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freedoom-0.11.3-lp152.3.2 RPM for noarch

From OpenSuSE Leap 15.2 for noarch

Name: freedoom Distribution: openSUSE Leap 15.2
Version: 0.11.3 Vendor: openSUSE
Release: lp152.3.2 Build date: Fri Sep 20 19:13:42 2019
Group: Amusements/Games/3D/Shoot Build host: lamb15
Size: 52728175 Source RPM: freedoom-0.11.3-lp152.3.2.src.rpm
Packager: https://bugs.opensuse.org
Url: https://freedoom.github.io/
Summary: Replacement game files for Doom game engines
Though the Doom engine source code is libre, the original game data
(graphics, maps, etc.) is not. Freedoom is an alternate game data set
that can be used with a Doom engine, such as prboom-plus or
chocolate-doom, to form a free Doom-based game.

Provides

Requires

License

BSD-3-Clause

Changelog

* Mon Jan 01 2018 avindra@opensuse.org
  - Update to new upstream release 0.11.3:
    * allows building from source using deutex 5.0
* Tue Jul 04 2017 jengelh@inai.de
  - Update to new upstream release 0.11 (2017-02-16)
    * Lots of new music.
    * New levels, including C1M1 kicking off Phase 1.
    * Aquatex: over 200 new textures for mappers to use.
    * New intermission screens.
    * Some new weapon sprites: new pistol, new pickups.
    * New medkit and armor pickup sprites.
  - Update to new upstream release 0.11.1 (2017-02-22)
    * 1% armor bonus pickups are recolored from red to green.
    * New textures compatible with TNT: Evilution
    * New pain bringer and pain lord sprites, replacing old concept
      art-derived ones.
    * A few map errors are fixed, including misaligned textures,
      leftover Boom specials, and it should no longer be possible
      to get stuck between a rock and a tree in Phase 1 C1M1.
    * Brand new Phase 1 C3M1, replacing an old Doom-inspired level.
    * Widescreen statusbar for ZDoom was removed. This created
      incompatibility with some mods.
    * Fixed intermission text after using the secret exit in
      Phase 2 MAP31, where obituary texts were incorrectly
      displayed instead.
  - Update to new upstream release 0.11.2 (2017-03-15)
    * Missing multiplayer starts have been added to several levels.
      No map should be lacking anymore.
    * A few mapping errors were repaired by changing sector heights.
    * Par times for Phase 1 have been added.
* Tue Jul 26 2016 jengelh@inai.de
  - Update description for dropped recommendation.
* Sat May 07 2016 mailaender@opensuse.org
  - Drop recommends for a Doom engine
* Sat Mar 26 2016 mailaender@opensuse.org
  - Update to new upstream release 0.10.1
    * Brand new status bar.
    * New sprites for the serpent and orb monster.
    * New HUD graphics for the single- and double-barrel shotguns, missile launcher, and SKAG.
    * New pain sounds for many monsters and the player.
    * New maps in Phase 1 and Phase 2.
    * New file names no longer conflict with Doom's
    * FreeDM and Phase 1 have grown out of the shadows of the project and have seen rapid advances.
    * New text font to replace the old one in all menus, in-game text, and status-bar HUD.
    * New zombie, shotgun zombie, and assault tripod sprites by a skilled pixel artist.
    * New sounds for the dark soldier.
    * More complete support for Final Doom mods, adding many more textures missing to support mods for both TNT: Evilution and The Plutonia Experiment.
* Fri Jan 03 2014 jengelh@inai.de
  - Update to new upstream release 0.8
    * Ultimate Freedoom's episode 4 is now the Cacoward-winning Double
    Impact. Many maps have been updated, and a few sprites and sounds
    have been upgraded as well.
  - Remove signature verification as sig files are no longer provided
* Wed May 01 2013 jengelh@inai.de
  - Update to new upstream release 0.8~beta1
    * Various map, sprite and texture updates
  - Package freedoom-ultimate as well
  - Do not hard-require prboom; freedoom works with any engine
  - Signature verification
  - Wrap description at 70 cols
* Tue May 03 2011 claes.backstrom@opensuse.org
  - updated to 0.7
* Mon Feb 15 2010 prusnak@suse.cz
  - updated to 0.6.4
* Tue Jul 01 2008 claes.backstrom@fsfe.org
  - New upstream version 0.6.2

Files

/usr/share/doc/packages/freedoom
/usr/share/doc/packages/freedoom/COPYING.txt
/usr/share/doc/packages/freedoom/CREDITS.txt
/usr/share/doc/packages/freedoom/README.html
/usr/share/doom
/usr/share/doom/freedoom1.wad
/usr/share/doom/freedoom2.wad


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