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Name: dsda-doom | Distribution: openSUSE Leap 16.0 |
Version: 0.28.1 | Vendor: openSUSE |
Release: lp160.1.1 | Build date: Mon Aug 19 00:12:59 2024 |
Group: Amusements/Games/3D/Shoot | Build host: reproducible |
Size: 6878264 | Source RPM: dsda-doom-0.28.1-lp160.1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://github.com/kraflab/dsda-doom | |
Summary: DOOM source port with Hexen support and demo compatibility |
DSDA-Doom is a source port derived from the PrBoom history line. It features: * Extra tooling for demo recording, with focus on speedrunning: record-rewind support * Heretic and Hexen support * MBFv21, UMAPINFO and DSDHacked specification support
GPL-2.0-or-later
* Sun Aug 18 2024 Jan Engelhardt <jengelh@inai.de> - Update to release 0.28.1 * Fixed freelook menu crash, fixed numlock menu crash * Thu Aug 15 2024 Andrea Manzini <andrea.manzini@suse.com> - Update to release 0.28.0 * Freelook aiming and projectile behavior has been rewritten * Added MAPINFO flags to support finite height explosion behavior * Added MAPINFO flags to support freelook * improvement on Tools, Console, and many Bug Fixes see https://github.com/kraflab/dsda-doom/blob/master/patch_notes/v0.28.md * Sun Dec 03 2023 Jan Engelhardt <jengelh@inai.de> - Update to release 0.27.5 * DSDAHUD lumps are "merged" now so only redefined huds are changed * Fixed umapinfo bunny scroller crash * Sat Nov 18 2023 Jan Engelhardt <jengelh@inai.de> - Update to release 0.27.4 * Added option to hide stat labels and totals * Fixed an overflow causing distant sprites (~8k map units) to not be rendered * Sun Nov 05 2023 Jan Engelhardt <jengelh@inai.de> - Update to release 0.27.3 * New indexed light mode (software fidelity in OpenGL). * Improved controller support. * A new HUD system with new components. * New console commands and better usability. * UDMF support, MAPINFO support * ZIP file loading * Improved Heretic and Hexen suport * Upgraded to OPL3 emulation * You can switch back to OPL2 with config option mus_opl_opl3mode - Delete prboom-nodatetime.diff, fluidsynth1.diff - Add cmake-path-suffix.diff - Note: If you updated from an old dsda-doom and use the same config file, your default complevel may have been reset to 0. If you run into an issue, check it out (suggested value is 21 / mbf21, if you don't know what to pick). * Wed Mar 30 2022 Jan Engelhardt <jengelh@inai.de> - Update to release 0.24.3 * Improved automatic keyframe timeout behaviour * Fixed a crash caused by saving the game state after an intercept overrun * Added mouse stutter correction option (on by default) - Add fluidsynth1.diff * Fri Mar 04 2022 Jan Engelhardt <jengelh@inai.de> - Update to release 0.24.2 * Added another batch of cheats to the console * Removed process affinity hack * Added support for SNDFONT lump * Moved default soundfont into dsda-doom.wad * Sat Feb 19 2022 Jan Engelhardt <jengelh@inai.de> - Initial package (v0.24.1) for build.opensuse.org - Reuse prboom-hbar-all.diff, prboom-hbar-gradient.diff, prboom-nodatetime.diff from prboom-plus package.
/usr/bin/dsda-doom /usr/share/applications/dsda-doom.desktop /usr/share/doc/packages/dsda-doom /usr/share/doc/packages/dsda-doom/color_range.md /usr/share/doc/packages/dsda-doom/doom_in_hexen.md /usr/share/doc/packages/dsda-doom/dsda_demo_format.md /usr/share/doc/packages/dsda-doom/dsdapref.md /usr/share/doc/packages/dsda-doom/dsdhacked.md /usr/share/doc/packages/dsda-doom/hud.md /usr/share/doc/packages/dsda-doom/mapinfo.md /usr/share/doc/packages/dsda-doom/sndinfo.md /usr/share/doc/packages/dsda-doom/text_color.md /usr/share/doc/packages/dsda-doom/things_and_specials.md /usr/share/doc/packages/dsda-doom/udmf.md /usr/share/doom /usr/share/doom/dsda-doom.wad /usr/share/icons/hicolor/apps /usr/share/icons/hicolor/apps/dsda-doom.png
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Fabrice Bellet, Tue Nov 12 00:24:29 2024