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Name: ufoai-debugsource | Distribution: Mageia |
Version: 2.5 | Vendor: Mageia.Org |
Release: 11.mga9 | Build date: Thu Dec 22 15:59:16 2022 |
Group: Development/Debug | Build host: localhost |
Size: 6876146 | Source RPM: ufoai-2.5-11.mga9.src.rpm |
Packager: daviddavid <daviddavid> | |
Url: https://ufoai.org/ | |
Summary: Debug sources for package ufoai |
This package provides debug sources for package ufoai. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv2+
* Thu Dec 22 2022 daviddavid <daviddavid> 2.5-11.mga9 + Revision: 1925729 - add missing build dependency on pkgconfig(vorbis) * Fri Nov 11 2022 solbu <solbu> 2.5-10.mga9 + Revision: 1905829 - Fix unpackaged files error - Install manpages too - Remove obsoleted BuildRequires - Use https urls - Disable uforadiant, needs obsoleted gtksourceview2.0
/usr/src/debug/ufoai-2.5-11.mga9.aarch64 /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_actor.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_actor.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_battlescape.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_battlescape.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_camera.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_camera.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_hud.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_hud.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_hud_callbacks.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_hud_callbacks.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_localentity.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_localentity.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_parse.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_parse.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_particle.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_particle.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_radar.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_radar.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_spawn.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_spawn.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_ugv.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_view.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/cl_view.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/e_main.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/e_main.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/e_parse.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/e_parse.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/e_server.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/e_server.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actoradd.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actoradd.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorappear.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorappear.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorclientaction.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorclientaction.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actordie.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actordie.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorendshot.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorendshot.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actormove.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actormove.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreactionfireaddtarget.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreactionfireaddtarget.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreactionfirechange.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreactionfirechange.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreactionfireremovetarget.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreactionfireremovetarget.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreactionfiretargetupdate.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreactionfiretargetupdate.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreservationchange.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorreservationchange.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorresetclientaction.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorresetclientaction.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorrevitalised.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorrevitalised.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorshoot.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorshoot.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorshoothidden.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorshoothidden.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorstartshoot.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorstartshoot.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorstatechange.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorstatechange.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorstats.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorstats.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorthrow.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorthrow.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorturn.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorturn.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorwound.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/actor/e_event_actorwound.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory/e_event_invadd.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory/e_event_invadd.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory/e_event_invammo.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory/e_event_invammo.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory/e_event_invdel.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory/e_event_invdel.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory/e_event_invreload.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/inventory/e_event_invreload.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_centerview.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_centerview.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_doendround.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_doendround.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_endroundannounce.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_endroundannounce.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_reset.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_reset.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_results.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_results.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_startgame.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/player/e_event_startgame.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_addbrushmodel.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_addbrushmodel.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_addedict.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_addedict.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_cameraappear.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_cameraappear.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_doorclose.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_doorclose.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_dooropen.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_dooropen.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_entappear.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_entappear.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_entdestroy.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_entdestroy.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_entperish.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_entperish.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_explode.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_explode.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_particleappear.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_particleappear.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_particlespawn.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_particlespawn.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_sound.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/battlescape/events/event/world/e_event_sound.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/aliencargo.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/aliencargo.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/aliencontainment.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/aliencontainment.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cl_game_campaign.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cl_game_campaign.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_aircraft.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_aircraft.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_aircraft_callbacks.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_aircraft_callbacks.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_airfight.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_airfight.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_alien_interest.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_alien_interest.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_alienbase.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_alienbase.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_aliencont.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_aliencont.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_aliencont_callbacks.cpp /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_aliencont_callbacks.h /usr/src/debug/ufoai-2.5-11.mga9.aarch64/src/client/cgame/campaign/cp_auto_mission.cpp 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