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Name: liblcf-devel | Distribution: Mageia |
Version: 0.6.2 | Vendor: Mageia.Org |
Release: 2.mga8 | Build date: Mon Nov 30 21:21:03 2020 |
Group: Development/C++ | Build host: localhost |
Size: 325464 | Source RPM: liblcf-0.6.2-2.mga8.src.rpm |
Packager: luigiwalser <luigiwalser> | |
Url: https://easyrpg.org | |
Summary: Development headers and library for liblcf |
This package contains development headers and library for liblcf, a library which handles RPG Maker 2000/2003 and EasyRPG projects.
MIT
* Mon Nov 30 2020 luigiwalser <luigiwalser> 0.6.2-2.mga8 + Revision: 1650895 - rebuild for icu * Mon Oct 12 2020 akien <akien> 0.6.2-1.mga8 + Revision: 1633904 - Version 0.6.2 * Wed Jul 01 2020 wally <wally> 0.6.1-6.mga8 + Revision: 1601035 - rebuild for icu 67.1 * Sat Apr 04 2020 wally <wally> 0.6.1-5.mga8 + Revision: 1564471 - rebuild for new icu 66.1 * Sun Feb 16 2020 umeabot <umeabot> 0.6.1-4.mga8 + Revision: 1534610 - Mageia 8 Mass Rebuild + wally <wally> - build with new cmake macros * Sat Oct 05 2019 daviddavid <daviddavid> 0.6.1-3.mga8 + Revision: 1449448 - rebuild for new icu 65.1 * Tue Sep 03 2019 akien <akien> 0.6.1-2.mga8 + Revision: 1436588 - Fix pkgconfig include and lib paths * Tue Sep 03 2019 akien <akien> 0.6.1-1.mga8 + Revision: 1436573 - Version 0.6.1 * Sun Apr 21 2019 akien <akien> 0.6.0-1.mga7 + Revision: 1394355 - Version 0.6.0 * Sat Dec 29 2018 luigiwalser <luigiwalser> 0.5.4-2.mga7 + Revision: 1346101 - rebuild for icu
/usr/include/liblcf /usr/include/liblcf/command_codes.h /usr/include/liblcf/data.h /usr/include/liblcf/encoder.h /usr/include/liblcf/enum_tags.h /usr/include/liblcf/flag_set.h /usr/include/liblcf/fwd_struct_impl.h /usr/include/liblcf/ini.h /usr/include/liblcf/inireader.h /usr/include/liblcf/lcf_options.h /usr/include/liblcf/lcf_saveopt.h /usr/include/liblcf/ldb_chunks.h /usr/include/liblcf/ldb_reader.h /usr/include/liblcf/ldb_terrain_flags.h /usr/include/liblcf/ldb_trooppagecondition_flags.h /usr/include/liblcf/lmt_chunks.h /usr/include/liblcf/lmt_reader.h /usr/include/liblcf/lmu_chunks.h /usr/include/liblcf/lmu_eventpagecondition_flags.h /usr/include/liblcf/lmu_reader.h /usr/include/liblcf/lsd_chunks.h /usr/include/liblcf/lsd_reader.h /usr/include/liblcf/lsd_savepicture_flags.h /usr/include/liblcf/reader_lcf.h /usr/include/liblcf/reader_struct.h /usr/include/liblcf/reader_struct_impl.h /usr/include/liblcf/reader_util.h /usr/include/liblcf/reader_xml.h /usr/include/liblcf/rpg_actor.h /usr/include/liblcf/rpg_animation.h /usr/include/liblcf/rpg_animationcelldata.h /usr/include/liblcf/rpg_animationframe.h /usr/include/liblcf/rpg_animationtiming.h /usr/include/liblcf/rpg_attribute.h /usr/include/liblcf/rpg_battlecommand.h /usr/include/liblcf/rpg_battlecommands.h /usr/include/liblcf/rpg_battleranimation.h /usr/include/liblcf/rpg_battleranimationdata.h /usr/include/liblcf/rpg_battleranimationextension.h /usr/include/liblcf/rpg_chipset.h /usr/include/liblcf/rpg_class.h /usr/include/liblcf/rpg_commonevent.h /usr/include/liblcf/rpg_database.h /usr/include/liblcf/rpg_encounter.h /usr/include/liblcf/rpg_enemy.h /usr/include/liblcf/rpg_enemyaction.h /usr/include/liblcf/rpg_equipment.h /usr/include/liblcf/rpg_event.h /usr/include/liblcf/rpg_eventcommand.h /usr/include/liblcf/rpg_eventpage.h /usr/include/liblcf/rpg_eventpagecondition.h /usr/include/liblcf/rpg_item.h /usr/include/liblcf/rpg_itemanimation.h /usr/include/liblcf/rpg_learning.h /usr/include/liblcf/rpg_map.h /usr/include/liblcf/rpg_mapinfo.h /usr/include/liblcf/rpg_movecommand.h /usr/include/liblcf/rpg_moveroute.h /usr/include/liblcf/rpg_music.h /usr/include/liblcf/rpg_parameters.h /usr/include/liblcf/rpg_rect.h /usr/include/liblcf/rpg_save.h /usr/include/liblcf/rpg_saveactor.h /usr/include/liblcf/rpg_savecommonevent.h /usr/include/liblcf/rpg_saveeasyrpgdata.h /usr/include/liblcf/rpg_saveeventexecframe.h /usr/include/liblcf/rpg_saveeventexecstate.h /usr/include/liblcf/rpg_saveinventory.h /usr/include/liblcf/rpg_savemapevent.h /usr/include/liblcf/rpg_savemapeventbase.h /usr/include/liblcf/rpg_savemapinfo.h /usr/include/liblcf/rpg_savepanorama.h /usr/include/liblcf/rpg_savepartylocation.h /usr/include/liblcf/rpg_savepicture.h /usr/include/liblcf/rpg_savescreen.h /usr/include/liblcf/rpg_savesystem.h /usr/include/liblcf/rpg_savetarget.h /usr/include/liblcf/rpg_savetitle.h /usr/include/liblcf/rpg_savevehiclelocation.h /usr/include/liblcf/rpg_skill.h /usr/include/liblcf/rpg_sound.h /usr/include/liblcf/rpg_start.h /usr/include/liblcf/rpg_state.h /usr/include/liblcf/rpg_switch.h /usr/include/liblcf/rpg_system.h /usr/include/liblcf/rpg_terms.h /usr/include/liblcf/rpg_terrain.h /usr/include/liblcf/rpg_testbattler.h /usr/include/liblcf/rpg_treemap.h /usr/include/liblcf/rpg_troop.h /usr/include/liblcf/rpg_troopmember.h /usr/include/liblcf/rpg_trooppage.h /usr/include/liblcf/rpg_trooppagecondition.h /usr/include/liblcf/rpg_variable.h /usr/include/liblcf/scope_guard.h /usr/include/liblcf/writer_lcf.h /usr/include/liblcf/writer_xml.h /usr/lib/cmake/liblcf /usr/lib/cmake/liblcf/FindEXPAT.cmake /usr/lib/cmake/liblcf/FindICU.cmake /usr/lib/cmake/liblcf/liblcf-config.cmake /usr/lib/liblcf.so /usr/lib/pkgconfig/liblcf.pc
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Fabrice Bellet, Sun Mar 9 11:57:25 2025