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Name: mirrormagic-debugsource | Distribution: Mageia |
Version: 3.0.0 | Vendor: Mageia.Org |
Release: 3.mga8 | Build date: Sun Aug 23 14:38:18 2020 |
Group: Development/Debug | Build host: localhost |
Size: 4458524 | Source RPM: mirrormagic-3.0.0-3.mga8.src.rpm |
Packager: joequant <joequant> | |
Url: http://www.artsoft.org/mirrormagic/ | |
Summary: Debug sources for package mirrormagic |
This package provides debug sources for package mirrormagic. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv2+
* Sun Aug 23 2020 joequant <joequant> 3.0.0-3.mga8 + Revision: 1618121 - fix gcc10 build + pterjan <pterjan> - Remove usage of obsolete macros (https://github.com/rpm-software-management/rpm/issues/1211) * Fri Feb 14 2020 umeabot <umeabot> 3.0.0-2.mga8 + Revision: 1519460 - Mageia 8 Mass Rebuild * Tue Oct 16 2018 zezinho <zezinho> 3.0.0-1.mga7 + Revision: 1321198 - new version 3.0.0 - build against SDL2 * Sun Sep 23 2018 umeabot <umeabot> 2.0.2-13.mga7 + Revision: 1299561 - Mageia 7 Mass Rebuild
/usr/src/debug/mirrormagic-3.0.0-3.mga8.arm /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/anim.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/anim.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_act.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_e2g.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_e2s.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_esg.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_fnt.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_g2m.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_g2s.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_gfx.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_hlp.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_mus.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_snd.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/conf_var.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/config.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/config.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/editor.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/editor.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/engines.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/events.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/events.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/files.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/files.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/cave.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/convert.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/export.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/global.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/graphics.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/init.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/input.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/main_em.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/sample.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/synchro_1.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/synchro_2.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/synchro_3.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_em/tab_generate.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/export.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/main_mm.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/mm_files.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/mm_game.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/mm_init.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/mm_main.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/mm_main.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/mm_tools.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_mm/mm_tools.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/ASM.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/ASM.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/BugsTerminals.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/BugsTerminals.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/DDScrollBuffer.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/DDScrollBuffer.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/DDSpriteBuffer.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/DDSpriteBuffer.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Display.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Display.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/DoGameStuff.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/DoGameStuff.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Electrons.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Electrons.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Explosions.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Explosions.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Globals.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Globals.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Infotrons.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Infotrons.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/InitGameConditions.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/InitGameConditions.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Input.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Input.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/MainForm.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/MainForm.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/MainGameLoop.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/MainGameLoop.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Murphy.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Murphy.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/OrangeDisk.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/OrangeDisk.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/SnikSnaks.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/SnikSnaks.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Sound.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Sound.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Zonk.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/Zonk.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/export.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/file.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/init.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/main.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/main_sp.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/vb_lib.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/game_sp/vb_lib.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/init.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/init.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/gadgets.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/gadgets.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/hash.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/hash.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/image.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/image.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/joystick.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/joystick.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/misc.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/misc.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/random.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/random.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/sdl.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/sdl.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/setup.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/setup.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/snapshot.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/snapshot.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/sound.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/sound.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/system.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/system.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/text.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/text.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/libgame/types.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/main.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/main.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/netserv.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/netserv.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/network.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/network.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/screens.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/screens.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/tape.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/tape.h /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/tools.c /usr/src/debug/mirrormagic-3.0.0-3.mga8.arm/src/tools.h
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