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slade-3.1.13-3.1 RPM for armv6hl

From OpenSuSE Ports Tumbleweed for armv6hl

Name: slade Distribution: openSUSE Tumbleweed
Version: 3.1.13 Vendor: openSUSE
Release: 3.1 Build date: Wed Feb 28 01:11:49 2024
Group: Amusements/Games/3D/Shoot Build host: i01-armsrv2
Size: 11567964 Source RPM: slade-3.1.13-3.1.src.rpm
Packager: http://bugs.opensuse.org
Url: https://github.com/sirjuddington/SLADE
Summary: An editor for DOOM maps and WAD/PK3 archives
SLADE is an editor for Doom-engine based games and source
ports. It has the ability to view, modify, and write many different
game-specific formats, and even convert between some of them, or
from/to other generic formats such as PNG.

Provides

Requires

License

GPL-2.0-or-later

Changelog

* Mon Feb 26 2024 Dominique Leuenberger <dimstar@opensuse.org>
  - Use %patch -P N instead of deprecated %patchN.
* Tue Jun 15 2021 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Refresh patch to fix build on aarch64:
    * disable_sse.patch
* Tue Jun 01 2021 Jan Engelhardt <jengelh@inai.de>
  - Update to release 3.1.13
    * Updated ZDoom, MAPINFO and ACS language definitions
    * Added extra UDMF flags
    * Fixed an issue with the "optional" keyword in TEXTURES
* Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 3.1.12a
    * Provide metainfo
  - Install upstream provided metainfo and desktop file
    * Drop our versions
  - Use cmake_install macro
* Sun Oct 11 2020 Jan Engelhardt <jengelh@inai.de>
  - Disable Lua bindings as those fail to build
  - Add 0001-build-add-cmake-option-to-skip-Lua-components-1175.patch
    for Factory.
* Sun Jun 28 2020 Jan Engelhardt <jengelh@inai.de>
  - Add 0001-build-allow-deactivating-the-crash-handler-at-build-.patch
    Deactivate the crash handler, because it hangs. Let the kernel
    generate a standard dump instead.
* Mon Jun 22 2020 Jan Engelhardt <jengelh@inai.de>
  - Add clzma.diff to use system-provided clzma library.
* Tue May 26 2020 Jan Engelhardt <jengelh@inai.de>
  - Update to release 3.1.12
    * 'Run Archive' and 'Run Map' configurations have been
      separated, so they should now make more sense for each
      context.
    * Fixed an issue where clicking a toolbar and pressing enter
      would show/hide the 2nd group in the toolbar (this is what
      was causing some people to randomly lose the zoom slider in
      the gfx editor, for example).
    * Added SRB2 .dta as a valid wad file extension.
    * Resource Editor:
    * Fixed adjusted offsets not being saved after cropping an
      image.
    * Fixed wrong files being deleted in some situations when
      saving a directory.
    * Fixed "Open map in DB2" not working for maps in zip/directory
      archives.
    * Map Editor:
    * Added support for GZDoom slope plane UDMF properties.
    * Added basic support for ZScript inheritance for thing types.
* Wed Apr 29 2020 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Refresh disable_sse.patch
* Sat Apr 18 2020 Jan Engelhardt <jengelh@inai.de>
  - Update to release 3.1.11
    * Added a Lua scripting engine
    * Updated the start page with a new look and layout
    * Improved console panel
    * Improved support for high DPI displays
    * Added support for vanilla-compatible tall gfx patches
    * Added support for SiN archives
    * Translations now work on truecolour images
    * ZScript parsing
  - Remove reproducible.patch (merged), wxChar.patch (no longer
    applicable), added wx.diff

Files

/usr/bin/slade
/usr/share/applications/net.mancubus.SLADE.desktop
/usr/share/doc/packages/slade
/usr/share/doc/packages/slade/README.md
/usr/share/icons/net.mancubus.SLADE.png
/usr/share/licenses/slade
/usr/share/licenses/slade/gpl-2.0.txt
/usr/share/metainfo/net.mancubus.SLADE.metainfo.xml
/usr/share/slade3
/usr/share/slade3/slade.pk3


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Fabrice Bellet, Sat Apr 27 00:31:59 2024