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OpenShadingLanguage-1.12.14.0-lp160.1.5 RPM for x86_64

From OpenSuSE Leap 16.0 for x86_64

Name: OpenShadingLanguage Distribution: openSUSE Leap 16.0
Version: 1.12.14.0 Vendor: openSUSE
Release: lp160.1.5 Build date: Tue Jan 16 20:38:15 2024
Group: Productivity/Graphics/Other Build host: reproducible
Size: 1124407 Source RPM: OpenShadingLanguage-1.12.14.0-lp160.1.5.src.rpm
Packager: https://bugs.opensuse.org
Url: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
Summary: A language for programmable shading
Open Shading Language (OSL) is a language for programmable shading
in advanced renderers and other applications, ideal for describing
materials, lights, displacement, and pattern generation.

This package contains the standalone oslc compiler and some
utilities.

Provides

Requires

License

BSD-3-Clause

Changelog

* Tue Jan 16 2024 Marcus Rueckert <mrueckert@suse.de>
  - Add missing Qt6 BuildRequires to enable osltoy
* Tue Jan 16 2024 Marcus Rueckert <mrueckert@suse.de>
  - update to 1.12.14.0:
    - Correctly document that our Cuda minimum is 9.0. #1737
    - Fixes to build and test against OpenImageIO 2.5 #1742
    - Fix default fmt logic changing in latest openimageio release
      [#1725]
* Mon Sep 04 2023 Dirk Müller <dmueller@suse.com>
  - update to 1.12.13.0:
    * Fix constant float values being converted to ints
    * Changes to support fmt 10.0
    * Switch deprecated oiio simd names to modern
    * Improve documentation of `trace` function
    * README.md: added filmography and Siggraph OSL course
      info.
    * *docs* Amend the filmography
    * *docs* Fix incorrect links in CONTRIBUTING
  - update to 1.12.12.0:
    * New ShadingSystem getattribute query for shader groups:
      "attribute_types" retrieves a pointer to the array of
      TypeDesc values describing the * attributes retrieved by
      existing "attributes_needed" and
      "attribute_scopes".
    * Fix a bug with binding userdata when it's used by more than
      one shader within the group and they disagree about whether
      derivatives are needed when retrieving the attribute.
* Wed May 31 2023 Hans-Peter Jansen <hpj@urpla.net>
  - plugin-osl search path is in %{_libdir} now
* Sat Apr 01 2023 Hans-Peter Jansen <hpj@urpla.net>
  - update to 1.12.10.0:
    + feat(testrender): Modify testrender so that it correctly sets
      raytype to "camera" for camera rays, "shadow" for shadow rays,
      and "diffuse" for all secondary rays. Also rerun the shades for
      background shader group on the camera rays rather than use the
      cached map. This helps the MaterialX project use testrender for
      certain unit tests and verification. #1648 #1649
    + feat: Expose llvm groupdata size as a shadergroup attribute
      "llvm_groupdata_size". #1642
    + fix: Crash could result from uncaught exception in OpenColorIO
      when calling transformc with derivatives for color spaces that
      require OCIO.  #1646
    + fix: certain uses of fmod() in shaders could fail to generate
      LLVM code correctly, due to a missing implementation for the
      fmod(triple,float) varieties. #1643
    + build: Change snprintf formatting to satisfy some compilers.
      [#1640]
    + CI: Fix broken Mac ci. #1647
  - Force build with LLVM 15 on TW
  - Add a BuildIgnore for clang-tools, that would render the llvm15
    containment ineffective otherwise (by depending on clang16).
* Wed Feb 15 2023 Dirk Müller <dmueller@suse.com>
  - update to 1.12.9.0:
    * Remove unnecessary setting of locale::global. #1630
    * Batch shading: Fix bug with masked wide glosure generation.
    * Make sure ReParameter() has the same relaxed type checking
      rules as Parameter(). Before, it was stricter about type
      conversion.
* Mon Jan 16 2023 Dirk Müller <dmueller@suse.com>
  - update to 1.12.8.0:
    * Remove dependency on OptiX SDK for building core OSL with OptiX support.
      You can now build OSL with OptiX support enabled even if you don't have the
      OptiX SDK headers present at build time. But you will still need them to
      build your OptiX-based application that uses OSL for GPU rendering.
    * Batch mode: fix issue with closure keyword parameters.
    * Batch mode: fix crash when adding a default initialized closure.
    * Batch mode: Fix support for closures with array types.
    * testshade: better testing of all closure parameter types.
    * Fix various CI breaks as dependencies shifted.
* Sat Dec 10 2022 Dirk Müller <dmueller@suse.com>
  - update to 1.12.7.1:
    * Add clangSupport library as dependency to fix linker error on some
    platforms. #1613
    * Test against OpenColorIO 2.2. #1616
    * Build: Fix how version overrides work to reduce the chance of user
      mistakes.
* Sat Dec 03 2022 Hans-Peter Jansen <hpj@urpla.net>
  - Add 4G memory _constraints
* Fri Nov 04 2022 Hans-Peter Jansen <hpj@urpla.net>
  - update to 1.12.7.0 -- 1 Nov 2022:
    * Optix: Change naming of certain compiler-generated constants in
      a way that improves use of the PTX cache. #1570
    * Batch: Fix uninitialized members in ReadEvent internals. #1575
    * testshade --help now prints TextureSystem options and hardware
      info. #1584
    * oslc: Fix memory leak in ASTvariable_declaration. #1576
    * Fix memory leaks in light path expression code. #1593 #1594
    * Include the immintrin.h header only when needed. #1605
    * icx: Improvements to fix problems exposed by new icx 2022.2
      compiler. #1601
    * Testing: CMake cache variables to control the testing timeout
      length. #1571
    * CI: Add a dynamic analysis test using address and leak
      sanitizers. #1581
    * CI: Now using SonarCloud static analysis. #1551
    * CI: Many improvements in testing code coverage #1607
    * CI: Make sure to run pointcloud tests when partio is found.
      [#1611]
    * Developers: platform.h now defines OSL_ALLOCA macro. #1589
    * Developers: platform.h now defines OSL::bitcast utility. #1610
  - Remove 1605.patch: included in release
* Mon Oct 24 2022 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Add upstream patch to fix build on Arm:
    * 1605.patch
* Wed Oct 19 2022 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - update to 1.12.6.2:
    For details see
    https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.6.2
    * Batch shading: A fully operational "batch shading" support when
      using CPUs supporting the Intel AVX2 or AVX512 instruction set
      architectures, allows shading 8 or 16 points at a time,
      accelerated by using SIMD instructions. (Changes contributed
      by Intel.)
    * OptiX: A reasonable subset of the OSL language can run on
      NVIDIA GPUs for Cuda or OptiX-based renderers.
    * Standardized material closures: Synchronize with MaterialX on
      a minimum standard set of material closures. This is reflected
      in both the OSL spec as well as reference implementations of
      those closures in testrender.
  - Remove subpackage with MaterialX shaders. These were already
    deprecated for some time, instead ones from upstream
    MaterialX project should be used.
  - Drop upstream 0001-Fix-compatibility-with-LLVM-14.patch
* Tue Apr 26 2022 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Fix compatibility with LLVM >= 14.0, add
    0001-Fix-compatibility-with-LLVM-14.patch
* Sun Apr 24 2022 Hans-Peter Jansen <hpj@urpla.net>
  - Fix build by requiring llvm and clang 12 versions
* Sun Apr 10 2022 Dirk Müller <dmueller@suse.com>
  - update to 1.11.17.0:
    * Fix in runtime optimizer where tracking of messages and unknown messages
      relied on uninitialized variables.
    * Minor changes related to OpenColorIO changing their master branch name to
      "main". #1431
    * Testing: Get texture3d tests operational again. #1437
    * Docs: Fix missing "errormessage" explanation for environment() and
      texture3d().
    * Build/cmake fixes: Make PROJECT_VERSION_RELEASE_TYPE and
      OSL_SUPPORTED_RELEASE be cache strings, so they can be overridden; change
      OSL_IS_SUBPROJECT to PROJECT_IS_TOP_LEVEL (and change its sense) to match
      CMake 21+ behavior; add a TIME_COMMANDS option to help debug performance of
      the build. #1443
  - drop 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff, 1420.diff (upstream)
* Fri Apr 08 2022 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Disable partio on armv6/armv7 since it fails to build
* Wed Dec 22 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Disable %ix86 because of build failures
* Sun Oct 17 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Update to version 1.11.15.0
    + Changes for compatibility with OpenImageIO 2.3. #1393 #1388
    + Fix potential crashes (or at least undefined behavior) due to
      missing
    + virtual destructor of internal Symbol type. #1397
  - Apply 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff and 1420.diff
    in order to build with LLVM 13.
  - Add partio library dependency
* Tue Aug 31 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Fix source URL
* Mon Aug 30 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Update to version 1.11.14.2
    + Fix warnings that occur when compiling with clang and C++17 mode. #1379
    + CI/testing: Additional CI tests for clang+c++17 (#1379), gcc11 (#1381),
      llvm 12 (#1381), speed up CI builds by not building the testing components
      of OIIO (#1380).
  - Update to version 1.11.14.1
    + Fix library setup for LLVM installations consisting of static libraries.
      This fixes a build problem that can crop up on MacOS using
      Homebrew-installed LLVM 12. #1375
  - Update to version 1.11.14.0
    + oslc/OSLCompiler: Check for errors when when writing oso (for example,
      disk volume full). #1360
    + Fix crash generating closure function calls with LLVM 11. #1361
    + Build: LLVM 12 compatibility. #1351
    + Build: Support for CMake 3.20 #1354
    + Build: Be robust to certain OpenEXR 2.x config fies. #1356
    + Build: Fixes to deal with newer OIIO builds that are C++14.
  - Remove 0001-LLVM-12-compatibility-fixes.patch
    fixed upstream
  - Add build dependency on OpenImageIO (executables)
* Sun May 02 2021 munix9@googlemail.com
  - Update to version 1.11.13
    + Updated vector2.h with a mod(vector2,vector2) function. #1312
    + Fix unnecesary error messages to stderr when encountering
      broken point clouds. #1333
  - Add 0001-LLVM-12-compatibility-fixes.patch
* Wed Apr 07 2021 Dirk Müller <dmueller@suse.com>
  - do not list pkgconfig directory - provided by filesystem package
* Sun Mar 21 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Update to version 1.11.12
    + Build: Changes for smooth compile against upcoming Imath 3.0.
      [#1332] #1341
    + Build: We weren't properly hiding non-public symbols. #1337
    + CI: Cleanup and get rid of the last Travis vestiges. #1334
    + CI: Speed up CI runs by using GHA cache + ccache. #1335
    + CI: Separate CI process into several individual "steps." #1338
  - Update to version 1.11.11
    + Build: Make the CMake build system more friendly to being a
      subproject.
    + #1304
    + Build: Improve dependency on Imath/OpenEXR include files.
    + CI: Fixes to Mac CI. #1315
    + Docs: Update CLAs, Charter, GOVERNANCE, particularly after
      acceptance of
    + new CLAs and moving the repo to the ASWF GitHub account. #1308
      [#1240] #1314
    + Internals: Switch from deprecated call to OIIO::parallel_image
      to the new
    + version. #1317
  - Update to version 1.11.10
    + Bug fix: optimizer interaction with output param that also is
      userdata.
    + #1295
    + Ensure that LoadMemoryCompiledShader returns false upon parse
      failure.
    + #1302
    + Work to ensure that OIIO will build correctly against the
      upcoming
    + Imath 3.0 and OpenEXR 3.0. #1299
  - Disable lto
* Sat Nov 07 2020 Hans-Peter Jansen <hpj@urpla.net>
  - Update to v1.11.9.0, see included CHANGES.md or
    https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.9.0/CHANGES.md
  - Add new build dependency python3-pybind11
  - Remove stray python3 oslquery module
  - Add loplevel markdown documents to doc package
* Tue Jul 28 2020 Hans-Peter Jansen <hpj@urpla.net>
  - disable RPATH handling - fixes 15.1 build
* Sun Jul 05 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Update to v1.11.6.0, see included CHANGES.md or
    https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.6.0-dev/CHANGES.md
  - Drop obsolete patches:
    + 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch
    + 0001-LLVM-10-odds-and-ends-1135.patch
    + 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch
    + 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch
  - Renamed legalcode.txt to CC-BY-3.0.txt
* Wed May 13 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Use the correct CMake variable to set the shader install location.
  - Replace osl-pkgconfig-versions.patch with correct upstream
    0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch
  - Adapt to LLVM 9/10 changes defaulting to single clang-cpp library,
    add 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch
    instead of mangling CMake output.
  - Dropped osl-oslimageio-soname.patch, which erroneously adds a
    version to the OpenImageIO plugin, voiding any chance for
    OIIO to find and load the plugin.
  - Rename the osl.imageio package to OpenImageIO-plugin-osl, to
    better reflect its purpose, install the plugin to the default
    OpenImageIO plugin directory.
  - Use python3 for the build process.
* Tue Apr 21 2020 Dave Plater <davejplater@gmail.com>
  - Update to v1.11.4.1 to fix build with LLVM10.
  - Remove incorporated patch:
    0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Added patches from git:
    0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch and
    0001-LLVM-10-odds-and-ends-1135.patch.
  - Created osl-pkgconfig-versions.patch to fix pc file's version
    fields. Upstreamed along with workaround for new libclang-cpp in
    issue #1155
  - Created osl-oslimageio-soname.patch to keep the library build in
    line with v1.x.
  - For many upstream changes since v1.10.7 see:
    /usr/share/doc/packages/OpenShadingLanguage/CHANGES.md
* Wed Nov 06 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
    avoid workarounds in the spec file.
  - Remove conditional code for Leap 42.x
  - Reflect required versions of OpenIIO and Clang in the spec file.
* Wed Nov 06 2019 Dave Plater <davejplater@gmail.com>
  - Update to release 1.10.7 which fixes build with new llvm.
  - Rebased:
    0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Recent upstream changes:
    * Adjust for deprecated material in more recent Qt releases. #1043
    * Fixes for MinGW compiler. #1047
    * Texture "missingalpha" optional parameter generated incorrect
    code and crashed. #1044
    * Fix incorrect optimizations surrounding 'exit()' calls in the
    middle of certain shader code blocks. #1051
    * LLVM 9 / clang 9 compatibility. #1058
    * Fixes to Travis CI system to keep up with OIIO master recently
    upgrading its minimum required CMake. #1065
* Sun Jan 13 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Fix lookup of stdosl.h from oslc (bnc#1123254):
    Dropped OpenShadingLanguage-shaderinstalldir.patch
    Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Cleaned up spec file (defattr)
  - Correct LLVM_MCJIT_LIBRARY value, add comment
  - Use current LLVM for building (bnc#1123252)
  - Split shaders in common-headers, MaterialX-shaders and example-shaders
    subpackages. stdosl.h in common-headers is required by oslc in
    the main package (bnc#1123254).
  - Correct clang-devel package name for Leap 42.3
* Tue Jan 08 2019 Jan Engelhardt <jengelh@inai.de>
  - Spruce up descriptions a bit.
* Mon Dec 31 2018 davejplater@gmail.com
  - Initial version 1.9.13 created for blender see boo#1120406
  - Blender fails to build with 1.10.x versions
  - Added OpenShadingLanguage-shaderinstalldir.patch shaders are
    installed directly under /usr see:
    https://github.com/imageworks/OpenShadingLanguage/issues/955

Files

/usr/bin/oslc
/usr/bin/oslinfo
/usr/bin/osltoy
/usr/bin/testrender
/usr/bin/testshade
/usr/bin/testshade_dso
/usr/share/licenses/OpenShadingLanguage
/usr/share/licenses/OpenShadingLanguage/LICENSE.md


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