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Name: warzone2100-debugsource | Distribution: Mageia |
Version: 4.2.1 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Wed Nov 10 17:59:11 2021 |
Group: Development/Debug | Build host: localhost |
Size: 15106877 | Source RPM: warzone2100-4.2.1-1.mga8.src.rpm |
Packager: akien <akien> | |
Url: https://wz2100.net/ | |
Summary: Debug sources for package warzone2100 |
This package provides debug sources for package warzone2100. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv2+
* Wed Nov 10 2021 akien <akien> 4.2.1-1.mga8 + Revision: 1755787 - Version 4.2.1 - Version 4.2.0 * Fri Jan 15 2021 tmb <tmb> 3.4.1-2.mga8 + Revision: 1671929 - BR: cmake + akien <akien> - Version 3.4.1 * Thu Dec 17 2020 umeabot <umeabot> 3.3.0-4.mga8 + Revision: 1660295 - Rebuild for new Qt5 * Wed Dec 02 2020 luigiwalser <luigiwalser> 3.3.0-3.mga8 + Revision: 1651376 - rebuild for glew * Sun Feb 16 2020 umeabot <umeabot> 3.3.0-2.mga8 + Revision: 1533705 - Mageia 8 Mass Rebuild + wally <wally> - replace deprecated %configure2_5x
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature/include /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature/include/EmbeddedJSONSignature.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature/src /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature/src/EmbeddedJSONSignature.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Backup.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Column.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Database.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Exception.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Statement.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Transaction.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Backup.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Column.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Database.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Exception.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Statement.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Transaction.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/date /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/date/include /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/date/include/date /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/date/include/date/date.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/include /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/include/discord_register.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/include/discord_rpc.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/backoff.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/connection.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/connection_unix.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/discord_register_linux.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/discord_rpc.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/msg_queue.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/rpc_connection.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/rpc_connection.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/serialization.cpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/serialization.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/allocators.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/document.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/encodings.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/error /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/error/error.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/itoa.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/meta.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/pow10.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/stack.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/strfunc.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/strtod.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/rapidjson.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/reader.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/stream.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/writer.h /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt/include 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/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/_vectorize.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/compute_common.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/compute_vector_relational.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_common.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_exponential.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_geometric.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_matrix.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_trigonometric.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/qualifier.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/setup.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_float.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x2.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x2.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x3.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x3.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x4.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x4.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x2.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x2.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x3.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x3.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x4.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x4.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x2.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x2.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x3.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x3.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x4.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x4.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec2.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec2.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec3.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec3.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec4.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec4.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/matrix_clip_space.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/matrix_float4x4.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/matrix_transform.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/scalar_constants.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_float2.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_float3.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_float4.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_int2.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_int3.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtc /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtc/type_precision.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtc/type_ptr.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtx /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtx/matrix_interpolation.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtx/string_cast.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtx/transform.inl /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/json /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/json/json.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/json/json_fwd.hpp /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/3rdparty /usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/3rdparty/whereami 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