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Name: glm-devel | Distribution: Fedora Project |
Version: 1.0.1 | Vendor: Fedora Project |
Release: 2.fc41 | Build date: Thu Jul 18 06:40:05 2024 |
Group: Unspecified | Build host: buildhw-x86-03.iad2.fedoraproject.org |
Size: 2242347 | Source RPM: glm-1.0.1-2.fc41.src.rpm |
Packager: Fedora Project | |
Url: http://glm.g-truc.net/ | |
Summary: C++ mathematics library for graphics programming |
GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
MIT
* Thu Jul 18 2024 Fedora Release Engineering <releng@fedoraproject.org> - 1.0.1-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_41_Mass_Rebuild * Sat Mar 02 2024 Joonas Sarajärvi <muep@iki.fi> - 1.0.1-1 - Update to upstream GLM version 1.0.1 * Wed Jan 24 2024 Fedora Release Engineering <releng@fedoraproject.org> - 0.9.9.8-9 - Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild * Fri Jan 19 2024 Fedora Release Engineering <releng@fedoraproject.org> - 0.9.9.8-8 - Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild * Wed Jul 19 2023 Fedora Release Engineering <releng@fedoraproject.org> - 0.9.9.8-7 - Rebuilt for https://fedoraproject.org/wiki/Fedora_39_Mass_Rebuild * Thu Jan 19 2023 Fedora Release Engineering <releng@fedoraproject.org> - 0.9.9.8-6 - Rebuilt for https://fedoraproject.org/wiki/Fedora_38_Mass_Rebuild * Fri Sep 30 2022 Orion Poplawski <orion@nwra.com> - 0.9.9.8-5 - Use cmake_install/ctest macros - Cleanup library artifacts if they get installed (seen on EPEL8) * Thu Jul 21 2022 Fedora Release Engineering <releng@fedoraproject.org> - 0.9.9.8-4 - Rebuilt for https://fedoraproject.org/wiki/Fedora_37_Mass_Rebuild
/usr/include/glm /usr/include/glm/common.hpp /usr/include/glm/detail /usr/include/glm/detail/_features.hpp /usr/include/glm/detail/_fixes.hpp /usr/include/glm/detail/_noise.hpp /usr/include/glm/detail/_swizzle.hpp /usr/include/glm/detail/_swizzle_func.hpp /usr/include/glm/detail/_vectorize.hpp /usr/include/glm/detail/compute_common.hpp /usr/include/glm/detail/compute_vector_decl.hpp /usr/include/glm/detail/compute_vector_relational.hpp /usr/include/glm/detail/func_common.inl /usr/include/glm/detail/func_common_simd.inl /usr/include/glm/detail/func_exponential.inl /usr/include/glm/detail/func_exponential_simd.inl /usr/include/glm/detail/func_geometric.inl /usr/include/glm/detail/func_geometric_simd.inl /usr/include/glm/detail/func_integer.inl /usr/include/glm/detail/func_integer_simd.inl /usr/include/glm/detail/func_matrix.inl /usr/include/glm/detail/func_matrix_simd.inl /usr/include/glm/detail/func_packing.inl /usr/include/glm/detail/func_packing_simd.inl /usr/include/glm/detail/func_trigonometric.inl /usr/include/glm/detail/func_trigonometric_simd.inl /usr/include/glm/detail/func_vector_relational.inl /usr/include/glm/detail/func_vector_relational_simd.inl /usr/include/glm/detail/glm.cpp /usr/include/glm/detail/qualifier.hpp /usr/include/glm/detail/setup.hpp /usr/include/glm/detail/type_float.hpp /usr/include/glm/detail/type_half.hpp /usr/include/glm/detail/type_half.inl /usr/include/glm/detail/type_mat2x2.hpp /usr/include/glm/detail/type_mat2x2.inl /usr/include/glm/detail/type_mat2x3.hpp /usr/include/glm/detail/type_mat2x3.inl /usr/include/glm/detail/type_mat2x4.hpp /usr/include/glm/detail/type_mat2x4.inl /usr/include/glm/detail/type_mat3x2.hpp /usr/include/glm/detail/type_mat3x2.inl /usr/include/glm/detail/type_mat3x3.hpp /usr/include/glm/detail/type_mat3x3.inl /usr/include/glm/detail/type_mat3x4.hpp /usr/include/glm/detail/type_mat3x4.inl /usr/include/glm/detail/type_mat4x2.hpp /usr/include/glm/detail/type_mat4x2.inl /usr/include/glm/detail/type_mat4x3.hpp /usr/include/glm/detail/type_mat4x3.inl /usr/include/glm/detail/type_mat4x4.hpp /usr/include/glm/detail/type_mat4x4.inl /usr/include/glm/detail/type_mat4x4_simd.inl /usr/include/glm/detail/type_quat.hpp /usr/include/glm/detail/type_quat.inl /usr/include/glm/detail/type_quat_simd.inl /usr/include/glm/detail/type_vec1.hpp /usr/include/glm/detail/type_vec1.inl /usr/include/glm/detail/type_vec2.hpp /usr/include/glm/detail/type_vec2.inl /usr/include/glm/detail/type_vec3.hpp /usr/include/glm/detail/type_vec3.inl /usr/include/glm/detail/type_vec4.hpp /usr/include/glm/detail/type_vec4.inl /usr/include/glm/detail/type_vec4_simd.inl /usr/include/glm/exponential.hpp /usr/include/glm/ext /usr/include/glm/ext.hpp /usr/include/glm/ext/_matrix_vectorize.hpp /usr/include/glm/ext/matrix_clip_space.hpp /usr/include/glm/ext/matrix_clip_space.inl /usr/include/glm/ext/matrix_common.hpp /usr/include/glm/ext/matrix_common.inl /usr/include/glm/ext/matrix_double2x2.hpp 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/usr/include/glm/ext/quaternion_geometric.hpp /usr/include/glm/ext/quaternion_geometric.inl /usr/include/glm/ext/quaternion_relational.hpp /usr/include/glm/ext/quaternion_relational.inl /usr/include/glm/ext/quaternion_transform.hpp /usr/include/glm/ext/quaternion_transform.inl /usr/include/glm/ext/quaternion_trigonometric.hpp /usr/include/glm/ext/quaternion_trigonometric.inl /usr/include/glm/ext/scalar_common.hpp /usr/include/glm/ext/scalar_common.inl /usr/include/glm/ext/scalar_constants.hpp /usr/include/glm/ext/scalar_constants.inl /usr/include/glm/ext/scalar_int_sized.hpp /usr/include/glm/ext/scalar_integer.hpp /usr/include/glm/ext/scalar_integer.inl /usr/include/glm/ext/scalar_packing.hpp /usr/include/glm/ext/scalar_packing.inl /usr/include/glm/ext/scalar_reciprocal.hpp /usr/include/glm/ext/scalar_reciprocal.inl /usr/include/glm/ext/scalar_relational.hpp /usr/include/glm/ext/scalar_relational.inl /usr/include/glm/ext/scalar_uint_sized.hpp /usr/include/glm/ext/scalar_ulp.hpp 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/usr/include/glm/gtx/fast_square_root.hpp /usr/include/glm/gtx/fast_square_root.inl /usr/include/glm/gtx/fast_trigonometry.hpp /usr/include/glm/gtx/fast_trigonometry.inl /usr/include/glm/gtx/float_notmalize.inl /usr/include/glm/gtx/functions.hpp /usr/include/glm/gtx/functions.inl /usr/include/glm/gtx/gradient_paint.hpp /usr/include/glm/gtx/gradient_paint.inl /usr/include/glm/gtx/handed_coordinate_space.hpp /usr/include/glm/gtx/handed_coordinate_space.inl /usr/include/glm/gtx/hash.hpp /usr/include/glm/gtx/hash.inl /usr/include/glm/gtx/integer.hpp /usr/include/glm/gtx/integer.inl /usr/include/glm/gtx/intersect.hpp /usr/include/glm/gtx/intersect.inl /usr/include/glm/gtx/io.hpp /usr/include/glm/gtx/io.inl /usr/include/glm/gtx/log_base.hpp /usr/include/glm/gtx/log_base.inl /usr/include/glm/gtx/matrix_cross_product.hpp /usr/include/glm/gtx/matrix_cross_product.inl /usr/include/glm/gtx/matrix_decompose.hpp /usr/include/glm/gtx/matrix_decompose.inl /usr/include/glm/gtx/matrix_factorisation.hpp 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/usr/include/glm/simd/geometric.h /usr/include/glm/simd/integer.h /usr/include/glm/simd/matrix.h /usr/include/glm/simd/neon.h /usr/include/glm/simd/packing.h /usr/include/glm/simd/platform.h /usr/include/glm/simd/trigonometric.h /usr/include/glm/simd/vector_relational.h /usr/include/glm/trigonometric.hpp /usr/include/glm/vec2.hpp /usr/include/glm/vec3.hpp /usr/include/glm/vec4.hpp /usr/include/glm/vector_relational.hpp /usr/share/cmake/glm /usr/share/cmake/glm/glmConfig.cmake /usr/share/cmake/glm/glmConfigVersion.cmake /usr/share/doc/glm-devel /usr/share/doc/glm-devel/readme.md
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Fabrice Bellet, Sun Nov 10 01:28:11 2024