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Name: lib64bullet-devel | Distribution: Mageia |
Version: 3.08 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Wed Dec 30 13:33:08 2020 |
Group: Development/C | Build host: localhost |
Size: 3331939 | Source RPM: bullet-3.08-1.mga8.src.rpm |
Packager: akien <akien> | |
Url: http://www.bulletphysics.com | |
Summary: Development headers for the Bullet library |
Development headers for Bullet 3D collision library.
zlib
* Wed Dec 30 2020 akien <akien> 3.08-1.mga8 + Revision: 1665644 - Version 3.08 * Thu Dec 17 2020 akien <akien> 3.07-1.mga8 + Revision: 1659894 - Version 3.07 * Sat Oct 17 2020 akien <akien> 3.06-1.mga8 + Revision: 1636560 - Version 3.06 (major 3.05) * Thu Sep 17 2020 akien <akien> 2.89-3.mga8 + Revision: 1627523 - Backport bullet PR #2748 needed for Godot 3.2.3+ * Wed Feb 19 2020 umeabot <umeabot> 2.89-2.mga8 + Revision: 1543016 - Mageia 8 Mass Rebuild * Fri Jan 10 2020 akien <akien> 2.89-1.mga8 + Revision: 1477519 - Version 2.89 + wally <wally> - build with new cmake macros * Mon Mar 04 2019 akien <akien> 2.88-1.mga7 + Revision: 1371412 - Version 2.88
/usr/include/bullet /usr/include/bullet/Bullet2FileLoader /usr/include/bullet/Bullet2FileLoader/autogenerated /usr/include/bullet/Bullet2FileLoader/autogenerated/bullet2.h /usr/include/bullet/Bullet2FileLoader/b3BulletFile.h /usr/include/bullet/Bullet2FileLoader/b3Chunk.h /usr/include/bullet/Bullet2FileLoader/b3Common.h /usr/include/bullet/Bullet2FileLoader/b3DNA.h /usr/include/bullet/Bullet2FileLoader/b3Defines.h /usr/include/bullet/Bullet2FileLoader/b3File.h /usr/include/bullet/Bullet2FileLoader/b3Serializer.h /usr/include/bullet/Bullet3Collision /usr/include/bullet/Bullet3Collision/BroadPhaseCollision /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvhBroadphase.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPair.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.h /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/shared /usr/include/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Config.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3ConvexUtility.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RaycastInfo.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RigidBodyCL.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhSubtreeInfoData.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ClipFaces.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactConvexConvexSAT.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactSphereSphere.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindConcaveSatAxis.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindSeparatingAxis.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3MprPenetration.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3NewContactReduction.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3QuantizedBvhNodeData.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ReduceContacts.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h /usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3UpdateAabbs.h /usr/include/bullet/Bullet3Common /usr/include/bullet/Bullet3Common/b3AlignedAllocator.h /usr/include/bullet/Bullet3Common/b3AlignedObjectArray.h /usr/include/bullet/Bullet3Common/b3CommandLineArgs.h /usr/include/bullet/Bullet3Common/b3FileUtils.h /usr/include/bullet/Bullet3Common/b3HashMap.h /usr/include/bullet/Bullet3Common/b3Logging.h /usr/include/bullet/Bullet3Common/b3Matrix3x3.h /usr/include/bullet/Bullet3Common/b3MinMax.h /usr/include/bullet/Bullet3Common/b3PoolAllocator.h /usr/include/bullet/Bullet3Common/b3QuadWord.h /usr/include/bullet/Bullet3Common/b3Quaternion.h /usr/include/bullet/Bullet3Common/b3Random.h /usr/include/bullet/Bullet3Common/b3ResizablePool.h /usr/include/bullet/Bullet3Common/b3Scalar.h /usr/include/bullet/Bullet3Common/b3StackAlloc.h /usr/include/bullet/Bullet3Common/b3Transform.h /usr/include/bullet/Bullet3Common/b3TransformUtil.h /usr/include/bullet/Bullet3Common/b3Vector3.h /usr/include/bullet/Bullet3Common/shared /usr/include/bullet/Bullet3Common/shared/b3Float4.h /usr/include/bullet/Bullet3Common/shared/b3Int2.h /usr/include/bullet/Bullet3Common/shared/b3Int4.h /usr/include/bullet/Bullet3Common/shared/b3Mat3x3.h /usr/include/bullet/Bullet3Common/shared/b3PlatformDefinitions.h /usr/include/bullet/Bullet3Common/shared/b3Quat.h /usr/include/bullet/Bullet3Dynamics /usr/include/bullet/Bullet3Dynamics/ConstraintSolver /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3ContactSolverInfo.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3Generic6DofConstraint.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3JacobianEntry.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3PgsJacobiSolver.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverBody.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverConstraint.h /usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3TypedConstraint.h /usr/include/bullet/Bullet3Dynamics/b3CpuRigidBodyPipeline.h /usr/include/bullet/Bullet3Dynamics/shared /usr/include/bullet/Bullet3Dynamics/shared/b3ContactConstraint4.h /usr/include/bullet/Bullet3Dynamics/shared/b3ConvertConstraint4.h /usr/include/bullet/Bullet3Dynamics/shared/b3Inertia.h /usr/include/bullet/Bullet3Dynamics/shared/b3IntegrateTransforms.h /usr/include/bullet/Bullet3Geometry /usr/include/bullet/Bullet3Geometry/b3AabbUtil.h /usr/include/bullet/Bullet3Geometry/b3ConvexHullComputer.h /usr/include/bullet/Bullet3Geometry/b3GeometryUtil.h /usr/include/bullet/Bullet3Geometry/b3GrahamScan2dConvexHull.h /usr/include/bullet/Bullet3OpenCL /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3SapAabb.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/parallelLinearBvhKernels.h /usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/sapKernels.h /usr/include/bullet/Bullet3OpenCL/Initialize /usr/include/bullet/Bullet3OpenCL/Initialize/b3OpenCLInclude.h /usr/include/bullet/Bullet3OpenCL/Initialize/b3OpenCLUtils.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3BvhInfo.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ContactCache.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexPolyhedronCL.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3GjkEpa.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VectorFloat4.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/bvhTraversal.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/mprKernels.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/primitiveContacts.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satClipHullContacts.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satConcaveKernels.h /usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satKernels.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BoundSearchCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BufferInfoCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3FillCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanFloat4CL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3RadixSort32CL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/BoundSearchKernelsCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/CopyKernelsCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/FillKernelsCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsCL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsFloat4CL.h /usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/RadixSort32KernelsCL.h /usr/include/bullet/Bullet3OpenCL/Raycast /usr/include/bullet/Bullet3OpenCL/Raycast/b3GpuRaycast.h /usr/include/bullet/Bullet3OpenCL/Raycast/kernels /usr/include/bullet/Bullet3OpenCL/Raycast/kernels/rayCastKernels.h /usr/include/bullet/Bullet3OpenCL/RigidBody /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuConstraint4.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsConstraintSolver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipelineInternalData.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverBody.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverConstraint.h /usr/include/bullet/Bullet3OpenCL/RigidBody/b3Solver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernels.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/integrateKernel.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/jointSolver.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solveContact.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solveFriction.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup2.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverUtils.h /usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/updateAabbsKernel.h /usr/include/bullet/BulletCollision /usr/include/bullet/BulletCollision/BroadphaseCollision /usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3Internal.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h /usr/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h /usr/include/bullet/BulletCollision/CollisionDispatch /usr/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h /usr/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h /usr/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h /usr/include/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h /usr/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h /usr/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h /usr/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h /usr/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h /usr/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h /usr/include/bullet/BulletCollision/CollisionShapes /usr/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h /usr/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConeShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btMaterial.h /usr/include/bullet/BulletCollision/CollisionShapes/btMiniSDF.h /usr/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h /usr/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h /usr/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h /usr/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h /usr/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h /usr/include/bullet/BulletCollision/Gimpact /usr/include/bullet/BulletCollision/Gimpact/btBoxCollision.h /usr/include/bullet/BulletCollision/Gimpact/btClipPolygon.h /usr/include/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h /usr/include/bullet/BulletCollision/Gimpact/btContactProcessing.h /usr/include/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactBvhStructs.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvhStructs.h /usr/include/bullet/BulletCollision/Gimpact/btGImpactShape.h /usr/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h /usr/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h /usr/include/bullet/BulletCollision/Gimpact/btQuantization.h /usr/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h /usr/include/bullet/BulletCollision/Gimpact/gim_array.h /usr/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h /usr/include/bullet/BulletCollision/Gimpact/gim_bitset.h /usr/include/bullet/BulletCollision/Gimpact/gim_box_collision.h /usr/include/bullet/BulletCollision/Gimpact/gim_box_set.h /usr/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h /usr/include/bullet/BulletCollision/Gimpact/gim_contact.h /usr/include/bullet/BulletCollision/Gimpact/gim_geom_types.h /usr/include/bullet/BulletCollision/Gimpact/gim_geometry.h /usr/include/bullet/BulletCollision/Gimpact/gim_hash_table.h /usr/include/bullet/BulletCollision/Gimpact/gim_linear_math.h /usr/include/bullet/BulletCollision/Gimpact/gim_math.h /usr/include/bullet/BulletCollision/Gimpact/gim_memory.h /usr/include/bullet/BulletCollision/Gimpact/gim_pair.h /usr/include/bullet/BulletCollision/Gimpact/gim_radixsort.h /usr/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btComputeGjkEpaPenetration.h /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h 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Fabrice Bellet, Sun Oct 13 10:18:22 2024