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irrlicht-devel-1.8.4-lp152.4.6 RPM for ppc64le

From OpenSuSE Ports Leap 15.2 for ppc64le

Name: irrlicht-devel Distribution: openSUSE:Leap:15.2:PowerPC / ports
Version: 1.8.4 Vendor: openSUSE
Release: lp152.4.6 Build date: Sat May 16 12:09:25 2020
Group: Development/Libraries/C and C++ Build host: obs-power8-05
Size: 1407984 Source RPM: irrlicht-1.8.4-lp152.4.6.src.rpm
Packager: https://bugs.opensuse.org
Url: http://irrlicht.sourceforge.net/
Summary: Development headers and libraries for irrlicht
Development headers and libraries for irrlicht.

The Irrlicht Engine is a realtime 3D engine written and usable in C++
and also available for .NET languages. It is using Direct3D, OpenGL
and its own software renderer, and has features which can be found in
commercial 3D engines.

Provides

Requires

License

Zlib

Changelog

* Wed Feb 14 2018 crrodriguez@opensuse.org
  - Do not BuildRequire xorg-x11-devel or Mesa-devel
    metapackages.
  - Fix -devel package requires too.
* Sat Dec 31 2016 khyota@redhyena.net
  - Update to 1.8.4
  - Removed aes.patch and fix-sha2-gcc6.patch. Fixed upstream.
* Wed Jul 27 2016 jengelh@inai.de
  - Update description
* Thu Jun 30 2016 rpm@fthiessen.de
  - Added fix-sha2-gcc6.patch for fixing build with gcc6
    on Tumbleweed
* Tue Dec 01 2015 khyota@redhyena.net
  - Build version 1.8.3
* Thu Sep 03 2015 khyota@redhyena.net
  - Build version 1.8.2
  - Removed irrlicht-replace-glext-header-file.patch fixed in this release.
* Mon Dec 08 2014 malcolmlewis@opensuse.org
  - Add irrlicht-replace-glext-header-file.patch -- Incorrect glext.h
    shipped in release, see <http://irrlicht.sourceforge.net/forum/
    viewtopic.php?f=7&t=49811>.
* Wed Feb 05 2014 mailaender@opensuse.org
  - Removed irrlicht-1.8-glviewport.patch
    fixes https://github.com/minetest/minetest/issues/474
* Sat Nov 23 2013 joop.boonen@opensuse.org
  - Build version 1.8.1
* Wed Dec 12 2012 Rene.vanPaassen@gmail.com
  - added directionlight and glviewport patches. Based on work by
    Herman Damveld <h.damveld@tudelft.nl>

Files

/usr/include/irrlicht
/usr/include/irrlicht/CDynamicMeshBuffer.h
/usr/include/irrlicht/CIndexBuffer.h
/usr/include/irrlicht/CMeshBuffer.h
/usr/include/irrlicht/CVertexBuffer.h
/usr/include/irrlicht/EAttributes.h
/usr/include/irrlicht/ECullingTypes.h
/usr/include/irrlicht/EDebugSceneTypes.h
/usr/include/irrlicht/EDeviceTypes.h
/usr/include/irrlicht/EDriverFeatures.h
/usr/include/irrlicht/EDriverTypes.h
/usr/include/irrlicht/EGUIAlignment.h
/usr/include/irrlicht/EGUIElementTypes.h
/usr/include/irrlicht/EHardwareBufferFlags.h
/usr/include/irrlicht/EMaterialFlags.h
/usr/include/irrlicht/EMaterialTypes.h
/usr/include/irrlicht/EMeshWriterEnums.h
/usr/include/irrlicht/EMessageBoxFlags.h
/usr/include/irrlicht/EPrimitiveTypes.h
/usr/include/irrlicht/ESceneNodeAnimatorTypes.h
/usr/include/irrlicht/ESceneNodeTypes.h
/usr/include/irrlicht/EShaderTypes.h
/usr/include/irrlicht/ETerrainElements.h
/usr/include/irrlicht/IAnimatedMesh.h
/usr/include/irrlicht/IAnimatedMeshMD2.h
/usr/include/irrlicht/IAnimatedMeshMD3.h
/usr/include/irrlicht/IAnimatedMeshSceneNode.h
/usr/include/irrlicht/IAttributeExchangingObject.h
/usr/include/irrlicht/IAttributes.h
/usr/include/irrlicht/IBillboardSceneNode.h
/usr/include/irrlicht/IBillboardTextSceneNode.h
/usr/include/irrlicht/IBoneSceneNode.h
/usr/include/irrlicht/ICameraSceneNode.h
/usr/include/irrlicht/IColladaMeshWriter.h
/usr/include/irrlicht/ICursorControl.h
/usr/include/irrlicht/IDummyTransformationSceneNode.h
/usr/include/irrlicht/IDynamicMeshBuffer.h
/usr/include/irrlicht/IEventReceiver.h
/usr/include/irrlicht/IFileArchive.h
/usr/include/irrlicht/IFileList.h
/usr/include/irrlicht/IFileSystem.h
/usr/include/irrlicht/IGPUProgrammingServices.h
/usr/include/irrlicht/IGUIButton.h
/usr/include/irrlicht/IGUICheckBox.h
/usr/include/irrlicht/IGUIColorSelectDialog.h
/usr/include/irrlicht/IGUIComboBox.h
/usr/include/irrlicht/IGUIContextMenu.h
/usr/include/irrlicht/IGUIEditBox.h
/usr/include/irrlicht/IGUIElement.h
/usr/include/irrlicht/IGUIElementFactory.h
/usr/include/irrlicht/IGUIEnvironment.h
/usr/include/irrlicht/IGUIFileOpenDialog.h
/usr/include/irrlicht/IGUIFont.h
/usr/include/irrlicht/IGUIFontBitmap.h
/usr/include/irrlicht/IGUIImage.h
/usr/include/irrlicht/IGUIImageList.h
/usr/include/irrlicht/IGUIInOutFader.h
/usr/include/irrlicht/IGUIListBox.h
/usr/include/irrlicht/IGUIMeshViewer.h
/usr/include/irrlicht/IGUIScrollBar.h
/usr/include/irrlicht/IGUISkin.h
/usr/include/irrlicht/IGUISpinBox.h
/usr/include/irrlicht/IGUISpriteBank.h
/usr/include/irrlicht/IGUIStaticText.h
/usr/include/irrlicht/IGUITabControl.h
/usr/include/irrlicht/IGUITable.h
/usr/include/irrlicht/IGUIToolbar.h
/usr/include/irrlicht/IGUITreeView.h
/usr/include/irrlicht/IGUIWindow.h
/usr/include/irrlicht/IGeometryCreator.h
/usr/include/irrlicht/IImage.h
/usr/include/irrlicht/IImageLoader.h
/usr/include/irrlicht/IImageWriter.h
/usr/include/irrlicht/IIndexBuffer.h
/usr/include/irrlicht/ILightManager.h
/usr/include/irrlicht/ILightSceneNode.h
/usr/include/irrlicht/ILogger.h
/usr/include/irrlicht/IMaterialRenderer.h
/usr/include/irrlicht/IMaterialRendererServices.h
/usr/include/irrlicht/IMesh.h
/usr/include/irrlicht/IMeshBuffer.h
/usr/include/irrlicht/IMeshCache.h
/usr/include/irrlicht/IMeshLoader.h
/usr/include/irrlicht/IMeshManipulator.h
/usr/include/irrlicht/IMeshSceneNode.h
/usr/include/irrlicht/IMeshWriter.h
/usr/include/irrlicht/IMetaTriangleSelector.h
/usr/include/irrlicht/IOSOperator.h
/usr/include/irrlicht/IParticleAffector.h
/usr/include/irrlicht/IParticleAnimatedMeshSceneNodeEmitter.h
/usr/include/irrlicht/IParticleAttractionAffector.h
/usr/include/irrlicht/IParticleBoxEmitter.h
/usr/include/irrlicht/IParticleCylinderEmitter.h
/usr/include/irrlicht/IParticleEmitter.h
/usr/include/irrlicht/IParticleFadeOutAffector.h
/usr/include/irrlicht/IParticleGravityAffector.h
/usr/include/irrlicht/IParticleMeshEmitter.h
/usr/include/irrlicht/IParticleRingEmitter.h
/usr/include/irrlicht/IParticleRotationAffector.h
/usr/include/irrlicht/IParticleSphereEmitter.h
/usr/include/irrlicht/IParticleSystemSceneNode.h
/usr/include/irrlicht/IQ3LevelMesh.h
/usr/include/irrlicht/IQ3Shader.h
/usr/include/irrlicht/IRandomizer.h
/usr/include/irrlicht/IReadFile.h
/usr/include/irrlicht/IReferenceCounted.h
/usr/include/irrlicht/ISceneCollisionManager.h
/usr/include/irrlicht/ISceneLoader.h
/usr/include/irrlicht/ISceneManager.h
/usr/include/irrlicht/ISceneNode.h
/usr/include/irrlicht/ISceneNodeAnimator.h
/usr/include/irrlicht/ISceneNodeAnimatorCameraFPS.h
/usr/include/irrlicht/ISceneNodeAnimatorCameraMaya.h
/usr/include/irrlicht/ISceneNodeAnimatorCollisionResponse.h
/usr/include/irrlicht/ISceneNodeAnimatorFactory.h
/usr/include/irrlicht/ISceneNodeFactory.h
/usr/include/irrlicht/ISceneUserDataSerializer.h
/usr/include/irrlicht/IShaderConstantSetCallBack.h
/usr/include/irrlicht/IShadowVolumeSceneNode.h
/usr/include/irrlicht/ISkinnedMesh.h
/usr/include/irrlicht/ITerrainSceneNode.h
/usr/include/irrlicht/ITextSceneNode.h
/usr/include/irrlicht/ITexture.h
/usr/include/irrlicht/ITimer.h
/usr/include/irrlicht/ITriangleSelector.h
/usr/include/irrlicht/IVertexBuffer.h
/usr/include/irrlicht/IVideoDriver.h
/usr/include/irrlicht/IVideoModeList.h
/usr/include/irrlicht/IVolumeLightSceneNode.h
/usr/include/irrlicht/IWriteFile.h
/usr/include/irrlicht/IXMLReader.h
/usr/include/irrlicht/IXMLWriter.h
/usr/include/irrlicht/IrrCompileConfig.h
/usr/include/irrlicht/IrrlichtDevice.h
/usr/include/irrlicht/Keycodes.h
/usr/include/irrlicht/S3DVertex.h
/usr/include/irrlicht/SAnimatedMesh.h
/usr/include/irrlicht/SColor.h
/usr/include/irrlicht/SExposedVideoData.h
/usr/include/irrlicht/SIrrCreationParameters.h
/usr/include/irrlicht/SKeyMap.h
/usr/include/irrlicht/SLight.h
/usr/include/irrlicht/SMaterial.h
/usr/include/irrlicht/SMaterialLayer.h
/usr/include/irrlicht/SMesh.h
/usr/include/irrlicht/SMeshBuffer.h
/usr/include/irrlicht/SMeshBufferLightMap.h
/usr/include/irrlicht/SMeshBufferTangents.h
/usr/include/irrlicht/SParticle.h
/usr/include/irrlicht/SSharedMeshBuffer.h
/usr/include/irrlicht/SSkinMeshBuffer.h
/usr/include/irrlicht/SVertexIndex.h
/usr/include/irrlicht/SVertexManipulator.h
/usr/include/irrlicht/SViewFrustum.h
/usr/include/irrlicht/SceneParameters.h
/usr/include/irrlicht/aabbox3d.h
/usr/include/irrlicht/coreutil.h
/usr/include/irrlicht/dimension2d.h
/usr/include/irrlicht/driverChoice.h
/usr/include/irrlicht/fast_atof.h
/usr/include/irrlicht/heapsort.h
/usr/include/irrlicht/irrAllocator.h
/usr/include/irrlicht/irrArray.h
/usr/include/irrlicht/irrList.h
/usr/include/irrlicht/irrMap.h
/usr/include/irrlicht/irrMath.h
/usr/include/irrlicht/irrString.h
/usr/include/irrlicht/irrTypes.h
/usr/include/irrlicht/irrXML.h
/usr/include/irrlicht/irrlicht.h
/usr/include/irrlicht/irrpack.h
/usr/include/irrlicht/irrunpack.h
/usr/include/irrlicht/line2d.h
/usr/include/irrlicht/line3d.h
/usr/include/irrlicht/matrix4.h
/usr/include/irrlicht/path.h
/usr/include/irrlicht/plane3d.h
/usr/include/irrlicht/position2d.h
/usr/include/irrlicht/quaternion.h
/usr/include/irrlicht/rect.h
/usr/include/irrlicht/triangle3d.h
/usr/include/irrlicht/vector2d.h
/usr/include/irrlicht/vector3d.h
/usr/lib64/libIrrlicht.so
/usr/share/doc/packages/irrlicht-devel
/usr/share/doc/packages/irrlicht-devel/upgrade-guide.txt


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