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Name: projectM-devel | Distribution: openSUSE Leap 15.2 |
Version: 3.1.3 | Vendor: openSUSE |
Release: lp152.2.1 | Build date: Wed May 27 06:19:32 2020 |
Group: Development/Libraries/C and C++ | Build host: build70 |
Size: 24454 | Source RPM: projectM-3.1.3-lp152.2.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://projectm.sourceforge.net | |
Summary: Development Files for projectM |
projectM is a music visualizer. This package contains its development files.
LGPL-2.1-or-later
* Tue May 19 2020 Guillaume GARDET <guillaume.gardet@opensuse.org> - Re-enable pulseaudio_qt on aarch64 and %arm * Tue May 19 2020 Guillaume GARDET <guillaume.gardet@opensuse.org> - Fix build on aarch64 and %arm: * Enable GLES flavor * Disable Qt * Enable SDL - Other architectures are unchanged * Tue Apr 28 2020 Christophe Giboudeaux <christophe@krop.fr> - Add patch to reduce build dependencies: * 0001-Reduce-dependencies.patch * Sat Mar 28 2020 Christophe Giboudeaux <christophe@krop.fr> - Update to 3.1.3. Lots of fixes since 3.1.0. Only list changes in the latest version: * Input device capture toggle support Check https://github.com/projectM-visualizer/projectm/releases for older changes. - Drop projectM-increase_soversion.patch. Merged upstream. - Rebase projectM-disable_native_plugins.patch * Sat Mar 16 2019 Jan Engelhardt <jengelh@inai.de> - Ensure neutrality of description. * Mon Mar 04 2019 Luigi Baldoni <aloisio@gmx.com> - Update to version 3.1.0 * Thanks to the tireless efforts of @deltaoscarmike there are now modern GLSL shaders being run for the core renderer and all presets with shader code in them (transpiled on the fly from HLSL to GLSL). * Improved support for GLES and embedded platforms (compile with --enable-gles). * Thread-safety errors fixed. * The macOS iTunes plugin is fully working once again. * Work continues on making it run in a web browser (#92), windows (#98), working with downstream package maintainers, projects using it as a plugin. version 3.0.0 * This includes fantastic work from @deltaoscarmike on modernizing OpenGL for GLES3 support which should enable the building of projectM on modern and embedded devices - #70 . * Also includes work from @mbellew adding intel SSE support to optimize expression parsing - #59 . * Coming soon: fixing shader support - #26 version 2.2.1 * New! Qt5 support thanks to @deltaoscarmike * Building improvements. version 2.2.0 * Now building using GNU autotools - Dropped qt4 package - Dropped projectM-2.1.0-fix-isnan-gcc6.patch, projectM-2.1.0-no-return-in-nonvoid.patch, projectM-2.1.0-SUSE_misc.patch and projectM-2.1.0-Qt5.patch - Added projectM-disable_native_plugins.patch and projectM-increase_soversion.patch * Wed Jul 26 2017 aloisio@gmx.com - Spec cleanup (use %cmake macros) - Added projectM-2.1.0-no-return-in-nonvoid.patch and projectM-2.1.0-SUSE_misc.patch - Obtain official tarball from sourceforge - Dropped FindGLEW.cmake (no current target needs it) - Added separate -qt5 version of the package and projectM-2.1.0-Qt5.patch and pre_checkin.sh to support the latter * Mon May 23 2016 antoine.belvire@laposte.net - Fix build with GCC6: * Add projectM-2.1.0-fix-isnan-gcc6.patch * Thu Dec 11 2014 olaf@aepfle.de - Correct usage of fdupes macro * Tue Jun 25 2013 i@marguerite.su - fix bnc#825162: Error in standard configuration File causes projectM not to start
/usr/include/libprojectM /usr/include/libprojectM/Common.hpp /usr/include/libprojectM/PCM.hpp /usr/include/libprojectM/dlldefs.h /usr/include/libprojectM/event.h /usr/include/libprojectM/fatal.h /usr/include/libprojectM/projectM.hpp /usr/lib64/libprojectM.so /usr/lib64/pkgconfig/libprojectM.pc
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Fabrice Bellet, Tue Jul 9 11:31:35 2024