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Name: python3-pygame-devel | Distribution: Mageia |
Version: 2.0.0 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Tue Dec 8 19:46:30 2020 |
Group: Development/Python | Build host: localhost |
Size: 248601 | Source RPM: python-pygame-2.0.0-1.mga8.src.rpm |
Packager: wally <wally> | |
Url: http://pygame.org/ | |
Summary: Pygame development headers |
pygame is a Python wrapper module for the SDL multimedia library, written by Pete Shinners. It contains python functions and classes that will allow you to use SDL's support for playing cdroms, audio and video output, and keyboard, mouse and joystick input. pygame also includes support for the Numerical Python extension. pygame is the successor to the pySDL wrapper project, written by Mark Baker. Install the devel package if you want to build programs with pygame.
LGPLv2+
* Tue Dec 08 2020 wally <wally> 2.0.0-1.mga8 + Revision: 1654746 - new version 2.0.0 - switch to SDL2 * Sun Feb 16 2020 umeabot <umeabot> 1.9.4-5.mga8 + Revision: 1531587 - Mageia 8 Mass Rebuild + wally <wally> - add patch to fix linking - drop unneeded patches * Fri Sep 13 2019 tv <tv> 1.9.4-4.mga8 + Revision: 1440545 - "fix" underlinking - rebuild for python-3.8 - drop python2 subpkg * Mon Jan 07 2019 shlomif <shlomif> 1.9.4-3.mga7 + Revision: 1350411 - Rebuild for python3 3.7
/usr/include/python3.8/pygame /usr/include/python3.8/pygame/_camera.h /usr/include/python3.8/pygame/_pygame.h /usr/include/python3.8/pygame/_surface.h /usr/include/python3.8/pygame/camera.h /usr/include/python3.8/pygame/fastevents.h /usr/include/python3.8/pygame/font.h /usr/include/python3.8/pygame/freetype.h /usr/include/python3.8/pygame/include /usr/include/python3.8/pygame/include/_pygame.h /usr/include/python3.8/pygame/include/bitmask.h /usr/include/python3.8/pygame/include/pgcompat.h /usr/include/python3.8/pygame/include/pgimport.h /usr/include/python3.8/pygame/include/pgplatform.h /usr/include/python3.8/pygame/include/pygame.h /usr/include/python3.8/pygame/include/pygame_bufferproxy.h /usr/include/python3.8/pygame/include/pygame_font.h /usr/include/python3.8/pygame/include/pygame_freetype.h /usr/include/python3.8/pygame/include/pygame_mask.h /usr/include/python3.8/pygame/include/pygame_mixer.h /usr/include/python3.8/pygame/include/sse2neon.h /usr/include/python3.8/pygame/mask.h /usr/include/python3.8/pygame/mixer.h /usr/include/python3.8/pygame/palette.h /usr/include/python3.8/pygame/pgarrinter.h /usr/include/python3.8/pygame/pgbufferproxy.h /usr/include/python3.8/pygame/pgcompat.h /usr/include/python3.8/pygame/pgimport.h /usr/include/python3.8/pygame/pgopengl.h /usr/include/python3.8/pygame/pgplatform.h /usr/include/python3.8/pygame/pygame.h /usr/include/python3.8/pygame/scrap.h /usr/include/python3.8/pygame/surface.h
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Fabrice Bellet, Sun Oct 13 10:18:22 2024