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libgamemodeauto0-1.8.2-lp160.1.1 RPM for aarch64

From OpenSuSE Leap 16.0 for aarch64

Name: libgamemodeauto0 Distribution: openSUSE Leap 16.0
Version: 1.8.2 Vendor: openSUSE
Release: lp160.1.1 Build date: Tue Aug 20 20:57:16 2024
Group: System/Libraries Build host: reproducible
Size: 69246 Source RPM: gamemode-1.8.2-lp160.1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: https://github.com/FeralInteractive/gamemode
Summary: Helper library allowing to equip any game with GameMode support
GameMode is a daemon/lib combo for Linux that allows games to request
a set of optimisations be temporarily applied to the host OS.

Libgamemodeauto allows you to use GameMode with any Game by
preloading it into the game.

    LD_PRELOAD=/usr/lib64/libgamemodeauto.so.0 ./game

For Steam games this can be done by editing the launch options:

    LD_PRELOAD=$LD_PRELOAD:/usr/lib64/libgamemodeauto.so.0 %command%

Nowadays this however can be easier done by using the gamemoderun command
from the gamemode package.

Provides

Requires

License

BSD-3-Clause

Changelog

* Tue Aug 20 2024 Matthias Bach <marix@marix.org> - 1.8.2
  - Update to version 1.8.2
    * Fix idle inhibitor closing bus connection too early
    * Fix hybrid CPU core pinning
    * Fix unreadable process maps in gamemodelist
    * Fixed crash if dbus is not accesible
    * Various bugfixes and improvements to documentation
* Thu Dec 21 2023 Matthias Bach <marix@marix.org>
  - Fix package setting a wrong mode for /etc/security/limits.d.
  - Drop unused rpmlint filter.
* Wed Dec 13 2023 Matthias Bach <marix@marix.org>
  - Fix GameMode's PolicyKit rules not applying.
* Wed Dec 13 2023 Matthias Bach <marix@marix.org>
  - Update to version 1.8.1
    * Fix syntax error in polkit rules.
* Fri Dec 08 2023 Matthias Bach <marix@marix.org> - 1.8
  - Update to version 1.8
    * Requires users to be a member of the "gamemode" group to
      utilise priviledged functionality like modifying the CPU
      governor.
    * Adds CPU core pinning and parking capability.
    * Allows disabling the Linux kernel split lock mitigation.
    * Fixes building when pidfd_open is available.
    * Unifies privileged group configuration between pam, systemd,
      and polkit.
    * Various other bugfixes and improved default configuration
  - Drop workaround for problematic pidfd_open dection on Tumbleweed
    now that compilation with pidfd_open is fixed upstream.
  - Drop no longer required only-build-shared-library.patch.
* Wed May 10 2023 Matthias Bach <marix@marix.org> - 1.7
  - Add a new gamemode binary package
    * This provides gamemoderun and gamemodelist commands previously
      provided via the gamemoded package. However, these actually
      require libgamemodeauto0 which was missed.
    * You can now install the gamemode package to get the full set
      of GameMode functionality. Not being able to do this admittedly
      was confusing as was reported in bsc#1211086.
  - Add feral.keyring to enable verifying the source signature.
* Sat Sep 03 2022 Matthias Bach <marix@marix.org> - 1.7
  - Add a workaround for building on Tumbleweed where detection of
    the pidfd_open function does not work properly.
* Fri Jul 22 2022 Matthias Bach <marix@marix.org> - 1.7
  - Update to version 1.7
    * New utility: gamemode
    * Run executables from PATH instead of /usr/bin
* Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 1.6.1
    * Use inih r53
    * Minor metainfo improvements
  - Use SourceUrl and signature
* Wed Sep 23 2020 marix@marix.org
  - Update to version 1.6:
    * Improved man pages
    * Bug fixes
  - Added only-build-shared-library.patch.
  - Drop special handling for no longer supported Leap 42.
* Thu Jan 23 2020 marix@marix.org
  - Update to version 1.5:
    * Introduce a new pidfd based set of D-Bus APIs.
    * Dynamically change governor on integrated GPUs for improved
      performance.
    * Various other fixes and improvements.
* Tue Jul 23 2019 Andreas Prittwitz <m4ng4n@gmx.de>
  - Update to version 1.4
    * Add new D-Bus methods/properties for use by external tools
      such as the GameMode GNOME Shell extension.
    * Fix I/O priority and niceness optimisations to apply to the
      whole process rather than just the thread that
      requests GameMode.
    * gamemoded will now automatically reload the configuration
      file when it is changed and update optimisations on
      current clients.
    * Add support for using the client library inside Flatpak by
      communicating with the daemon via a portal.
    * Client library now uses libdbus rather than sd-bus.
    * Fix gamemoderun to use the correct library path depending on
      whether the app is 32-bit or 64-bit.
    * Support the GAMEMODERUNEXEC environment variable to specify
      an extra wrapper command for games launched with gamemoderun
      (e.g. a hybrid GPU wrapper such as optirun).
    * Various other fixes and improvements.
  - Removed gpuctl-fixes.patch already included in 1.4
  - Added "BuildRequires:  pkgconfig(dbus-1)" to spec file which
    is needed by version 1.4
* Wed May 22 2019 Christophe Giboudeaux <christophe@krop.fr>
  - Fix the gamemode build requirement.
* Tue Apr 09 2019 Matthias Bach <marix@marix.org>
  - Update to version 1.3.1
    * Disables screensaver when the game is running.
    * New `gamemoderun` script to run games in GameMode which don't
      support it themselves.
    * Add GPU managment capabilities.
  - Removed hardening.patch already included in 1.3.
  - Add gpuctl-fixes.patch hardening the new GPU features.
* Sat Mar 16 2019 Matthias Bach <marix@marix.org>
  - Include the baselibs.conf in the source RPM.
* Wed Mar 13 2019 Andreas Prittwitz <m4ng4n@gmx.de>
  - Add baselibs.conf to also build -32bit packages for the x86-64
    arch as they are required by 32bit games in wine.
    See https://github.com/FeralInteractive/gamemode/issues/25.
* Thu Aug 16 2018 jengelh@inai.de
  - Wrap descriptions. Add missing Group: lines.
  - Use noun phrase in summary.
* Mon Aug 13 2018 marix@marix.org
  - Add hardening.patch: This backports bugfixes and hardenings
    resulting from the Factory-inclusion security review and already
    accepted by upstream.
  - Stop suppressing linter warning for the PolicyKit priviledge
    escalation. This has been properly handled via boo#1093979 now.
  - Suppress false positive lintian caused by a % symbol in the
    description of the libgamemodeauto library.
* Tue Jul 24 2018 marix@marix.org
  - Update to version 1.2:
    + Store the initial governor state on mode enter
    + Config now supports defaultgov and desiredgov
    + Add support for renice-ing games to a higher priority (renice
      config option)
    + Make libraries properly versioned.
  - Gamemoded is now run as a Systemd service in the user session
    but still activated via D-Bus.
* Sat May 19 2018 marix@marix.org
  - Fix compilation on Leap 42.3.
* Tue May 15 2018 marix@marix.org
  - Add Documentation files:
    + License
    + Sample configuration file
    + README.openSUSE documenting how to apply configuration
* Tue May 15 2018 marix@marix.org
  - Replace Systemd unit by a D-Bus service.
    + The Systemd unit does not work on openSUSE as it lacks access
      to D-Bus.
    + The D-Bus service is zero configuration for the user.
* Sat May 12 2018 marix@marix.org
  - Work around Leap 42.3's default compiler being to old.
* Sat May 12 2018 marix@marix.org
  - Initial experimental package version.
    + Provides the GameMode daemon
    + Provides the auto-GameMode library
    + Provides a devel package with the GameMode client header

Files

/usr/lib64/libgamemodeauto.so.0
/usr/lib64/libgamemodeauto.so.0.0.0
/usr/share/licenses/libgamemodeauto0
/usr/share/licenses/libgamemodeauto0/LICENSE.txt


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Fabrice Bellet, Tue Nov 12 00:13:41 2024