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Name: solarwolf_we | Distribution: SUSE Linux Enterprise 15 SP3 |
Version: 1.0 | Vendor: openSUSE |
Release: bp153.1.12 | Build date: Sat Mar 6 03:48:46 2021 |
Group: Amusements/Games/Action/Arcade | Build host: sheep86 |
Size: 2976882 | Source RPM: solarwolf_we-1.0-bp153.1.12.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://posor.eu/solarwolf/solarwolf.htm | |
Summary: Action/arcade game originally based on SolarFox, Widescreen Edition |
Do you belong to the fans of the game Solarwolf and have switched to a widescreen monitor like I did? Have you ever missed the widescreen support in this great game? Well, you are at the right place then. Here it is! I proudly present to you the ultimate widescreen edition of Solarwolf 1.5! It supports 16:9 and 16:10 aspect ratios. The original game in 4:3 aspect ratio is included in this special edition. Upgrade today and enjoy plenty of new levels and all of the old enemies. This work is based on Solarwolf 1.5 written by Pete Shinners The point of this game is to scramble through 48 levels of patterns, collecting all the boxes. The part that makes it tricky is avoiding the relentless hailstorm of fire coming at you from all directions.
LGPL-2.1+
* Mon Oct 13 2014 nemysis@gmx.ch - - Add Source4 solarwolf_we-rpmlintrc * Sun Oct 12 2014 nemysis@gmx.ch - Use check for openSUSE %if 0%{?suse_version - Use Requires for libmikmod instead of BuildRequires libmikmod-devel - Add solarwolf_we-rpmlintrc, for false positive libmikmod * Fri Oct 10 2014 nemysis@gmx.ch - Use based on instead of based of * Fri Oct 10 2014 nemysis@gmx.ch - Change Summary * Wed Oct 08 2014 nemysis@gmx.ch - Initial package creation
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/usr/share/solarwolf_we/data/widelevels.txt /usr/share/solarwolf_we/solarwolf.py /usr/share/solarwolf_we/solarwolf.pyc /usr/share/solarwolf_we/solarwolf.pyo
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