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warzone2100-debugsource-4.2.1-1.mga8 RPM for armv7hl

From Mageia 8 for armv7hl / media / debug / core / updates

Name: warzone2100-debugsource Distribution: Mageia
Version: 4.2.1 Vendor: Mageia.Org
Release: 1.mga8 Build date: Wed Nov 10 17:59:11 2021
Group: Development/Debug Build host: localhost
Size: 15106877 Source RPM: warzone2100-4.2.1-1.mga8.src.rpm
Packager: akien <akien>
Url: https://wz2100.net/
Summary: Debug sources for package warzone2100
This package provides debug sources for package warzone2100.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv2+

Changelog

* Wed Nov 10 2021 akien <akien> 4.2.1-1.mga8
  + Revision: 1755787
  - Version 4.2.1
  - Version 4.2.0
* Fri Jan 15 2021 tmb <tmb> 3.4.1-2.mga8
  + Revision: 1671929
  - BR: cmake
  + akien <akien>
  - Version 3.4.1
* Thu Dec 17 2020 umeabot <umeabot> 3.3.0-4.mga8
  + Revision: 1660295
  - Rebuild for new Qt5
* Wed Dec 02 2020 luigiwalser <luigiwalser> 3.3.0-3.mga8
  + Revision: 1651376
  - rebuild for glew
* Sun Feb 16 2020 umeabot <umeabot> 3.3.0-2.mga8
  + Revision: 1533705
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - replace deprecated %configure2_5x

Files

/usr/src/debug/warzone2100-4.2.1-1.mga8.arm
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature/include
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature/include/EmbeddedJSONSignature.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature/src
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/EmbeddedJSONSignature/src/EmbeddedJSONSignature.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Backup.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Column.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Database.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Exception.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Statement.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/include/SQLiteCpp/Transaction.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Backup.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Column.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Database.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Exception.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Statement.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/SQLiteCpp/src/Transaction.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/date
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/date/include
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/date/include/date
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/date/include/date/date.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/include
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/include/discord_register.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/include/discord_rpc.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/backoff.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/connection.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/connection_unix.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/discord_register_linux.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/discord_rpc.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/msg_queue.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/rpc_connection.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/rpc_connection.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/serialization.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/src/serialization.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/allocators.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/document.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/encodings.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/error
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/error/error.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/itoa.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/meta.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/pow10.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/stack.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/strfunc.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/internal/strtod.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/rapidjson.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/reader.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/stream.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/discord-rpc/thirdparty/rapidjson/include/rapidjson/writer.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt/include
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt/include/fmt
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt/include/fmt/core.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt/include/fmt/format-inl.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt/include/fmt/format.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt/src
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/fmt/src/format.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glad
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glad/include
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glad/include/KHR
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glad/include/KHR/khrplatform.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glad/include/glad
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glad/include/glad/glad.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glad/src
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glad/src/glad.c
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/_vectorize.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/compute_common.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/compute_vector_relational.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_common.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_exponential.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_geometric.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_matrix.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/func_trigonometric.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/qualifier.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/setup.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_float.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x2.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x2.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x3.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x3.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x4.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat2x4.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x2.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x2.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x3.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x3.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x4.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat3x4.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x2.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x2.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x3.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x3.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x4.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_mat4x4.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec2.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec2.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec3.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec3.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec4.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/detail/type_vec4.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/matrix_clip_space.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/matrix_float4x4.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/matrix_transform.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/scalar_constants.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_float2.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_float3.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_float4.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_int2.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/ext/vector_int3.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtc/type_precision.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtc/type_ptr.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtx
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtx/matrix_interpolation.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtx/string_cast.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/glm/glm/gtx/transform.inl
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/json
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/json/json.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/json/json_fwd.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/3rdparty
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/3rdparty/whereami
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/3rdparty/whereami/whereami.c
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/3rdparty/whereami/whereami.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/include
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/include/LaunchInfo.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/src
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/launchinfo/src/LaunchInfo.cpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/mINI
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/mINI/ini.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/optional-lite
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/optional-lite/optional.hpp
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/cutils.c
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/cutils.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/libregexp.c
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/libregexp.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/libunicode-table.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/libunicode.c
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/libunicode.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/list.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/quickjs-debugger.c
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/quickjs-debugger.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/quickjs-limitedcontext.c
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/quickjs-limitedcontext.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/quickjs.c
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/quickjs/quickjs.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/bitmap256.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/bitstate.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/compile.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/dfa.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/nfa.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/onepass.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/parse.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/perl_groups.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/pod_array.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/prog.cc
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/prog.h
/usr/src/debug/warzone2100-4.2.1-1.mga8.arm/3rdparty/re2/re2/re2.cc
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Fabrice Bellet, Sun Oct 13 09:24:16 2024