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Name: libqt6quick3dphysics-devel | Distribution: Mageia |
Version: 6.4.1 | Vendor: Mageia.Org |
Release: 2.mga9 | Build date: Tue Dec 27 04:52:24 2022 |
Group: Development/KDE and Qt | Build host: localhost |
Size: 1181436 | Source RPM: qtquick3dphysics6-6.4.1-2.mga9.src.rpm |
Packager: daviddavid <daviddavid> | |
Url: https://www.qt.io | |
Summary: Devel files needed to build apps based on QtQuick3dPhysics |
Devel files needed to build apps based on Qt Quick3D Physics.
LGPLv2 with exceptions or GPLv3 with exceptions and GFDL
* Tue Dec 27 2022 daviddavid <daviddavid> 6.4.1-2.mga9 + Revision: 1927063 - build examples * Fri Dec 16 2022 neoclust <neoclust> 6.4.1-1.mga9 + Revision: 1923618 - New version 6.4.1 * Wed Oct 19 2022 papoteur <papoteur> 6.4.0-1.mga9 + Revision: 1897542 - build on i586 with sse2 - imported package qtquick3dphysics6
/usr/include/qt6/QtQuick3DPhysics /usr/include/qt6/QtQuick3DPhysics/6.4.1 /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qabstractcollisionnode_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qabstractcollisionshape_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qabstractphysicsbody_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qboxshape_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qcacheutils_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qcapsuleshape_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qcharactercontroller_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qcollisiondebugmeshbuilder_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qconvexmeshshape_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qdebugdrawhelper_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qdynamicsworld_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qheightfieldshape_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qphysicscommands_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qphysicsmaterial_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qphysicsmeshutils_p_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qphysicsutils_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qplaneshape_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qrigidbody_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qsphereshape_p.h /usr/include/qt6/QtQuick3DPhysics/6.4.1/QtQuick3DPhysics/private/qtquick3dphysicsglobal_p.h 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