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libopenshot-debugsource-0.3.1-1.mga8 RPM for armv7hl

From Mageia 8 for armv7hl / media / debug / core / updates

Name: libopenshot-debugsource Distribution: Mageia
Version: 0.3.1 Vendor: Mageia.Org
Release: 1.mga8 Build date: Tue Apr 18 18:45:07 2023
Group: Development/Debug Build host: localhost
Size: 4425859 Source RPM: libopenshot-0.3.1-1.mga8.src.rpm
Packager: papoteur <papoteur>
Url: https://www.openshot.org/
Summary: Debug sources for package libopenshot
This package provides debug sources for package libopenshot.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

LGPLv3+

Changelog

* Tue Apr 18 2023 papoteur <papoteur> 1:0.3.1-1.mga8
  + Revision: 1953596
  - new 0.3.1
  + ns80 <ns80>
  - Rebuild against new imagemagick (mga#29054)
  + neoclust <neoclust>
  - Rebuild against new imagemagick

Files

/usr/src/debug/libopenshot-0.3.1-1.mga8.arm
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/bindings
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/bindings/python
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/bindings/python/CMakeFiles
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/bindings/python/CMakeFiles/pyopenshot.dir
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/bindings/python/CMakeFiles/pyopenshot.dir/openshotPYTHON_wrap.cxx
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/src
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/src/OpenShotVersion.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/src/openshot_autogen
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/src/openshot_autogen/4DVC4UZSMN
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/src/openshot_autogen/4DVC4UZSMN/moc_PlayerDemo.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/src/openshot_autogen/4DVC4UZSMN/moc_VideoRenderWidget.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/build/src/openshot_autogen/4DVC4UZSMN/moc_VideoRenderer.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioBufferSource.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioBufferSource.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioDevices.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioDevices.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioLocation.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioReaderSource.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioReaderSource.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioResampler.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioResampler.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioWaveformer.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/AudioWaveformer.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/CacheBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/CacheBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/CacheDisk.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/CacheDisk.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/CacheMemory.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/CacheMemory.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ChannelLayouts.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ChunkReader.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ChunkReader.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ChunkWriter.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ChunkWriter.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Clip.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Clip.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ClipBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ClipBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Color.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Color.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Coordinate.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Coordinate.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/CrashHandler.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/CrashHandler.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/DummyReader.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/DummyReader.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/EffectBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/EffectBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/EffectInfo.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/EffectInfo.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Enums.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Exceptions.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/FFmpegReader.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/FFmpegReader.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/FFmpegUtilities.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/FFmpegWriter.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/FFmpegWriter.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Fraction.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Fraction.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Frame.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Frame.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/FrameMapper.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/FrameMapper.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ImageReader.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ImageReader.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ImageWriter.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ImageWriter.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Json.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Json.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/KeyFrame.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/KeyFrame.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/MagickUtilities.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/MagickUtilities.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/OpenShotVersion.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/PlayerBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/PlayerBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Point.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Point.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Profiles.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Profiles.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/AudioPlaybackThread.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/AudioPlaybackThread.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/PlayerDemo.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/PlayerDemo.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/PlayerPrivate.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/PlayerPrivate.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/VideoCacheThread.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/VideoCacheThread.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/VideoPlaybackThread.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/VideoPlaybackThread.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/VideoRenderWidget.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/VideoRenderWidget.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/VideoRenderer.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Qt/VideoRenderer.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtHtmlReader.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtHtmlReader.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtImageReader.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtImageReader.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtPlayer.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtPlayer.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtTextReader.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtTextReader.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/QtUtilities.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ReaderBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ReaderBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/RendererBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/RendererBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Settings.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Settings.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/TextReader.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/TextReader.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Timeline.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/Timeline.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/TimelineBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/TimelineBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/TrackedObjectBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/TrackedObjectBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/WriterBase.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/WriterBase.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ZmqLogger.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/ZmqLogger.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Compressor.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Compressor.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Delay.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Delay.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Distortion.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Distortion.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Echo.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Echo.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Expander.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Expander.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Noise.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Noise.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/ParametricEQ.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/ParametricEQ.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Robotization.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Robotization.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/STFT.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/STFT.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Whisperization.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/audio_effects/Whisperization.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Bars.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Bars.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Blur.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Blur.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Brightness.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Brightness.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Caption.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Caption.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/ChromaKey.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/ChromaKey.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/ColorShift.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/ColorShift.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Crop.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Crop.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Deinterlace.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Deinterlace.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Hue.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Hue.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Mask.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Mask.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Negate.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Negate.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Pixelate.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Pixelate.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Saturation.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Saturation.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Shift.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Shift.h
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Wave.cpp
/usr/src/debug/libopenshot-0.3.1-1.mga8.arm/src/effects/Wave.h


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