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Name: mgba-qt | Distribution: Mageia |
Version: 0.9.1 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Wed Jun 2 22:35:16 2021 |
Group: Emulators | Build host: localhost |
Size: 5243236 | Source RPM: mgba-0.9.1-1.mga8.src.rpm |
Packager: akien <akien> | |
Url: https://mgba.io | |
Summary: Qt 5 frontend for the mGBA emulator |
This package contains the Qt 5 frontend of the mGBA emulator. The lighter weight command-line SDL 2 frontend is provided by the "mgba" package.
MPLv2.0
* Wed Jun 02 2021 akien <akien> 0.9.1-1.mga8 + Revision: 1729399 - Version 0.9.1 + neoclust <neoclust> - Rebuild against new imagemagick * Sun Jan 17 2021 akien <akien> 0.8.4-1.mga8 + Revision: 1672252 - Version 0.8.4 * Thu Dec 17 2020 umeabot <umeabot> 0.8.3-3.mga8 + Revision: 1659057 - Rebuild for new Qt5 * Wed Oct 21 2020 akien <akien> 0.8.3-2.mga8 + Revision: 1637810 - Fix packaging of Qt-specific data dir, add obsoletes to ease upgrade * Wed Oct 21 2020 akien <akien> 0.8.3-1.mga8 + Revision: 1637667 - Version 0.8.3 * Tue Feb 18 2020 umeabot <umeabot> 0.6.3-7.mga8 + Revision: 1541587 - Mageia 8 Mass Rebuild * Mon Dec 30 2019 kekepower <kekepower> 0.6.3-6.mga8 + Revision: 1474981 - Use new cmake macros - Rebuild for new imagemagick
/usr/bin/mgba-qt /usr/lib/.build-id /usr/lib/.build-id/f6 /usr/lib/.build-id/f6/50f9149128971b045598af49967a60ccf160b8 /usr/share/applications/mgba-qt.desktop /usr/share/doc/mgba-qt /usr/share/doc/mgba-qt/CHANGES /usr/share/doc/mgba-qt/README.md /usr/share/icons/hicolor/128x128/apps/mgba.png /usr/share/icons/hicolor/16x16/apps/mgba.png /usr/share/icons/hicolor/24x24/apps/mgba.png /usr/share/icons/hicolor/256x256/apps/mgba.png /usr/share/icons/hicolor/32x32/apps/mgba.png /usr/share/icons/hicolor/48x48/apps/mgba.png /usr/share/icons/hicolor/512x512/apps/mgba.png /usr/share/icons/hicolor/64x64/apps/mgba.png /usr/share/icons/hicolor/96x96/apps/mgba.png /usr/share/licenses/mgba-qt /usr/share/licenses/mgba-qt/LICENSE /usr/share/man/man6/mgba-qt.6.xz /usr/share/mgba /usr/share/mgba/nointro.dat /usr/share/mgba/shaders /usr/share/mgba/shaders/agb001.shader /usr/share/mgba/shaders/agb001.shader/agb001.fs /usr/share/mgba/shaders/agb001.shader/manifest.ini /usr/share/mgba/shaders/ags001.shader /usr/share/mgba/shaders/ags001.shader/ags001-light.fs /usr/share/mgba/shaders/ags001.shader/ags001.fs /usr/share/mgba/shaders/ags001.shader/manifest.ini /usr/share/mgba/shaders/fish.shader /usr/share/mgba/shaders/fish.shader/fish.fs /usr/share/mgba/shaders/fish.shader/manifest.ini /usr/share/mgba/shaders/gba-color.shader /usr/share/mgba/shaders/gba-color.shader/gba-color.fs /usr/share/mgba/shaders/gba-color.shader/manifest.ini /usr/share/mgba/shaders/lcd.shader /usr/share/mgba/shaders/lcd.shader/lcd.fs /usr/share/mgba/shaders/lcd.shader/manifest.ini /usr/share/mgba/shaders/motion_blur.shader /usr/share/mgba/shaders/motion_blur.shader/manifest.ini /usr/share/mgba/shaders/motion_blur.shader/motion_blur.fs /usr/share/mgba/shaders/pixelate.shader /usr/share/mgba/shaders/pixelate.shader/manifest.ini /usr/share/mgba/shaders/scanlines.shader /usr/share/mgba/shaders/scanlines.shader/manifest.ini /usr/share/mgba/shaders/scanlines.shader/scanlines.fs /usr/share/mgba/shaders/soften.shader /usr/share/mgba/shaders/soften.shader/manifest.ini /usr/share/mgba/shaders/soften.shader/soften.fs /usr/share/mgba/shaders/vba_pixelate.shader /usr/share/mgba/shaders/vba_pixelate.shader/manifest.ini /usr/share/mgba/shaders/vba_pixelate.shader/vba_pixelate.fs /usr/share/mgba/shaders/vignette.shader /usr/share/mgba/shaders/vignette.shader/manifest.ini /usr/share/mgba/shaders/vignette.shader/vignette.fs /usr/share/mgba/shaders/wiiu.shader /usr/share/mgba/shaders/wiiu.shader/manifest.ini /usr/share/mgba/shaders/wiiu.shader/wiiu.fs /usr/share/mgba/shaders/xbr-lv2.shader /usr/share/mgba/shaders/xbr-lv2.shader/manifest.ini /usr/share/mgba/shaders/xbr-lv2.shader/xbr.fs /usr/share/mgba/shaders/xbr-lv2.shader/xbr.vs /usr/share/mgba/shaders/xbr-lv3.shader /usr/share/mgba/shaders/xbr-lv3.shader/manifest.ini /usr/share/mgba/shaders/xbr-lv3.shader/xbr.fs /usr/share/mgba/shaders/xbr-lv3.shader/xbr.vs
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