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Name: DirectXShaderCompiler | Distribution: OpenMandriva Lx |
Version: 1.8.2502 | Vendor: OpenMandriva |
Release: 2 | Build date: Thu Mar 13 18:12:14 2025 |
Group: Development/Graphics | Build host: altra-4.openmandriva.org |
Size: 2376466 | Source RPM: DirectXShaderCompiler-1.8.2502-2.src.rpm |
Packager: bero <bero@lindev.ch> | |
Url: https://github.com/microsoft/DirectXShaderCompiler/ | |
Summary: DirectX Shader Compiler |
The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
Apache-2.0 WITH LLVM-exception OR NCSA
/usr/bin/dxa /usr/bin/dxa-3.7 /usr/bin/dxc /usr/bin/dxc-3.7 /usr/bin/dxl /usr/bin/dxl-3.7 /usr/bin/dxopt /usr/bin/dxopt-3.7 /usr/bin/dxr /usr/bin/dxr-3.7 /usr/bin/dxv /usr/bin/dxv-3.7 /usr/share/doc/DirectXShaderCompiler /usr/share/doc/DirectXShaderCompiler/README.md /usr/share/licenses/DirectXShaderCompiler /usr/share/licenses/DirectXShaderCompiler/LICENSE.TXT
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Fabrice Bellet, Mon Mar 24 23:15:48 2025