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Name: wyrmgus-devel | Distribution: openSUSE Leap 15.2 |
Version: 3.5.4 | Vendor: openSUSE |
Release: lp152.1.2 | Build date: Sun Apr 5 19:52:15 2020 |
Group: Development/Languages/C and C++ | Build host: armbuild01 |
Size: 9905 | Source RPM: wyrmgus-3.5.4-lp152.1.2.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://andrettin.github.io/ | |
Summary: Real-time strategy gaming engine development files |
These are the development files for Wyrmsun which is based on the Stratagus engine.
GPL-2.0-only
* Sun Mar 03 2019 Martin Hauke <mardnh@gmx.de> - Update to version 3.5.4 * Added data type base class for unit types, upgrades and etc. * Fixed issue which caused rally point map layers to be saved incorrectly. * Remove instances of \r from the config data strings * Added snow and ice flags, made the map field flags into an enum * Added comment to better explain the CPlayer::CanRecruitHero code * Improved the check to see if a file is in the user's home directory * Fixed issue which caused a crash when starting a second game * Fixed issue with quest failure * Improved worker automatic level-up upgrade choice * Potential fix for mouse jumping issues * Added support for certain spells being empowered in a particular plane * Fixed issue which caused building i.e. a road near a rock tile to recalculate the rock tile's transitions. - Add patch: * wyrmgus-fix-build.patch - Run spec-cleaner - Use pkg-config style dependencies * Sun Sep 10 2017 rpm@fthiessen.de - Update to 2.8.1: * Added code for terrain features * Terrain features are groups of tiles which have their name displayed when one of the tiles is hovered over * Update to supply display * Fixed issue with the AI not building town halls close to silver and gold deposits * Ai force update * Added support for variation weight * Update to character code to make heroes be more dynamically applied to the scenario mode * Fixed issue with minecart stone right-click crash * Fixed issue with genversion * Tue Feb 07 2017 mailaender@opensuse.org - Update to version 2.5.3 * Tue Sep 06 2016 malcolmlewis@opensuse.org - Update to version 2.4.2: + Removed species development system (should be replaced later with something that is lair-based). - Changes from version 2.4.1: + Reduced the starting resources of split-off factions, as they were too strong. * Sun Aug 21 2016 mailaender@opensuse.org - Updated to version 2.4.0 - Removed fix-find-toluapp.patch * Sun May 15 2016 rpm@fthiessen.de - Updated to version 2.2.1 - Now using cmake macros * Sat Jan 16 2016 rpm@fthiessen.de - Fixed build on openSUSE > 13.2 after tolua++ package got renamed, therefore also modified fix-find-toluapp. patch. * Sun Dec 27 2015 rpm@fthiessen.de - Added fix-find-toluapp.patch to fix build on openSUSE > 13.2 * Thu Dec 24 2015 mailaender@opensuse.org - update to version 1.8.6 * Sat Dec 19 2015 mailaender@opensuse.org - initial packaging
/usr/include/wyrmgus-game-launcher.h
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Fabrice Bellet, Tue Jul 9 12:19:47 2024