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Name: panda3d-debugsource | Distribution: Mageia |
Version: 1.10.7 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Thu Dec 17 17:36:02 2020 |
Group: Development/Debug | Build host: localhost |
Size: 70920243 | Source RPM: panda3d-1.10.7-1.mga8.src.rpm |
Packager: akien <akien> | |
Url: https://www.panda3d.org | |
Summary: Debug sources for package panda3d |
This package provides debug sources for package panda3d. Debug sources are useful when developing applications that use this package or when debugging this package.
BSD
* Thu Dec 17 2020 akien <akien> 1.10.7-1.mga8 + Revision: 1660141 - Rebuild without bullet support - Version 1.10.7 - Rebuild for bullet 3.06 * Thu Aug 20 2020 joequant <joequant> 1.10.6-1.mga8 + Revision: 1617032 - fix build requires - add shebangs to python3 - update to 1.10.6 to fix build - fix build + umeabot <umeabot> - Mageia 8 Mass Rebuild + wally <wally> - replace deprecated %setup_compile_flags + daviddavid <daviddavid> - rebuild for python3.8 * Tue Mar 12 2019 akien <akien> 1.10.2-1.mga7 + Revision: 1374396 - Version 1.10.2 * Mon Mar 04 2019 akien <akien> 1.10.1-1.mga7 + Revision: 1371547 - Version 1.10.1 - Switch to Python 3 - Rebuild for bullet 2.88
/usr/src/debug/panda3d-1.10.7-1.mga8.aarch64 /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/aa_luse.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/accumulatedAttribs.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/actorNode.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/actorNode.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/adaptiveLru.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/adaptiveLru.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/addHash.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/addHash.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/aiBehaviors.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/aiCharacter.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/aiNode.h 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/usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/binCullHandler.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/binCullHandler.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/bindAnimRequest.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/bitArray.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/bitArray.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/bitMask.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/bitMask.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/boundingBox.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/boundingBox.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/boundingHexahedron.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/boundingHexahedron.h /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/boundingLine.I /usr/src/debug/panda3d-1.10.7-1.mga8.aarch64/built/include/boundingLine.h 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