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| Name: libSDL-1_2-0 | Distribution: openSUSE Tumbleweed |
| Version: 1.2.68 | Vendor: openSUSE |
| Release: 3.3 | Build date: Thu Mar 13 09:18:46 2025 |
| Group: System/Libraries | Build host: reproducible |
| Size: 200013 | Source RPM: sdl12_compat-1.2.68-3.3.src.rpm |
| Packager: http://bugs.opensuse.org | |
| Url: https://github.com/libsdl-org/sdl12-compat | |
| Summary: SDL Graphics Routines for Primitives and Other Support Functions | |
This is the "Simple DirectMedia Layer" library built from sdl12_compat. it provides a binary and source compatible API for programs written against SDL 1.2, but it uses SDL 2.0 behind the scenes.
MIT
* Thu Mar 13 2025 Jan Engelhardt <jengelh@inai.de>
- Require x11/xproto (optional components) for building
sdl12-compat itself
* Mon Mar 10 2025 Jan Engelhardt <jengelh@inai.de>
- Delete self-conflicts
* Tue Sep 26 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.68
* sync dr_mp3 with mainstream
* Add null check to SDL_LoadWAV_RW to avoid crashes
* Add quirk entry: deactivate GL scaling for Trine (2011 Humble
Bundle version) and Mark of the Ninja (HB)
* Add quirk entry: set Hyperspace Delivery Boy to run in 16bpp mode
* Add quirk handling: add ability to force XInitThreads before
main()
* Allocate the video surface object statically as a global
* Add a hint to clamp the reported screen bit depth
* Fri May 26 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.64
* Some games started working: Steel Storm Burning Retribution,
Maelstrom, Quake 2 XP, boswars, pink-pony, Sid Meier's Alpha
Centauri (Loki version), xrick, grafx2, MLT, tuxfootball,
freedroid.
* Wed Oct 26 2022 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.60
* SDL_GetWMInfo() now works with SDL2 builds from the 2.0.xx
revisions.
* SDL_GetWMInfo() no longer asserts if used on Wayland.
* SDL_WM_SetIcon() no longer crashes on NULL icons, to match
SDL-1.2.
* Make SDL2's OpenGL 2D renderer work with apps that update
their screen surface from background threads
* SDL_ANYFORMAT is now supported
* SDL2 game controllers can optionally be used with the 1.2
Joystick API.
* Check for specific X11 symbols in the process at startup and
force SDL2 to use X11 if so (fixes startup failures on
Wayland).
- Delete 0001-Use-SDL_PIXELFORMAT_RGB888-for-24-bit-surfaces.patch,
0001-Set-pixels-in-SDL_CreateYUVOverlay-Fix-164.patch,
0001-SDL_GetWMInfo-work-like-1.2-when-SDL_SetVideoMode-ha.patch
* Mon Aug 08 2022 Jan Engelhardt <jengelh@inai.de>
- Add 0001-Use-SDL_PIXELFORMAT_RGB888-for-24-bit-surfaces.patch
to rectify BGR order in older schismtracker.
* Wed Jun 15 2022 Jan Engelhardt <jengelh@inai.de>
- Require x11 and xorgproto just like SDL-devel.
* Wed Jun 15 2022 Dominique Leuenberger <dimstar@opensuse.org>
- Depend on the actual libSDL2 library which is being dlopen()'ed.
- Require pkgconfig(gl) and pkgconfig)glu) from the devel package,
as our headers include GL/gl.h and GL/glu.h (boo#1200562).
* Tue May 17 2022 Jan Engelhardt <jengelh@inai.de>
- Add baselibs.conf
* Mon May 16 2022 Jan Engelhardt <jengelh@inai.de>
- Add 0001-SDL_GetWMInfo-work-like-1.2-when-SDL_SetVideoMode-ha.patch
to unbreak use with schismtracker.
- Add 0001-Set-pixels-in-SDL_CreateYUVOverlay-Fix-164.patch
to unbreak use with MPlayer.
- Hot enable sdl12-compat to be the SDL1 replacement [boo#1198182]
* Sat Mar 05 2022 Jan Engelhardt <jengelh@inai.de>
- Initial package (v1.2.52) for build.opensuse.org
/usr/lib64/libSDL-1.2.so.0 /usr/lib64/libSDL-1.2.so.1.2.68 /usr/share/licenses/libSDL-1_2-0 /usr/share/licenses/libSDL-1_2-0/LICENSE.txt
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Fabrice Bellet, Thu Oct 23 23:06:42 2025