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| Name: libSDL2-2_0-0 | Distribution: openSUSE Tumbleweed |
| Version: 2.32.56 | Vendor: openSUSE |
| Release: 2.1 | Build date: Fri Jul 25 10:12:54 2025 |
| Group: System/Libraries | Build host: reproducible |
| Size: 349839 | Source RPM: sdl2-compat-2.32.56-2.1.src.rpm |
| Packager: http://bugs.opensuse.org | |
| Url: https://github.com/libsdl-org/sdl2-compat | |
| Summary: SDL-2.0 Compatibility Layer for Simple DirectMedia Layer 3.0 | |
This is the "Simple DirectMedia Layer" library built from sdl2-compat. it provides a binary and source compatible API for programs written against SDL 2.0, but it uses SDL 3.0 behind the scenes.
Zlib
* Fri Jul 25 2025 Lubos Kocman <lubos.kocman@suse.com>
- Change license to Zlib
* Mon May 05 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.32.56
* Fixed rendering in Mesen2
* Fixed brightness in ioquake3
* Fixed a hang at launch in the xemu emulator
* Fixed crackling and sped up audio in OpenRCT2
* Fixed fullscreen window positioning on Wayland with multiple
displays
* Key events are now sent for dead keys on X11
* Fixed mouse wheel integer scrolling values
* Fixed a double-free when working with RLE surfaces
* Fixed a memory leak in SDL_LockTextureToSurface()
* Fixed sending SDL3 controller events to SDL2 applications
* Mon Mar 31 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.32.54
* Fixed crash during controller hotplug in RetroArch
* Improved accuracy of SDL_GetRenderDriverInfo()
* Fixed SDL_SetWindowInputFocus() return value
- Delete 0001-cmake-install-sdl2-config-.cmake-files.patch
(merged)
* Sun Mar 30 2025 Jan Engelhardt <jengelh@inai.de>
- Add workarounds for Leap 15's not-so-capable pkg-config.
* Wed Mar 12 2025 Jan Engelhardt <jengelh@inai.de>
- Delete pc.patch (rejected upstream)
- Add 0001-cmake-install-sdl2-config-.cmake-files.patch
* Mon Mar 10 2025 Jan Engelhardt <jengelh@inai.de>
- Delete self-conflicts
* Sun Mar 09 2025 Jan Engelhardt <jengelh@inai.de>
- Add sdl2-symvers.patch to match our (non-compat) SDL2 package
- Add pc.patch
* Sun Mar 02 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.32.52
* Fixed tiny scaled window in recent versions of Wesnoth
* Fixed a rare deadlock when opening an audio device using
PipeWire on Linux
* Fixed sound cutting out while using Kdenlive
* Fixed controller input in D2X-Rebirth
* Sat Feb 08 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.32.50
* Audio devices can be enumerated at startup and have names
matching SDL2 conventions
* Fri Feb 07 2025 Jan Engelhardt <jengelh@inai.de>
- Update to relesae 2.30.54
* Fixed the mouse wheel in Torchlight
* Fixed double-free if SDL RLE encodes a surface during blit
* Fixed SDL_ConvertSurface() returning NULL in Dwarf Fortress
* Fixed a crash if you call SDL_FreeSurface() on a surface
returned from SDL_GetWindowSurface()
* Fixed SDL_WINDOW_ALWAYS_ON_TOP
* Fixed garbled audio if format conversion was needed
* Fixed D-Pad not working on some controllers
* Fixed return value of SDL_WasInit(SDL_INIT_TIMER)
* Fixed build errors when building some SDL2 applications using
sdl2-compat headers
* Fixed several memory leaks
* Sun Feb 02 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.30.52
* Fixed a black screen in some applications, including Source 1
games
* Fixed loud garbled audio in some applications, including
Source 1 games and DOSBox
* Fixed audio crackling and potential related crashing in some
applications, including vkQuake
* Fixed opening the main window in ffplay
* Fixed fullscreen window size when running some games like
Meat Boy on Wayland with fractional scaling enabled
* Fixed keyboard input in Super Meat Boy
* Fixed mouse motion while the mouse is grabbed
* Fixed a crash in AntimicroX
* Fixed building applications that expect SDL to provide
standard C headers
* Added support for the original Torchlight on Linux, which
shipped using a pre-release SDL 2.0 library
* Thu Jan 30 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.30.51
* Enable text input by default on desktop platform
* Enable render batching if a specific renderer has not been
requested
* Fixed a memory leak
* Wed Jan 22 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.30.50
* Added PS4/PS5 rumble hints that were renamed in SDL3
* hints: Add SDL_VIDEO_GL_DRIVER and SDL_VIDEO_EGL_DRIVER to
renamed_hints
* Tue Nov 19 2024 Jan Engelhardt <jengelh@inai.de>
- Initial package (version 2.30.50~40/commit ad5dab0f748)
for build.opensuse.org
/usr/lib/libSDL2-2.0.so.0 /usr/lib/libSDL2-2.0.so.0.3200.56 /usr/share/licenses/libSDL2-2_0-0 /usr/share/licenses/libSDL2-2_0-0/LICENSE.txt
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Fabrice Bellet, Fri Oct 24 23:31:51 2025