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0ad-0.0.26-bp156.3.8 RPM for aarch64

From OpenSuSE Leap 15.6 for aarch64

Name: 0ad Distribution: SUSE Linux Enterprise 15 SP6
Version: 0.0.26 Vendor: openSUSE
Release: bp156.3.8 Build date: Wed May 15 07:45:31 2024
Group: Amusements/Games/Strategy/Real Time Build host: i02-armsrv2
Size: 12003393 Source RPM: 0ad-0.0.26-bp156.3.8.src.rpm
Packager: https://bugs.opensuse.org
Url: https://play0ad.com/
Summary: A real-time strategy game of ancient warfare
0 A.D. (pronounced "zero ey-dee") is a real-time strategy (RTS) game
of ancient warfare. It is a historically-based war/economy game that
allows players to relive or rewrite the history of Western
civilizations, focusing on the years between 500 B.C. and 500 A.D.
The project contains 3D graphics, detailed artwork, sound, and a
flexible game engine.

Provides

Requires

License

BSD-3-Clause AND CC-BY-SA-3.0 AND GPL-2.0-or-later AND LGPL-3.0-or-later AND MIT AND ISC AND MPL-2.0

Changelog

* Sat Mar 25 2023 Aaron Puchert <aaronpuchert@alice-dsl.net>
  - Add fix-gcc13-build.patch to fix build with GCC 13.
* Mon Sep 26 2022 C J <c.j@tuta.io>
  - Update to 0.0.26
  - Remove obsolete glibc-2.35.patch.
* Wed Aug 10 2022 Aaron Puchert <aaronpuchert@alice-dsl.net>
  - Fix rpmlint by adding premake-no-automatic-rpath.patch: don't let
    premake automatically add RPATHs, these are unnecessary.
  - Add distribution default link flags, especially -Wl,-z,now.
* Sun Jun 26 2022 Berthold Gunreben <azouhr@opensuse.org>
  - s390x CPU not implemented.
    ExcludeArch: s390x
* Wed Mar 23 2022 Bernhard Wiedemann <bwiedemann@suse.com>
  - Drop fix-i586-build.patch after boo#1197065 was fixed
* Sun Mar 13 2022 Bernhard Wiedemann <bwiedemann@suse.com>
  - Add fix-i586-build.patch to fix build on i586
* Fri Mar 11 2022 Dominique Leuenberger <dimstar@opensuse.org>
  - Do not build on i586.
* Sun Feb 20 2022 Aaron Puchert <aaronpuchert@alice-dsl.net>
  - Add glibc-2.35.patch: Fix build with glibc 2.35.
  - Use system mozjs on Leap 15.4 as well.
* Tue Jan 11 2022 Simon Puchert <simonpuchert@alice.de>
  - Get rid of Python 2 dependency.
  - Disable tests. These require Python 2 to work, but also aren't
    executed or packaged anyway.
  - Remove duplicate listing of %{_libdir}/%{name}.
* Fri Jan 07 2022 Simon Puchert <simonpuchert@alice.de>
  - Make 0ad compatible with Tumbleweed's version of mozjs78:
    * no-version-check.patch: Disable the minor version check. This
      is required for a successful build using mozjs78 > 78.6.0.
    * PrepareZoneForGC.patch: This function got an additional
      parameter, change its usage accordingly. (boo#1187732)
* Sun Aug 29 2021 ecsos <ecsos@opensuse.org>
  - Update to version 0.0.25b:
    * Ranked matches did not longer grant points in the lobby.
    * Mod installation no longer require restart.
    * Mod installation no longer prints errors when installing mods by double-clicking
    * Mod installation now overwrites the existing mods to allow for easier updates.
    * Fishes are now easier to spot on lowest settings with the addition of seagulls.
    * See https://wildfiregames.com/forum/topic/53714-re-release-of-0-ad-alpha-25-yauna/
  - Increase disk size in _constraints to fix build error
    "No space left on device" in Leap.
* Mon Aug 16 2021 Simon Puchert <simonpuchert@alice.de>
  - Update to version 0.0.25:
    * See https://play0ad.com/new-release-0-a-d-alpha-25-yauna/
  - Dropped mozjs-rust_1_50.patch, merged upstream
* Tue Apr 27 2021 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - BuildRequires nvidia-texture-tools only when needed
* Mon Apr 26 2021 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Enable nvidia-texture-tools only on supported archs
* Fri Apr 09 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Install bundled mozjs if needed (boo#1184063)
* Tue Mar 09 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 0.0.24b:
    * See https://play0ad.com/new-release-0-a-d-alpha-24-xsayarsa/
    * Added upstream mozjs-rust_1_50.patch for Factory
  - Dropped upstream merged patches:
    * 0001-fix-fcollada-error.patch
    * 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch
* Mon Aug 03 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Fix build on ix86 in combination with LTO, the bundled mbedtls
    from premake5 creates duplicate symbols from inline asm.
    Add avoid_duplicate_global_symbol_from_asm.patch
  - Add 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch
  - Clean up dozens of unnecessary build dependencies.
* Sun Aug 02 2020 Simon Vogl <simon.vogl@gmx.net>
  - Disable --with-system-mozjs38 option on systems which lack the mozjs38 package
  - Include the libmozjs38-ps-release.so binary on systems which lack the mozjs38 package
  - Require more build dependencies on systems which lack the mozjs38 package
  - Add 0001-fix-fcollada-error.patch to fix a build failure with gcc10
* Fri Dec 20 2019 Dominique Leuenberger <dimstar@opensuse.org>
  - Disable LTO on i586.
* Mon May 20 2019 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Add _constraints to avoid build failures due to OOM
* Tue Apr 09 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Spec file cleanup:
    * Use https for Url and Source tags
    * Remove defattr
    * Remove __DATE__ mangling, handled by GCC + SOURCE_DATE_EPOCH
    * Remove support for Leap 42.x, unresolvable anyway
* Tue Dec 25 2018 Michael Vetter <mvetter@suse.com>
  - Update to 0.0.23b:
    See https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/
* Fri May 18 2018 mvetter@suse.com
  - Update to 0.0.23:
    See https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/
  - Remove fix_abs_of_unsigned_char_on_arm.patch: upstreamed
  - Remove system-tinygettext.patch:
    Upstream thinks this might lead to problems
    See https://trac.wildfiregames.com/ticket/4192
  - Add BuildReq libsodium and remove tinygettext to use shipped one
* Fri Mar 09 2018 stefan.bruens@rwth-aachen.de
  - Keep fix_abs_of_unsigned_char_on_arm.patch intact and disable
    the conflicting/irrelevant hunk in the spec file
* Sun Feb 25 2018 stefan.bruens@rwth-aachen.de
  - Revert the changes to use bundled mozjs38 on Leap 42.3 again
    (no changelog entry), it does not build on 42.3. Use fixed
    mozjs38 from distribution instead.
* Sat Feb 24 2018 stefan.bruens@rwth-aachen.de
  - Add fix_abs_of_unsigned_char_on_arm.patch, fixes build on 32/64
    bit ARM (and probably PPC)
* Sat Feb 03 2018 guillaume@opensuse.org
  - Enable nvidia-texture-tools only on supported archs
* Fri Feb 02 2018 stefan.bruens@rwth-aachen.de
  - Use system mozjs38, bundled one fails to build on TW
  - Remove special handling for Leap 42.1
  - Pass compiler flags to bundled Collada
* Tue Nov 21 2017 adam.majer@suse.de
  - Stop depending on boost-devel (boo#1062766)
* Fri Aug 11 2017 mailaender@opensuse.org
  - Build with system nvidia-texture-tools (boo#1053393)
* Fri Jul 28 2017 dimstar@opensuse.org
  - Update to version 0.0.22:
    + Remake of many models, animations and textures, two new music
      tracks.
    + Configuration-free Multiplayer Hosting.
    + Capture the Relic Gamemode.
    + Aura and Heal Range Visualization.
    + Twelve new maps, including scripted enemies, rising water and a
      tutorial.
    + Espionage Technology, Team Bonuses and Hero Auras.
    + Petra AI Diplomacy and Attack Strategies.
    + Summary Screen Graphs.
    + Cinema Path Editing.
    + Buddy System.
  - Drop 0ad-desktop.patch: fixed upstream.
* Fri Feb 17 2017 dimstar@opensuse.org
  - Install the upstream provided appdata.xml file.
* Wed Dec 07 2016 ecsos@opensuse.org
  - Update to version 0.0.21
    See: https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/
  - Add patch 0ad-desktop.patch because of rpmlint-error invalid-
    desktopfile invalid key URL
  - Drop patch fix-c++14-compat.patch because now in upstream
  - Rebase patch system-tinygettext.patch
* Tue Aug 30 2016 rpm@fthiessen.de
  - Added system-tinygettext.patch
  - Removed code for other distributions from spec file, sine we just
    build for openSUSE.
* Fri Jul 29 2016 jengelh@inai.de
  - Update License field and trim filler words from description.
* Mon Jun 27 2016 rpm@fthiessen.de
  - Fixed build with gcc6 (Tumbleweed), added fix-c++14-compat.patch
* Mon May 16 2016 jengelh@inai.de
  - Build with wxWidgets 3 and reenable dependency generation
* Mon Apr 04 2016 mvetter@suse.com
  - Update to version 0.0.20
    * New maps
    * Better graphics and Camera
    See https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/
* Sat Apr 02 2016 bwiedemann@suse.com
  - use changelog time instead of build time to fix build-compare
* Thu Nov 26 2015 mvetter@suse.com
  - Update to version 0.0.19
* Tue Apr 07 2015 g.bluehut@gmail.com
  - Use xz archive instead of gz
* Thu Apr 02 2015 opensuse@oeschti.de
  - update to version 0.0.18
  - use libminiupnpc-devel instead of builtin libminiupnpc
* Mon Oct 13 2014 opensuse@dstoecker.de
  - update to version 0.0.17

Files

/usr/bin/0ad
/usr/bin/ActorEditor
/usr/bin/pyrogenesis
/usr/lib64/0ad
/usr/lib64/0ad/libAtlasUI.so
/usr/lib64/0ad/libCollada.so
/usr/share/0ad
/usr/share/appdata/0ad.appdata.xml
/usr/share/applications/0ad.desktop
/usr/share/doc/packages/0ad
/usr/share/doc/packages/0ad/README.txt
/usr/share/licenses/0ad
/usr/share/licenses/0ad/LICENSE.txt
/usr/share/licenses/0ad/license_gpl-2.0.txt
/usr/share/licenses/0ad/license_lgpl-2.1.txt
/usr/share/licenses/0ad/license_mit.txt
/usr/share/pixmaps/0ad.png


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Fabrice Bellet, Tue Jul 9 20:14:19 2024