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virtualgl-debugsource-3.1.3-1.mga10 RPM for armv7hl

From Mageia Cauldron for armv7hl / media / debug / core / release

Name: virtualgl-debugsource Distribution: Mageia
Version: 3.1.3 Vendor: Mageia.Org
Release: 1.mga10 Build date: Sat Jun 14 09:45:31 2025
Group: Development/Debug Build host: localhost
Size: 934904 Source RPM: virtualgl-3.1.3-1.mga10.src.rpm
Packager: daviddavid <daviddavid>
Url: https://www.virtualgl.org/
Summary: Debug sources for package virtualgl
This package provides debug sources for package virtualgl.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

wxWindows

Changelog

* Sat Jun 14 2025 daviddavid <daviddavid> 3.1.3-1.mga10
  + Revision: 2190885
  - new version: 3.1.3
* Mon Nov 04 2024 daviddavid <daviddavid> 3.1.1-1.mga10
  + Revision: 2112319
  - new version: 3.1.1 (Thanks to Aurelian R, mga#33702)
  - remove merged upstream patches

Files

/usr/src/debug/virtualgl-3.1.3-1.mga10.arm
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/build
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/build/client
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/build/common
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/build/demos
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/build/diags
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/build/server
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/build/server/fakerconfig.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/build/util
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/client
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/client/ClientWin.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/client/ClientWin.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/client/GLFrame.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/client/GLFrame.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/client/VGLTransReceiver.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/client/VGLTransReceiver.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/client/vglclient.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/common
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/common/Frame.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/common/Frame.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/common/Profiler.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/common/Profiler.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/common/rr.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/common/vgllogo.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/demos
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/demos/eglinfo.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/demos/eglxspheres.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/demos/glinfo_common.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/demos/glinfo_common.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/demos/glxinfo.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/demos/glxspheres.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/demos/xfonts.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/diags
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/diags/cpustat.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/diags/dsimple.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/diags/dsimple.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/diags/tcbench.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/Error.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/GenericQ.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/Log.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/Mutex.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/Socket.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/Thread.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/Timer.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/fbx.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/fbxv.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/glpf.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/keycodetokeysym.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/pf.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/vglutil.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/include/x11err.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/BufferState.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/ContextHash.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/ContextHash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/ContextHashEGL.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/ContextHashEGL.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/EGLError.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/EGLXDisplayHash.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/EGLXDisplayHash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/EGLXVirtualWin.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/EGLXVirtualWin.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/EGLXWindowHash.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/EGLXWindowHash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/FakePbuffer.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/FakePbuffer.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/GLXDrawableHash.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/GLXDrawableHash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/GlobalCriticalSection.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/GlobalCriticalSection.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/Hash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/PbufferHashEGL.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/PbufferHashEGL.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/PixmapHash.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/PixmapHash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/RBOContext.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/RBOContext.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/TempContext.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/TempContextEGL.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/TransPlugin.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/TransPlugin.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VGLTrans.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VGLTrans.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VirtualDrawable.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VirtualDrawable.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VirtualPixmap.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VirtualPixmap.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VirtualWin.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VirtualWin.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VisualHash.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/VisualHash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/WindowHash.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/WindowHash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/X11Trans.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/X11Trans.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/XCBConnHash.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/XCBConnHash.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/XVTrans.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/XVTrans.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/backend.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/backend.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/dlfaker.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker-egl.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker-gl.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker-glx.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker-ocl.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker-sym.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker-sym.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker-x11.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker-xcb.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/faker.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/fakerconfig.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/gefaker.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/glxvisual.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/glxvisual.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/rrtransport.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/vglconfig.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/vglconfigLauncher.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/vglconfigLauncher.h
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/server/xfonts.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/GenericQ.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/Log.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/Mutex.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/Socket.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/Thread.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/fbx.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/fbxv.c
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/glreadtest.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/nettest.cpp
/usr/src/debug/virtualgl-3.1.3-1.mga10.arm/util/pf.c


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Fabrice Bellet, Tue Jun 17 07:28:15 2025