapinfo.h /usr/include/lcf/rpg/movecommand.h /usr/include/lcf/rpg/moveroute.h /usr/include/lcf/rpg/music.h /usr/include/lcf/rpg/parameters.h /usr/include/lcf/rpg/rect.h /usr/include/lcf/rpg/save.h /usr/include/lcf/rpg/saveactor.h /usr/include/lcf/rpg/savecommonevent.h /usr/include/lcf/rpg/saveeasyrpgdata.h /usr/include/lcf/rpg/saveeasyrpgtext.h /usr/include/lcf/rpg/saveeasyrpgwindow.h /usr/include/lcf/rpg/saveeventexecframe.h /usr/include/lcf/rpg/saveeventexecstate.h /usr/include/lcf/rpg/saveinventory.h /usr/include/lcf/rpg/savemapevent.h /usr/include/lcf/rpg/savemapeventbase.h /usr/include/lcf/rpg/savemapinfo.h /usr/include/lcf/rpg/savepanorama.h /usr/include/lcf/rpg/savepartylocation.h /usr/include/lcf/rpg/savepicture.h /usr/include/lcf/rpg/savescreen.h /usr/include/lcf/rpg/savesystem.h /usr/include/lcf/rpg/savetarget.h /usr/include/lcf/rpg/savetitle.h /usr/include/lcf/rpg/savevehiclelocation.h /usr/include/lcf/rpg/skill.h /usr/include/lcf/rpg/sound.h /usr/include/lcf/rpg/start.h /usr/include/lcf/rpg/state.h /usr/include/lcf/rpg/switch.h /usr/include/lcf/rpg/system.h /usr/include/lcf/rpg/terms.h /usr/include/lcf/rpg/terrain.h /usr/include/lcf/rpg/testbattler.h /usr/include/lcf/rpg/treemap.h /usr/include/lcf/rpg/troop.h /usr/include/lcf/rpg/troopmember.h /usr/include/lcf/rpg/trooppage.h /usr/include/lcf/rpg/trooppagecondition.h /usr/include/lcf/rpg/variable.h /usr/include/lcf/saveopt.h /usr/include/lcf/scope_guard.h /usr/include/lcf/span.h /usr/include/lcf/string_view.h /usr/include/lcf/third_party /usr/include/lcf/third_party/span.h /usr/include/lcf/third_party/string_view.h /usr/include/lcf/writer_lcf.h /usr/include/lcf/writer_xml.h /usr/lib64/cmake/liblcf /usr/lib64/cmake/liblcf/liblcf-config-version.cmake /usr/lib64/cmake/liblcf/liblcf-config.cmake /usr/lib64/cmake/liblcf/liblcf-targets-release.cmake /usr/lib64/cmake/liblcf/liblcf-targets.cmake /usr/lib64/liblcf.so /usr/lib64/pkgconfig/liblcf.pc
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Fabrice Bellet, Tue Jul 9 22:23:46 2024