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Name: bitfighter-debugsource | Distribution: Mageia |
Version: 022 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Thu Sep 8 10:59:19 2022 |
Group: Development/Debug | Build host: localhost |
Size: 5733666 | Source RPM: bitfighter-022-1.mga8.src.rpm |
Packager: akien <akien> | |
Url: https://bitfighter.org | |
Summary: Debug sources for package bitfighter |
This package provides debug sources for package bitfighter. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv2+
* Thu Sep 08 2022 akien <akien> 022-1.mga8 + Revision: 1885845 - Version 0.22 (mga#30829) * Fri Oct 23 2020 akien <akien> 021-1.mga8 + Revision: 1638833 - Version 021 + umeabot <umeabot> - Mageia 8 Mass Rebuild + wally <wally> - build with new cmake macros
/usr/src/debug/bitfighter-022-1.mga8.arm /usr/src/debug/bitfighter-022-1.mga8.arm/build /usr/src/debug/bitfighter-022-1.mga8.arm/build/discord-rpc /usr/src/debug/bitfighter-022-1.mga8.arm/build/discord-rpc/src /usr/src/debug/bitfighter-022-1.mga8.arm/build/tnl /usr/src/debug/bitfighter-022-1.mga8.arm/build/zap /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/include /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/include/discord_register.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/include/discord_rpc.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/backoff.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/connection.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/connection_unix.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/discord_register_linux.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/discord_rpc.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/msg_queue.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/rpc_connection.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/rpc_connection.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/serialization.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/src/serialization.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0 /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/allocators.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/document.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/encodings.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/error /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/error/error.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/internal /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/internal/itoa.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/internal/meta.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/internal/pow10.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/internal/stack.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/internal/strfunc.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/internal/strtod.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/rapidjson.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/reader.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/stream.h /usr/src/debug/bitfighter-022-1.mga8.arm/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/writer.h /usr/src/debug/bitfighter-022-1.mga8.arm/fontstash /usr/src/debug/bitfighter-022-1.mga8.arm/fontstash/fontstash.c /usr/src/debug/bitfighter-022-1.mga8.arm/fontstash/fontstash.h /usr/src/debug/bitfighter-022-1.mga8.arm/fontstash/stb_truetype.h /usr/src/debug/bitfighter-022-1.mga8.arm/master /usr/src/debug/bitfighter-022-1.mga8.arm/master/DatabaseAccessThread.h /usr/src/debug/bitfighter-022-1.mga8.arm/master/GameConnectRequest.h /usr/src/debug/bitfighter-022-1.mga8.arm/master/MasterServerConnection.h /usr/src/debug/bitfighter-022-1.mga8.arm/master/database.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/master/database.h /usr/src/debug/bitfighter-022-1.mga8.arm/master/master.h /usr/src/debug/bitfighter-022-1.mga8.arm/master/masterInterface.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/master/masterInterface.h /usr/src/debug/bitfighter-022-1.mga8.arm/recast /usr/src/debug/bitfighter-022-1.mga8.arm/recast/Recast.h /usr/src/debug/bitfighter-022-1.mga8.arm/recast/RecastAlloc.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/recast/RecastAlloc.h /usr/src/debug/bitfighter-022-1.mga8.arm/recast/RecastMesh.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/asymmetricKey.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/bitStream.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/byteBuffer.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/certificate.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/clientPuzzle.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/connectionStringTable.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/dataChunker.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/eventConnection.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/ghostConnection.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/huffmanStringProcessor.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/journal.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/log.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/netBase.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/netConnection.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/netInterface.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/netObject.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/netStringTable.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/platform.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/random.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/rpc.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/symmetricCipher.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/thread.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnl.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlAsymmetricKey.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlBitSet.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlBitStream.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlByteBuffer.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlCertificate.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlClientPuzzle.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlConnectionStringTable.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlDataChunker.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlEndian.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlEventConnection.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlGhostConnection.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlHuffmanStringProcessor.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlJournal.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlLog.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlMethodDispatch.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlMethodDispatch.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlNetBase.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlNetConnection.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlNetEvent.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlNetInterface.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlNetObject.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlNetStringTable.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlNonce.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlPlatform.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlRPC.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlRandom.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlString.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlSymmetricCipher.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlThread.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlTypes.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlUDP.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/tnlVector.h /usr/src/debug/bitfighter-022-1.mga8.arm/tnl/udp.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap /usr/src/debug/bitfighter-022-1.mga8.arm/zap/AToBScroller.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/AToBScroller.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/AppIntegrator.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/AppIntegrator.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Asteroid.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/BanList.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/BanList.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/BfObject.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/BfObject.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/BotNavMeshZone.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/BotNavMeshZone.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/CTFGame.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/CTFGame.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ChatCheck.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ChatCheck.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ChatCommands.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ChatCommands.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ChatHelper.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ChatHelper.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ClientGame.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ClientGame.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ClientInfo.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ClientInfo.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Color.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Color.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Colors.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ConfigEnum.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ConnectionStatsRenderer.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ConnectionStatsRenderer.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Console.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Console.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/ConsoleFont.c /usr/src/debug/bitfighter-022-1.mga8.arm/zap/CoreGame.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/CoreGame.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Cursor.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Cursor.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/DismountModesEnum.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/DisplayManager.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/DisplayManager.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EditorAttributeMenuItemBuilder.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EditorAttributeMenuItemBuilder.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EditorPlugin.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EditorPlugin.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EditorTeam.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EditorTeam.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EnergyGaugeRenderer.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Engineerable.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EngineeredItem.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EngineeredItem.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Event.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Event.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EventManager.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/EventManager.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/FontContextEnum.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/FontManager.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/FontManager.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/FontOrbitronLight.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/FontOrbitronMedium.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/FontStrokeRoman.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/FpsRenderer.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/FpsRenderer.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameManager.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameManager.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameRecorder.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameRecorder.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameRecorderPlayback.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameRecorderPlayback.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameSettings.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameSettings.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GameTypesEnum.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GaugeRenderer.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GaugeRenderer.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GeomObject.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GeomObject.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GeomUtils.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/GeomUtils.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Geometry.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Geometry.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Geometry_Base.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/HTFGame.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/HTFGame.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/HelpItemManager.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/HelpItemManager.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/HelperManager.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/HelperManager.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/HttpRequest.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/HttpRequest.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/IniFile.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/IniFile.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/InputCode.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/InputCode.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/InputCodeEnum.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/InputModeEnum.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Intervals.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Joystick.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/Joystick.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/JoystickRender.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/JoystickRender.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/LevelDatabase.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/LevelDatabase.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/LevelDatabaseCommentThread.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/LevelDatabaseCommentThread.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/LevelDatabaseDownloadThread.cpp /usr/src/debug/bitfighter-022-1.mga8.arm/zap/LevelDatabaseDownloadThread.h /usr/src/debug/bitfighter-022-1.mga8.arm/zap/LevelDatabaseRateThread.cpp 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