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ddnet-18.6-1.1 RPM for armv7hl

From OpenSuSE Ports Tumbleweed for armv7hl

Name: ddnet Distribution: openSUSE Tumbleweed
Version: 18.6 Vendor: openSUSE
Release: 1.1 Build date: Mon Oct 7 21:37:41 2024
Group: Amusements/Games/Action/Race Build host: reproducible
Size: 25556518 Source RPM: ddnet-18.6-1.1.src.rpm
Packager: http://bugs.opensuse.org
Url: https://ddnet.org/
Summary: DDraceNetwork, a cooperative racing mod of Teeworlds
DDraceNetwork (DDNet) is an actively maintained version of DDRace,
a Teeworlds modification with a unique cooperative gameplay.
Help each other play through custom maps with up to 64 players,
compete against the best in international tournaments, design your
own maps, or run your own server.

Provides

Requires

License

Apache-2.0 AND CC-BY-SA-3.0 AND Zlib AND MIT AND SUSE-Public-Domain

Changelog

* Mon Oct 07 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 18.6:
    * [Client] Smooth spectating
    * [Client] Mouse click in spectator mode to lock/release view
    * [Client] Add auto-completion hint for chat commands
    * [Client] Add cl_freeze_stars setting (F1) for old freeze
      stars
    * [Editor] Add quick actions (ctrl+p)
    * [Client] Show skin name as tooltip in friendlist and
      serverinfo
    * [Client] Put dead players at the bottom of scoreboard
    * [Client] Add ghost list sorting
    * [Client] Android improvements
    * [Client] Skin save button and directory for Teeworlds 0.7
    * [Client] Correctly handle country/type filters for
      non-community servers
    * [Client] Validate chat and console arguments
    * [Client] Fix game launch on Wayland-only systems
    * [Client] Resample audio to device playback rate
    * [Client] Immediate browser filters
    * [Client] Fix default player name for Teeworlds 0.7
    * [Client] Don't open scoreboard during pause
    * [Client] Vertical arrow key navigation in skin selection
    * [Client] Rework 0.7 tee settings layout
    * [Client] Fix dummy disconnecting on hot reload
    * [Client] Fix map download fallback
    * [Client] Add icon button to open console in bottom right of
      start menu
    * [Client] Fix illegal memory access in video recorder
    * [Client] Fix directory in map paths
    * [Client] Fix scrollbar rail clicking being active while
      popups open
    * [Client] Fix colored speed values after connecting to
      a server
    * [Client] Fix composite binds that open chat, console
      or menus
    * [Client] Fix name in chat not being highlighted
    * [Client] Rework image loading, saving and manipulation
    * [Client] Fix duplicate 0.7 flag sound with dummy connected
    * [Client] Fix 0.7 team colors
    * [Client] Change 'No servers found' message to hint at ports
    * [Client] More gametype colors (LMS, LTS, gCTF, gDM, FreeZe,
      iFreeze)
    * [Client] Fix Leak IP check
    * [Client] Make cl_show_direction change alpha with
      cl_show_others_alpha
    * [Client] Don't reset zoom on team switch
    * [Editor] Allow custom entities
    * [Editor] Add ed_layer_selector
    * [Editor] Add center pivot for quads
    * [Editor] Add ed_auto_map_reload setting
    * [Editor] Add right-click to solo editor layer
    * [Editor] Fix crash with RGB images
    * [Editor] Fix undo/redo for adding layers
    * [Editor] Allow non-conflicting keybinds while line input
      is active
    * [Editor] Fix crash with image/sound load failing
    * [Server] Improvements to announcements (reload_announcement)
    * [Server] Add reload_censorlist command
    * [Server] Send result of random_unfinished_map to all clients
    * [Server] Allow random_unfinished_map in rcon
    * [Server] Add /lasttp to hot reload
    * [Server] Fix hot reload crash with super
    * [Server] Don't expose econ publicly when ec_bindaddr is set
      to localhost
    * [Server] Fix hot reload crash with draggers
    * [Server] Alignment of separators in record output
    * [Server] Fix sv_rescue_delay
    * [Tooling] Fix language contexts
* Mon Sep 16 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 18.5.1:
    * [Client] Support connecting to Teeworlds 0.7 servers
    * [Client] Color speed in hud based on increase or decrease
    * [Client] ARM64 Windows support
    * [Client] Add a popup for picking a map for background
      entities setting
    * [Client] Support composite binds with + commands, fix handling
      of composite binds with F1-F24 keys
    * [Server] Spawn confetti when connecting on your DDNet birthday
    * [Server] Add support for directories with add_map_votes
    * [Server] Add support for triggering map sounds
    * [Editor&Server] Add hot_reload command to reload map while
      preserving state
    * [Client] Show server info in password popup
    * [Client] Spectator clans in scoreboard
    * [Client] New lock indicator
    * [Client] Improve cl_show_ids
    * [Client] Improve dummy connecting button and error handling
    * [Client] Fix 'auto' GPU identification on hybrid GPU systems
    * [Client] Check API version before adding GPU to GPU list
    * [Client] Use text containers to render movement information
    * [Client] Work on improving Android support
    * [Client] Remove multi-line chat
    * [Client] 128 player support in scoreboard and spectator UI
    * [Client] Also trim scoreboard search strings in highlights
    * [Client] Use same Red/Blue team colors for score HUD as
      for scoreboard
    * [Client] Fix CSV header being written multiple times to
      ddnet-saves.txt
    * [Client] Fix memory leak of non-RGBA image data, clear all
      image info
    * [Client] Smoother menu checker background scrolling on
      loading screens
    * [Client] Fix invalid team count in scoreboard for split teams
    * [Client] Only activate double-clicks with left mouse
      button again
    * [Client] Show warning when connect address cannot be resolved
    * [Client] Show game menu buttons again, even in 5:4, when not
      on a red/blue-team server
    * [Client] Fix debug HUD units
    * [Client] Improve bans rcon command pagination
    * [Client] Increase max command length in console
    * [Client] Scale target position when spectating
    * [Client] Fix save code not being censored in streamer mode
    * [Client] Don't allow input in console while it is
      opening/closing
    * [Client] Allow reloading current background entities map
    * [Client] Speed demo up with mouse scroll only if menu
      is active
    * [Editor] Add button to collapse/expand all groups
    * [Editor] Transfer server settings while using append
    * [Editor] Fix editor properties not being clamped on + and
    - button click
    * [Client&Server] Fix UDP socket creation/cleanup if opening
      IPv6 socket fails
    * [Server] Add /whispers to disable whipers (similar to /dnd)
    * [Server] Disallow moving authed players to spec
    * [Server] Fix practice finish time
    * [Server] Add error message when trying to /swap on forced
      solo server
    * [Server] Savegame fixes
    * [Server] Disallow saving with draggers active
    * [Server] Only apply DNSBL bans once when player joins
    * [Server] Don't show "you've been banned" for VPN bans
    * [Server] Handle dnsbl and other non-critical stuff only on
      new ticks
    * [Server] Don't keep state of teammate in team0mode after
      death
    * [Tooling] Validate language files for … and non-matching
      formatters in CI
* Mon Sep 09 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 18.5:
    * [Client] Support connecting to Teeworlds 0.7 servers
    * [Client] Color speed in hud based on increase or decrease
    * [Client] ARM64 Windows support [SchrodingerZhu]
    * [Client] Add a popup for picking a map for background
      entities setting
    * [Client] Support composite binds with + commands, fix handling
      of composite binds with F1-F24 keys
    * [Server] Spawn confetti when connecting on your DDNet birthday
    * [Server] Add support for directories with add_map_votes
    * [Server] Add support for triggering map sounds
    * [Editor&Server] Add hot_reload command to reload map while
      preserving state
    * [Client] Show server info in password popup
    * [Client] Spectator clans in scoreboard
    * [Client] New lock indicator
    * [Client] Improve cl_show_ids
    * [Client] Improve dummy connecting button and error handling
    * [Client] Fix 'auto' GPU identification on hybrid GPU systems
    * [Client] Check API version before adding GPU to GPU list
    * [Client] Use text containers to render movement information
    * [Client] Work on improving Android support
    * [Client] Remove multi-line chat
    * [Client] 128 player support in scoreboard and spectator UI
    * [Client] Also trim scoreboard search strings in highlights
    * [Client] Use same Red/Blue team colors for score HUD as for
      scoreboard
    * [Client] Fix CSV header being written multiple times to
      ddnet-saves.txt
    * [Client] Fix memory leak of non-RGBA image data, clear all
      image info
    * [Client] Smoother menu checker background scrolling on
      loading screens
    * [Client] Fix invalid team count in scoreboard for split teams
    * [Client] Only activate double-clicks with left mouse button
      again
    * [Client] Show warning when connect address cannot be resolved
    * [Client] Show game menu buttons again, even in 5:4, when not
      on a red/blue-team server
    * [Client] Fix debug HUD units
    * [Client] Improve bans rcon command pagination
    * [Client] Increase max command length in console
    * [Client] Scale target position when spectating
    * [Client] Make macOS semaphore names more unique, improve
      assertion
    * [Client] Fix save code not being censored in streamer mode
    * [Client] Don't allow input in console while it is
      opening/closing
    * [Client] Allow reloading current background entities map
    * [Client] Speed demo up with mouse scroll only if menu
      is active
    * [Editor] Add button to collapse/expand all groups
    * [Editor] Transfer server settings while using append
    * [Editor] Fix editor properties not being clamped on + and
    - button click
    * [Client&Server] Fix UDP socket creation/cleanup if opening
      IPv6 socket fails
    * [Server] Add /whispers to disable whipers (similar to /dnd)
    * [Server] Disallow moving authed players to spec
    * [Server] Fix practice finish time
    * [Server] Add error message when trying to /swap on forced
      solo server
    * [Server] Savegame fixes
    * [Server] Disallow saving with draggers active
    * [Server] Only apply DNSBL bans once when player joins
    * [Server] Don't show "you've been banned" for VPN bans
    * [Server] Handle dnsbl and other non-critical stuff only on
      new ticks
    * [Server] Don't keep state of teammate in team0mode after death
    * [Tooling] Validate language files for … and non-matching
      formatters in CI
* Wed Aug 21 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 18.4:
    * [Client] Add team size indicator
    * [Client] Show skin name as tooltip in ingame player list
    * [Client] Remove Spectate label from HUD, show Following
      {player} instead
    * [Client] Various fixes with sound disabled
    * [Client] Various improvements to scoreboard rendering
    * [Client] Show help text when chaining multiple commands
    * [Client] Consistent value selector behavior
    * [Client] Server browser friend list: sort case insensitively
    * [Client] Fix incorrect scoreboard size if blue team used
      without teams flag
    * [Client] Fix integer overflow when computing tilemap size
    * [Client] Correct player name in copied server info
    * [Client] Fix UI issues when switching between menus and editor
    * [Client] Trim Strings on Search/Exclude Filter & add Tooltip
    * [Client] Fix ingame menu buttons overlapping on team based
      gametypes
    * [Client] Correct arguments highlighting after removing entry
    * [Client] Fix browser not refreshing if ui_page is changed in
      start menu, refresh LAN tab after starting/stopping
      local server
    * [Client] Loading screen fixes
    * [Editor] Add button and F1 hotkey to open Wiki page
    * [Editor] Fix various automapper issues
    * [Tools] Improve map_extract tool
    * [Master] Use libloc instead of our own CSV format for GeoIP
    * [Client&Server] Rewrite and fix line reader
    * [Server] Add "/setjumps" practice command and "setjumps"
      rcon command
    * [Server] Don't check sv_max_team_size for teams in practice
    * [Server] Fix multiple redirected clients not dropped in the
      same tick
    * [Server] Faster antibot API calls
    * [Server] Fix crashes with dbg_dummies and sv_max_clients
    * [Server] Fix server crash when starting with
      random(_unfinished)_map
    * [Server] Add sv_dnsbl_ban_reason, increase maximum ban
      reason length
* Sat Jun 15 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 18.3:
    * [Client] Add confetti particles on finish
    * [Client] Add team0mode indicator
    * [Client] Show percentage of loaded rcon commands
    * [Client] Fix truncated scoreboard recording notification
    * [Client] Keep respawned players in multi view list on
      pvp servers
    * [Client] Add cl_showhud_time_cp_diff
    * [Client] Fix console search highlighting
    * [Client] Fix potential client crash and console not keeping
      scrolling position when console backlog is full
    * [Client] Add option to show only messages by team members
    * [Client] Fix smoke particles sometimes being stuck inside
      solid tiles
    * [Client] Fix language file being loaded twice when starting,
      improve error handling for invalid translation files
    * [Client] Prevent UI elements from being hovered while key
      reader is active
    * [Client] Fix segfault when swapchain images change
      (e.g. toggling Vsync)
    * [Client] Fix demo seekbar tooltip not shown while seekbar is
      active, fix demo seekbar being activated by held button press
    * [Client] Android build improvements
    * [Client] Fix wrong file extension being removed in demo
      cut popup
    * [Client] Fix potential client crash and console not keeping
      scrolling position when console backlog is full
    * [Client] Video recorder: improve error handling and log
      messages, fix crashes
    * [Client] Fix wrong server address used in password popup
      when redirected
    * [Client] Fix OOB accesses rendering ghosts, fix ghost hook
      collision line
    * [Editor] Fix crashes and memory leaks related to editor map
      sounds and opus file decoding
    * [Editor] Fix inconsistent behavior of scrollbars, key readers,
      edit boxes, value selectors and editor sound seekbars
    * [Client+Server] Use network tokens in big-endian byte order
      consistently
    * [Server] Add /rescuemode
    * [Server] Add /practicecmdlist
    * [Server] Add chat commands for toggling weapons in practice
      mode
    * [Server] Fix goto_tele not finding all teleporters
    * [Server] Allow econ to succeed, even if ipv6 econ fails to
      bind to socket
    * [Server] Store player names in teehistorian and
      Finish/TeamFinish v2
    * [Tooling] Add delta debug dump
    * [Tooling] Also print external module/symbol names in
      parse_drmingw.sh
    * [Tooling] Fix issues with map_create_pixelart
* Sat May 04 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 18.2:
    * [Client] Allow the vote creator to cancel the vote
    * [Client] Track country/type filters separately for
      internet/favorites tabs
    * [Client] Add a "No Login required" filter
    * [Server] Add /team0mode to have a team behave like team 0
    * [Server] Fix freeze not working during first 50 server ticks
    * [Client] Increase maximum number of favorite communities
      from 3 to 5
    * [Client] Improve layout of Appearance settings, overall
      settings menus and restart message
    * [Client] Show completion options for bind key names in console
    * [Client] Add sorting by number of friends to the
      server browser
    * [Client] Reset tuning of dummy and main when disconnecting
    * [Client] Improve performance when rendering menus
    * [Client] Show countdown message in player/tee settings
      for sv_info_change_delay
    * [Client] Add optional name argument to start_video command
    * [Client] Fix prediction errors and incorrect rendering after
      changing map
    * [Client] Fix tee briefly appearing at previous position
      when joining
    * [Client] Show Discord activity when offline
    * [Client] Include more options in appearance settings
    * [Client] cl_nameplates_strong improvements
    * [Client] Take serverlist age into account when choosing master
    * [Client] Fix race conditions in job state handling
    * [Client] Disconnect when we get map change with invalid
      parameters
    * [Client] Support overlapping scroll regions, always allow
      mouse scrolling
    * [Client] Fix crash when the serverlist request fails
    * [Client] Support clicking line color picker label to
      toggle checkbox
    * [Client] Fix recursive folder creation with mixed slashes
      and drive letters
    * [Client] Fix rcon username not reset when disconnecting
      while connecting
    * [Client] Render loading popup also while loading demo files
    * [Client] Update immediately when changing
      cl_background_entities
    * [Client] Fix demo player hotkeys not working when menu
      is inactive
    * [Client] Fix incorrect score kind in demos depending on
      last server
    * [Client] Fix alignment of labels in friends list
    * [Editor] Editor: Make embedded image popup bigger at all times
    * [Editor] Fix crash when trying to select autorule with
      arrow keys
    * [Editor] Allow saving empty quads & sounds layers
    * [Editor] Fix crash when constructing some game tiles
    * [Editor] Fix envelope points not clickable after opening
      bezier popup
    * [Editor] Fix bug where certain tiles would not work in Game
      tiles menu
    * [Server] Disallow /save on teams with practice enabled,
      teehistorian improvements
    * [Server] Refresh air jumps after teleporting [murpi]
    * [Server] Fix freeze bar not being correct after returning
      from pause
    * [Server] List all practice commands when enabling /practice
    * [Server] Fix practice mode not resetting after disconnect
      on solo servers
    * [Server] Ensure commands executed via FIFO/ECon/LineReader
      are valid UTF-8
    * [Server] Improve /timecp chat command
* Wed Mar 20 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 18.1:
    * [Client] Add tabs for favorite communities, separate
      country/type filters
    * [Editor] Better map settings input
      (autocompletion, validation)
    * [Client] Render loading message/indicator for vote options
      and rcon commands
    * [Client] Add flag search in settings
    * [Client] Add team-lock indicator to HUD
    * [Client] Use icons for Internet, LAN and Favorites server
      browser tabs, use star icon for favorite servers
    * [Client] More efficient HTTP usage
    * [Client] Add time scale to debug graphs for constant
      scrolling speed
    * [Client/Server] Improve Windows logger, add virtual
      terminal support
    * [Client] Show extra "Reset Filter" button when no servers
      match filter
    * [Client] Ensure client window is maximized and active
      after restarting
    * [Client] Random skin improvements
    * [Client] Improve voting HUD
    * [Client] Keep console scrolling position during text selection
    * [Client] Only write files when changed
    * [Client] Show warnings after client close instead of
      preventing quitting
    * [Client] Fix switch screen and blackscreen OpenGL + Window
      borderless
    * [Client] Add placeholder country/type for servers without
      community
    * [Client] Don't show FPS during demo rendering
    * [Client] Validate skin names when loading
    * [Client] Allow background jobs to be aborted
    * [Client] save_replay improvements
    * [Client] Pick bg entities map without file extension
    * [Client/Server] Search most fitting allocation, not first
      fitting
    * [Editor] Increase WASD pan speed while holding shift
    * [Editor] Add "View" button to tele/switch drop down
    * [Editor] Make "Clean up game tiles" undoable
    * [Editor] Allow finer grid
    * [Editor] Add parallax to layer selector
    * [Editor] Add plus/minus buttons to numeric value selectors
    * [Editor] Fix quads
    * [Editor] Fix FPS drop when editing tiles layer properties
    * [Server] Make chat command arguments case-insensitive
    * [Server] Add /tpxy to teleport to specific position
    * [Server] Fix 0.7 armor being snapped as health
    * [Server] Small /practice improvements
    * [Server] Show kill messages also for 0.7 clients
    * [Server] Add /solo and /deep as practice commands
    * [Server] Expire team invites on player disconnect
    * [Server] Respond to vital pings with vital pongs
* Sat Feb 03 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 18.0.3:
    * [Client] Community server filter instead of DDNet/KoG tabs
    * [Client] Add finish info messages
    * [Client] Editable chat size and width
    * [Client] Console: Scroll, search (ctrl-f), argument
      autocompletion
    * [Editor] Undo/Redo
    * [Editor] Improved quad handling
    * [Editor] Color palette and pipette
    * [Client] Add /join [player] to join a player's team
    * [Client] Improve performance when rendering text
    * [Client] Multi-view: Don't zoom below cl_default_zoom
    * [Client] Save current chat input when pressing up
    * [Client] Better prediction margin updates
    * [Client] Count deaths in statboard
    * [Client] Quote names with spaces when auto-completing names
      in commands
    * [Client] Config manager improvements
    * [Client] Validate filenames and network packets
    * [Client] Fix votes with timeout over 60 seconds not
      being shown
    * [Client] Better key reader button in settings
    * [Client] Render the tee being spectated after everyone else
    * [Client] Validate favorite skin name
    * [Client] Better text line spacing and console text selection
    * [Client] Fix automatic hammer on release with cl_dummy_control
    * [Client] Restart button when game needs to restart to
      apply settings
    * [Client] Improve performance of sounds
    * [Client] Improve graphics performance by copying less data
    * [Client] Improve player/tee settings
    * [Client] Fix wrong selection in vote menu when selected
      player leaves
    * [Client] Fix hook collision line when paused
    * [Client] Improved text outlines
    * [Editor] Differentiate between normal and checkpoint teles
    * [Editor] Editor buttons rework
    * [Editor] Allow resize of layers panel
    * [Editor] Shift-scroll to adjust special tile numbers
    * [Editor] Don't duplicate images when appending
    * [Editor] Warn about unused tiles
    * [Editor] Better text rendering in tele tiles
    * [Editor] Allow panning outside initial container
    * [Server] Add /tp x y to teleport to coordinates
    * [Server] Improve server-side auto demos
    * [Server] Add Sv_CommandInfo netmsg for autocompletion of
      chat commands
    * [Server] sv_vote_kick_delay fixes
    * [Server] Antibot improvements
    * [Server] Dynamically connect/disconnect debug dummies
    * [Server] Apply name bans to clans
    * [Server] Stop recording of demos on shutdown
    * [Server] Group list messages
    * [Server] Fix happy birthday broadcast
    * [Tools] Fix crashes on unknown UUID-based map items
* Wed Jan 03 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 17.4.2:
    * [Client] Graphics: Zoom out without lags
    * [Client] Add streamer mode to avoid leaks
    * [Client] Indicate AFK status in friends list and info tab
    * [Client] Overhaul demo browser UI
    * [Client] Ghost improvements (256 simultaneous ghosts!)
    * [Tools] Add demo_extract_chat tool
    * [Client] Don't disable practice mode on death
    * [Client] Prediction for laser doors
    * [Client] cl_show_direction 3 to show local keypresses only
    * [Client] Improve IME window position on multi-line text
    * [Client] Delay server race demo ending by 1 second
    * [Client] Add mode selection to color picker popups
    * [Client] Implement cl_sub_tick_aiming (not enabled on
      official servers)
    * [Client] Increase freeview radius to kill tile border
    * [Client] Detect server no longer running when started
      from client
    * [Client] Resize screen when changing resolution in console
    * [Client] Improve winter theme
    * [Client] Update server browser when adding friend ingame
    * [Client] Fix 1-tick delay of values in HUD
    * [Client] Fix doubleclick handling with old renderer
    * [Client] Correctly update auth keys when using auth_remove
    * [Client] Ensure strings in demo header are zero-terminated
      and valid UTF-8
    * [Client] Fix large FPS drop rendering server details of
      favorite server
    * [Client+Server] Old file handling on Windows again
    * [Client] Show player's latency if menu is open
    * [Client] Improve performance of menus checker background,
      improve server browser performance
    * [Client] Don't use mouse position for angle if paused
    * [Client] Support easter, halloween, xmas theme maps
      (no maps yet)
    * [Client] Remove parallax zoom from map files
    * [Client] Save unknown commands from settings_ddnet.cfg
    * [Editor] Stop/pause sound previews when leaving editor
    * [Editor] Add export image/sound buttons
    * [Editor] Add project-onto operation for envelopes
    * [Editor] Add numpad shortcuts for zooming in envelope editor
    * [Editor] Support writing maps with more items/data
    * [Server] Add votes command
    * [Server] Swap without a name when team only has 2 players
    * [Server] Move X amounts of tiles with left, right, up, down
    * [Server] Add /lasttp to teleport to last position you
      did /tp to
    * [Server] Fix dead reckoning
    * [Server] tele unfreeze and reset speed
    * [Server] Quoted names in chat for team joins
    * [Server] Save/load ninja
    * [Server] Add sv_regional_rankings 0
    * [Server] Add freeze/unfreeze testing commands
  - Changes in version 17.4.1:
    * [Client] Graphics: Zoom out without lags
    * [Client] Add streamer mode to avoid leaks
    * [Client] Indicate AFK status in friends list and info tab
    * [Client] Overhaul demo browser UI
    * [Client] Ghost improvements (256 simultaneous ghosts!)
    * [Tools] Add demo_extract_chat tool
    * [Client] Don't disable practice mode on death
    * [Client] Prediction for laser doors
    * [Client] cl_show_direction 3 to show local keypresses only
    * [Client] Improve IME window position on multi-line text
    * [Client] Delay server race demo ending by 1 second
    * [Client] Add mode selection to color picker popups
    * [Client] Implement cl_sub_tick_aiming (not enabled on
      official servers)
    * [Client] Detect server no longer running when started from
      client
    * [Client] Resize screen when changing resolution in console
    * [Client] Improve winter theme
    * [Client] Update server browser when adding friend ingame
    * [Client] Fix 1-tick delay of values in HUD
    * [Client] Fix doubleclick handling with old renderer
    * [Client] Correctly update auth keys when using auth_remove
    * [Client] Ensure strings in demo header are zero-terminated
      and valid UTF-8
    * [Client] Fix large FPS drop rendering server details of
      favorite server
    * [Client+Server] Old file handling on Windows again
    * [Client] Show player's latency if menu is open
    * [Client] Improve performance of menus checker background,
      improve server browser performance
    * [Client] Don't use mouse position for angle if paused
    * [Client] Support easter, halloween, xmas theme maps
      (no maps yet)
    * [Client] Remove parallax zoom from map files
    * [Client] Save unknown commands from settings_ddnet.cfg
    * [Editor] Stop/pause sound previews when leaving editor
    * [Editor] Add export image/sound buttons
    * [Editor] Add project-onto operation for envelopes
    * [Editor] Add numpad shortcuts for zooming in envelope editor
    * [Editor] Support writing maps with more items/data
    * [Server] Add votes command
    * [Server] Swap without a name when team only has 2 players
    * [Server] Move X amounts of tiles with left, right, up, down
    * [Server] Add /lasttp to teleport to last position
      you did /tp to
    * [Server] Fix dead reckoning
    * [Server] tele unfreeze and reset speed
    * [Server] Quoted names in chat for team joins
    * [Server] Save/load ninja
    * [Server] Add sv_regional_rankings 0
    * [Server] Add freeze/unfreeze testing commands
  - Changes in version 17.4:
    * [Client] Graphics: Zoom out without lags
    * [Client] Add streamer mode to avoid leaks
    * [Client] Indicate AFK status in friends list and info tab
    * [Client] Overhaul demo browser UI
    * [Client] Ghost improvements (256 simultaneous ghosts!)
    * [Tools] Add demo_extract_chat tool
    * [Client] Don't disable practice mode on death
    * [Client] Prediction for laser doors
    * [Client] cl_show_direction 3 to show local keypresses only
    * [Client] Improve IME window position on multi-line text
    * [Client] Delay server race demo ending by 1 second
    * [Client] Add mode selection to color picker popups
    * [Client] Implement cl_sub_tick_aiming (not enabled on
      official servers)
    * [Client] Increase freeview radius to kill tile border
    * [Client] Detect server no longer running when started from
      client
    * [Client] Resize screen when changing resolution in console
    * [Client] Improve winter theme
    * [Client] Update server browser when adding friend ingame
    * [Client] Fix 1-tick delay of values in HUD
    * [Client] Fix doubleclick handling with old renderer
    * [Client] Correctly update auth keys when using auth_remove
    * [Client] Ensure strings in demo header are zero-terminated
      and valid UTF-8
    * [Client] Fix large FPS drop rendering server details of
      favorite server
    * [Client+Server] Old file handling on Windows again
    * [Client] Show player's latency if menu is open
    * [Client] Improve performance of menus checker background,
      improve server browser performance
    * [Client] Don't use mouse position for angle if paused
    * [Client] Support easter, halloween, xmas theme maps
      (no maps yet)
    * [Client] Remove parallax zoom from map files
    * [Client] Save unknown commands from settings_ddnet.cfg
    * [Editor] Stop/pause sound previews when leaving editor
    * [Editor] Add export image/sound buttons
    * [Editor] Add project-onto operation for envelopes
    * [Editor] Add numpad shortcuts for zooming in envelope editor
    * [Editor] Support writing maps with more items/data
    * [Server] Add votes command
    * [Server] Swap without a name when team only has 2 players
    * [Server] Move X amounts of tiles with left, right, up, down
    * [Server] Add /lasttp to teleport to last position you
      did /tp to
    * [Server] Fix dead reckoning
    * [Server] tele unfreeze and reset speed
    * [Server] Quoted names in chat for team joins
    * [Server] Save/load ninja
    * [Server] Add sv_regional_rankings 0
    * [Server] Add freeze/unfreeze testing commands
  - Changes in version 17.3:
    * [Client] Automatic multi-view for players in team
    * [Client] Indicator on pause/unpause in demo player
    * [Client] Demo search bar
    * [Client] Directly render cut to video
    * [Client] Golden angle to generate unique team colors
    * [Client] Overhauled demo player skipping UI
    * [Client] Overhauled server browser filter/details/friends
    * [Client] Color vote if you votes yes/no
    * [Editor] Generate pixelart from images
    * [Client] Improved default skin
    * [Client] Updated countryflags (GP, MN, MQ, MW, PY, RE)
    * [Client] Improve dbg_tuning and other debug HUD
    * [Client] Button to reload entities background
    * [Client] Improve Windows pipe (FIFO) support
    * [Client] Fix rendering long lines in console
    * [Client] Disable prediction when game is paused
    * [Client] Fix long console commands help
    * [Client] Don't send empty chat messages
    * [Client] Fix crash with too many votes
    * [Client] Fix crash using goto_tele
    * [Client] macOS server launcher fix
    * [Client] No box selection when panning
    * [Client] Detect server being stopped on Linux again
    * [Client] Release mouse for X11 when LLDB breakpoint is hit
    * [Client] Fix camera zooming when exiting multiview
    * [Client] Fix lineinput selection cursor desync
    * [Client] Fix chat history with cl_showchat 1
    * [Client] Fix countryflag scrolling
    * [Client] Fix chat clipping with OpenGL backend
    * [Client] Improve skin cleaning
    * [Editor] ctrl+f to load map prompt
    * [Editor] Move automap rule files to subfolder
    * [Editor] Progress spinner when saving
    * [Editor] Scaling for envelopes
    * [Editor] Keep brush when loading another map
    * [Editor] Fix right-clicking envelope points
    * [Editor] Warn about unsaved changes when dragging map file
      into game
    * [Editor] Fix envelope saving
    * [Server] Testing commands: unninja, solo, deep
    * [Server] Fix 0.7 clients being able to join after slot change
    * [Server] NO_SKIN_CHANGE_FOR_FROZEN game info flag
    * [Server] Fix everyone's swap getting reset
    * [Server] Fix /load from backup database
    * [Server] Fix scoreboard time reset when using /timecp
    * [Server] Fix SQLite connection failure assertion
    * [Server] Don't reigster to ipv6 when sv_ipv4only is enabled
    * [Server] Record antibot events in teehistorian
    * [Server] Record join events in teehistorian
    * [Server] Shut down DB connection pool on errors
  - Use gcc11 for openSUSE Leap
* Sat Sep 23 2023 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 17.2.1:
    * [Client] Multiview spectating
    * [Client] Improved font selection using fonts/index.json,
      updated fonts
    * [Client] 100 times faster text rendering, better space use
    * [Client] Add goto_switch and goto_tele commands
    * [Client] Add Galician language
    * [Client] Select storage locations in demo browser
    * [Editor] Support bezier envelope curves in maps
    * [Editor] Zoomable envelope editor
    * [Editor] Multiple selection in envelope editor, add grid,
      box selection
    * [Client] Render message when qutting/restarting client
    * [Client] Support ./DDNet "connect
      tw-0.6+udp://ger2.ddnet.org:8303"
    * [Client] Implement elasticity tuning values
      (ground_elasticity_x/y)
    * [Client] Execute CFGFLAG_GAME configs from map load on client
    * [Client] No delay for direction arrows and aim line toggle
    * [Client] Improve demo/video renderer UI
    * [Client] Connect to server faster
    * [Client] Fix HUD weapons rendering
    * [Client] Make online clan friends removable
    * [Client] Fix prediction of pickup
    * [Client] Fix text wrapping with long strings
    * [Client] Fix enter in server browser
    * [Client] Fix invalid texture crash in Vulkan
    * [Client] Don't load RGB images
    * [Client] Support selecting text in both consoles
    * [Client] Fix emotes being shown for other tee
    * [Editor] Allow saving map which is running in server
    * [Editor] Show message when player is moved ingame
    * [Editor] Selectable quadpoints
    * [Editor] Keep selection when moving layers
    * [Editor] Use temporary file when saving map to prevent
      corruption
    * [Editor] Support deleting/renaming folders
    * [Editor] Perform sanity check and show errors when loading map
    * [Editor] Fix hookthrough not being fully removed when
      filling selection
    * [Editor] Fix crashes with popup menus
    * [Editor] Improve font scaling and ellipsis
    * [Editor] Fix hotkeys while editboxes are active
    * [Editor] Fix quadpoint selection, easier point selection
    * [Editor] Fix inaccurate envelope calculation
    * [Editor] Set default name when saving map under new name
      or as copy
    * [Server & Client] Allow server to redirect clients
    * [Server] Separate log levels for each output
      (console/stdout_output_level)
    * [Server] Fix killfeed for teams
    * [Server] Prevent /swap with paused players
    * [Server] Fix crash with DNSBL
* Mon Aug 14 2023 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 17.2:
    * [Client] Multiview spectating
    * [Client] Improved font selection using fonts/index.json,
      updated fonts
    * [Client] 100 times faster text rendering, better space use
    * [Client] Add goto_switch and goto_tele commands
    * [Client] Add Galician language
    * [Client] Select storage locations in demo browser
    * [Editor] Support bezier envelope curves in maps
    * [Editor] Zoomable envelope editor
    * [Editor] Multiple selection in envelope editor, add grid,
      box selection
    * [Client] Render message when qutting/restarting client
    * [Client] Support ./DDNet
      "connect tw-0.6+udp://ger2.ddnet.org:8303"
    * [Client] Implement elasticity tuning values
      (ground_elasticity_x/y)
    * [Client] Execute CFGFLAG_GAME configs from map load on client
    * [Client] No delay for direction arrows and aim line toggle
    * [Client] Improve demo/video renderer UI
    * [Client] Connect to server faster
    * [Client] Fix HUD weapons rendering
    * [Client] Make online clan friends removable
    * [Client] Fix prediction of pickups
    * [Client] Fix text wrapping with long strings
    * [Client] Fix enter in server browser
    * [Client] Fix invalid texture crash in Vulkan
    * [Client] Don't load RGB images
    * [Client] Support selecting text in both consoles
    * [Client] Fix emotes being shown for other tee
    * [Editor] Allow saving map which is running in server
    * [Editor] Show message when player is moved ingame
    * [Editor] Selectable quadpoints
    * [Editor] Keep selection when moving layers
    * [Editor] Use temporary file when saving map to prevent
      corruption
    * [Editor] Support deleting/renaming folders
    * [Editor] Perform sanity check and show errors when loading map
    * [Editor] Fix hookthrough not being fully removed when filling
      selection
    * [Editor] Fix crashes with popup menus
    * [Editor] Improve font scaling and ellipsis
    * [Editor] Fix hotkeys while editboxes are active
    * [Editor] Fix quadpoint selection, easier point selection
    * [Editor] Fix inaccurate envelope calculation
    * [Editor] Set default name when saving map under new name or
      as copy
    * [Server & Client] Allow server to redirect clients
    * [Server] Separate log levels for each output
      (console/stdout_output_level)
    * [Server] Fix killfeed for teams
    * [Server] Prevent /swap with paused players
    * [Server] Fix crash with DNSBL
* Wed Jul 26 2023 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 17.1.1:
    * [Editor] Autosave copy of map periodically to auto folder
      (ed_autosave_interval, ed_autosave_max)
    * [Client] Improved framerate consistency with cl_refresh_rate
    * [Client] Add prediction of draggers
    * [Client] "bind x" shows what command the key x runs
    * [Client] Fix switch prediction on solo server
    * [Client] Use icons for refresh and connect buttons in
      server browser
    * [Client] Replace country server filter fullscreen popup with
      smaller popup
    * [Client] Remove snd_rate and cl_threadsoundloading from
      settings menu
    * [Client] Support dragging demo player controls to move them
    * [Client] Show error instead of replacing existing demo
      when renaming
    * [Client] Improve demo slice popup
    * [Client] Add "No server selected" message to server details
    * [Client] Show GPU info in asserts
    * [Client] Improve color picker popups
    * [Client] Improve scrollbar option UI and settings
    * [Client] When all DDNet filter entries selected, deselect
      with right click
    * [Client] Fix crash with binds
    * [Editor] Add play/stop button and duration label for sounds
    * [Editor] Make server settings editor height adjustable by
      dragging
    * [Editor] Fix filling switch layer not setting switch number 0
    * [Server&Client] Add logappend setting to keep growing the
      same log file (on by default)
    * [Server] Allow rcon users access to reserved slots
      (username:password)
    * [Server] Add /unsolo and /undeep practice commands
    * [Server] Fix crash with super
    * [Server] Fix crash with dbg_dummies
    * [Server] Disallow multiple emotes in the same tick
    * [Server] Split emoticon sending into nearby and global players
    * [Server] Fix MySQL crashes
  - Changes in version 17.0.3:
    * [Client] Condensed team killfeed
    * [Client] Improved friends list UI
    * [Client] Improved line input and IME support
    * [Editor] Add proof mode for menu backgrounds
    * [Client] Fix cl_show_others_alpha not used in places where
      it can be
    * [Client] Show error message popup on assertion error in
      client and when client fails to launch
    * [Client] Multiple broadcast rendering fixes
    * [Client] Add the DDNet git hash and "is steam" to the
      crash file
    * [Client] Fix client crash on team kill message with
      invalid team
    * [Client] Fix client crash when spectating on server with
      missing game info
    * [Client] Fix several issues with the text rendering
    * [Client] Highlight 0XF game type
    * [Client] Quit client when existing config file cannot be
      loaded, add restart command to client
    * [Client] Fix client crash/hang when launching without data
      directory
    * [Client] Add missing attribute shield entities for front and
      switch layers
    * [Editor] Improve layout of new folder, map details and
      event popups
    * [Editor] Improve editor file browser button layout when
      screen width is low
    * [Editor] Fix transparency in grass_main
    * [Editor] Don't render switch number and delay for tiles
      where they are unused
    * [Editor] Make envelope editor resizeable by dragging
    * [Editor] Move some buttons into menus
    * [Server] Fix time score
    * [Server] Fix swapping with dragger beams and plasmas
    * [Server] Fix hook prediction
    * [Server] Allow using rescue (/r) on health pickup
    * [Server] Add client_score_kind field to serverinfo
* Mon Apr 10 2023 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 16.9:
    * [Client] Add random skin button
    * [Client] Select language on first start based on user locale
    * [Client] Save screenshot in separate thread to avoid lags
    * [Editor] Drag layers to reorder
    * [Editor] Sort by name and modified time in file dialog
    * [Editor] Show popups in editor when loading/saving file fails
    * [Client] Improved MOTD rendering
    * [Client] Don't add duplicate consecutive commands to
      console history
    * [Client] Support scrolling when mouse at edge
    * [Client] Support holding shift for slow mouse with color pickers
    * [Client] Fix incorrect tee blood color being shown in settings
    * [Client] Reveal selection when scrolling layer list with
      up/down arrow keys
    * [Client] Fix inp_controller_guid
    * [Client] Fix dummy tee being able to ping main tee in chat
    * [Client] Check if HTTP request task is aborted in completion
      callback
    * [Client] Save console_output_level and console_enable_colors
      variables
    * [Client] Fix rcon login when disconnecting dummy and when
      username used
    * [Client] Fix client crash when cl_chat_old config is used
    * [Client] Fix erratic smooth scrolling when scroll time is
      changed
    * [Editor] Allow choosing envelopes by typing their ID
    * [Editor] Ignore some tiles in free slot finder
    * [Editor] Always enable editor panning and zooming when
      GUI is hidden
    * [Editor] Handle loading invalid files
    * [Editor] Add "Show Directory" button in file dialog
    * [Editor] Add "Delete" button to editor file browser
    * [Editor] Disable editor file browser hotkeys while another
      popup is open
    * [Editor] Add missing default value for custom parallax
      zoom property
    * [Server] Optimizations in preparation for 128 player support
    * [Server] Fix incorrect sixup detection when snapping pickups
    * [Server] Round time in scoreboard by millisecond, not centisecond
    * [Server] Improve ping command accuracy
    * [Server] Fix server logfile error message
    * [Tooling] Fix and improve twping
    * [Tooling] Allow to pass in the git shortrev in git_revision.py
    * [Tooling] Improve crash parsing in parse_drmingw.sh
    * [Tooling] Set uniform client/server names in cmake,
      easier modding
* Tue Mar 07 2023 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 16.8:
    * [Client] Add skin to serverbrowser's scoreboard
    * [Client] Add ingame and browser buttons to copy server info
      to clipboard
    * [Client] Better lists with smooth scrolling
      (ui_smooth_scroll_time)
    * [Client+Server] Implement FIFO on Windows using Named Pipes
    * [Client] Add tooltip to demo seekbar showing the currently
      hovered time
    * [Client] Fix client crash when echoing client message to chat,
      use em dash for client messages in chat
    * [Client] Make color pickers not change selected color as much
    * [Client] Support 4 and 8 digit RGBA color values in console
    * [Client] Merge entity textures to reduce memory usage
    * [Client] Increase relative joystick movement based on input
      update time, disable relative joystick when console is open
      or window not focused
    * [Client] For integrated and discrete GPUs always prefer what
      comes first in the list
    * [Client] Show error message when downloaded map cannot be saved
    * [Client] Add error message when saving screenshot fails
    * [Client] Save prediction margin
    * [Client] Fix text rendering over maximum line width with newline
    * [Client] Align color picker buttons on right side
    * [Editor] Support longer file/folder names
    * [Editor] Clear file browser search term when entering folder
    * [Editor] Add buttons to move envelopes left and right,
      improve envelope UI layout, add tooltips for editboxes
    * [Editor] Add a refresh button to the file browser
    * [Server] Add reset command to server
    * [Server] Fix sv_vanilla_antispoof for vanilla 0.6.5 clients
    * [Server] Remove projectiles on save and load
    * [Server] Remove projectiles on team change
    * [Server] Hand the client IP addresses to the antibot module
    * [Server] Fix announcement feature
    * [Server] Don't count (connecting) players for voting
    * [Server] Fix crash in team save/load
* Mon Feb 06 2023 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 16.7.2:
    * [Client] Default to Vulkan graphics backend (higher FPS) and
      handle errors
    * [Client] Implement exact matches in search and exclude
      strings using "" in serverbrowser
    * [Client] Render bar below server browser to show loading
      progression
    * [Client] Allow translations to reorder string substitutions
    * [Client] Ignore connecting players in search terms when
      "Filter connecting players" is on
    * [Client] Adjust no weak prediction to updated server code
    * [Client] Copy the demo timeline markers when slicing a demo
    * [Client] Handle ordinal joystick hat keys as combined cardinal
      hat keys
    * [Client] Add support for hot-plugging gamecontrollers
    * [Client] Register application separately to specify its
      displayed name
    * [Client] Fix signed integer overflow on client input message
    * [Client] Fix undefined behavior when unpacking snapshot deltas
    * [Client] Remove possible overflow in str_comp_filenames
    * [Client] Fix edge cases where demo tick seeking did not work
    * [Client] Fix smooth zooming overshooting the target zoom level
    * [Client] Add button that tells you how to save power
    * [Client] Colorify BW & F-DDrace gamemodes
    * [Editor] Add tooltips for the buttons that open directories
      and files
    * [Editor] Add separate ed_limit_max_zoom_level for editor,
      fix editor smooth zooming when joining/reloading game
    * [Editor] Deactivate editor hotkeys while dialog or editbox
      is active
    * [Editor] Fix issues when closing multiple editor popups at
      the same time
    * [Server] Make restart command work
    * [Server] Send laser objects as DDNetLaser with type
    * [Server] Add README.md for the mastersrv, briefly explaining
      the setup
    * [Server] Add tool to manually ping the mastersrv
    * [Server] Persist AFK state of players on map change,
      fix players always being considered AFK with sv_max_afk_time 0
    * [Server] Fix scoreboard showing wrong best time
    * [Server] Swap times should be per player, not per team
    * [Server] Improve move_sqlite script to adapt timezone
  - Changes in 16.6:
    * [Tooling] Add support for Rust code in DDNet
    * [Client] Add friend counter in server browser
    * [Client] Add buttons+increased length on demo viewbar
    * [Editor] Improve UI
    * [Editor] Smooth zoom
    * [Server] Add 4 minutes of logs for moderators
    * [Client] Fix crash when cutting a demo opened from
      command line
    * [Client] Fix heap-buffer-overflow in DDNetLaser
      prediction code
    * [Client] Fix incorrect cursor position after exiting
      pause/spec
    * [Client] More confirmation menus
    * [Client] Fix client crash when launching with screenshot
      command
    * [Client] Fix key reader text flashing for one frame
    * [Client] Remove // in ddnet:// url handler
    * [Client] Fix client crash when unpacking a sixup packet
    * [Client] Fix invalid demo cutting, Add slice highlighting
    * [Client] Fix choppy demo seeking when start/end ticks are
      very large
    * [Client] Allow both shift keys to be used for all hotkeys
    * [Client] Switch to Vulkan 1.1
    * [Client] Correct color for Gores gametype in serverbrowser
    * [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
      improvement to tile details popup layout
    * [Editor] Add "Tools > Remove unused envelopes"
    * [Editor] Fix large popups being outside of screen, add margin
    * [Editor] Fix incorrect minimum values for tele, speedup and
      switch layers
    * [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
    * [Editor] Also append sounds when appending a map to
      another map
    * [Editor] Fix height and margin of sound and image popups
    * [Editor] Search for images/sounds in subfolders when readding
      in editor, show selection dialog if multiple files with the
      same are found, show error popup when file cannot be found
    * [Editor] Add Shift+G editor hotkey to toggle visibility of
      game layers
    * [Editor] Fix editor crash when shifting left/right, fix wrong
      up/down shifting
    * [Editor] Adjust quad point position and texture U/V relatively
    * [Editor] Hex values in info feature
    * [Editor] Fix crashes when scrolling with up/down keys on empty
      sounds/images lists
    * [Editor] Fix text input not working when entering editor with
      bind, fix IME not being deactivated when editor is closed
    * [Server] Fix physics change by weak hook fix
    * [Server] Write log and sqlite files to storage unless given
      as absolute path
    * [Server] Add reason to vote mute, fix vote mute
    * [Server] Reset teams when restarting round
    * [Server] Report extra player info to master http
    * [Server] Fix CGun::Fire server crash
    * [Tooling] Add an optional vscode workspace
    * [Tooling] Add vim syntax files for config files
    * [Tooling] Add tests for int packer, huffman compression
    * [Tooling] Add more tests for hashing, CSemaphore and
      utf8 confusables
  - Add _service file to create the cargo_vendor tarball
  - Add BuildRequires cargo and rust to use rust for building
  - Fix branding-requires-unversioned hicolor-icon-theme warning
* Tue Nov 08 2022 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 16.5:
    * [Client] Add favorite skins
    * [Client] Support multiple values to search/exclude in
      serverbrowser (using ;)
    * [Client] Improved crash reports with more information
    * [Client] Tweak running visuals
    * [Client] Only announce servers using Steam/Discord integration
      which are registered
    * [Client] Add help text at bottom left ingame when menu is open
    * [Client] Fix config_directory.bat (whitespaces in the path)
    * [Client] Refresh serverbrowser when disconnecting / abort
    * [Client] Laser menu tweaks; Changed some default colors
    * [Client] Fix unknown command handler for filenames containing
      spaces
    * [Client] Fix UI elements behind color picker background being
      selectable
    * [Client] Remove cl_http_map_download
    * [Client] Fix client crash when server does not send gameinfo
    * [Client&Server] Fix receiving IPv6 packets after IPv4 ones
      on Linux
    * [Client&Server] Handle non-default Windows directory
      in os_version_str, print the operating system version on
      client/server launch
    * [Editor] Fix map file argument not opening editor with
      absolute paths
    * [Server] Enable antispoof for vanilla by default
    * [Server] Remove support for legacy 64 player info protocol
    * [Server] Only start registering once the server is
      fully started
    * [Server] Update move_sqlite.py to use sqlite3mysql
    * [Server] Respect reserved slots in old serverinfo
    * [Tooling] Code coverage reports on Github
    * [Tooling] Make submodules shallow by default
    * Plus many bug fixes listed at https://ddnet.org/downloads/
  - Add BuildRequires pkgconfig(libpng)
* Sun Jul 17 2022 Timothy Brown <stimut@gmail.com>
  - Update to version 16.2.2:
    * [Client] Add option to change default eyes when joining server
    * [Client] Tooltips to explain some settings
    * [Client] DDNet HUD
    * [Client] Controller support
    * [Client] Add community skin option
    * [Client] Prediction of switch state toggles
    * [Client] Use STUN to check network status when connecting
    * [Server] HTTP masterserver registering
    * [Server] Enable swapping in team 0
    * [Server] Shields that take away specific weapons
    * [Client+Server] Unify logging infrastructure so that F1 shows all
    * [Client+Server] Switch new players to DDNet config dir, support Teeworlds as fallback
    * Plus many bug fixes listed at https://ddnet.tw/downloads/
* Tue Apr 05 2022 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 16.0.3
    - [Client] New Vulkan graphics renderer for more FPS
      (enable in Graphics Settings)
    - [Client] Improved demo renderer performance
    - [Client] New players join Tutorial servers by default
    - [Client] Replace browser icons with font icons
    - [Editor] Quad knife tool
    - [Client] Automatic font size in menu
    - [Client] Make hook collision line size adjustable
    - [Client] Automatically select search string on Ctrl+F
    - [Client] Add optional save_replay parameter (filename)
    - [Client] Improvement of the automatic completion of player
      names in chat
    - [Client] Fix duplicated team messages with dummy
    - [Client] Fix binds, fix sounds and demo playback for
      violent gametypes
    - [Client] Fix sound bug on large maps (like Back in Time 3)
    - [Client] Fix dummy connect on some vanilla servers
    - [Client] Show key presses in nameplates
    - [Client] Update local hook collision line every frame
    - [Client] Allow the ghost to carry any weapon
    - [Client] Show correct server address when connecting
    - [Client] Drop non-RGBA image-support in skins
    - [Client] Fix listbox item double click behaviour
    - [Client] Fix bindings with modifiers
    - [Client] Support saving any size binds
    - [Client] HTTP Serverbrowser: Quit faster
    - [Client] Remove the totally unsafe editor undo
    - [Client] Fix client freezes if server sends funny ticks
    - [Client] Fix wrong warnings with saved config file
    - [Client] Fix integer overflow in CHud when server time
      exceeds around 248 days
    - [Client] Don't print binds into F1
    - [Client] Fix player death effect color
    - [Server] Do not mute if spam protection is off
    - [Server] Write log to disk on assert
    - [Server] Fix specteam 1 not showing teammates while
      spectating/freecam in solo
    - [Server] Fix logging into rcon with dummy
    - [Server] No chat messages for live freeze
    - [Server] Make spawn position independent of players
      in other teams
    - [Server] Record player_ready event in Teehistorian
    - [Server] Fix recording server-side demos
    - [Server] Fix laser clipping
    - [Tools] Fixed bad DataReader loop on map_replace_image
    - [Client+Server] Support NO_COLOR environment variable
  - Add BuildRequires pkgconfig(vulkan) and glslang-devel for
    the new Vulkan graphics renderer
* Sat Feb 19 2022 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 15.9.1
    * [Server] Live freeze tiles (cannot move or jump, but can use
      hook and weapons)
    * [Server] Add teleport/tp chat command to teleport yourself to
      another player or spectated location (requires /practice)
    * [Client] Add new icons and macOS installer graphics
    * [Client] Add windowed fullscreen mode on Windows
    * [Client] Support 128 players in server browser
    * [Client] Adjustable prediction margin (cl_prediction_margin)
    * [Client] Improve projectile prediction
    * [Client] Use power button to quit (hopefully more clear)
    * [Client] Implement "reset" command to reset specific config
      values to default value
    * [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs
      that throttle specific ports
    * [Client] Remove compatible version filter
    * [Client] Display more relevant version numbers on command line
    * [Client] Fix bullet rendered through walls
    * [Client] Fix ARM-specific crash in macOS when moving screen
    * [Client] Fix console line offsets when resizing
    * [Client] Fix changing resolution in fullscreen
    * [Client] Improved double click handling
    * [Client] Reduce default ambient volume to 30
    * [Client] Update score HUD immediately when switching dummy
    * [Client] Allow multiple commands when adding vote in UI
    * [Client] Allow "zoom" command to take smaller/larger values
    * [Client] Improve super prediction
    * [Client] Improve preformance when listing directories
    * [Client] Lower chance of losing config files
    * [Editor] Support enter and escape keys in editor when
      confirming save
    * [Editor] Don't react to server settings shortcuts when
      dialog is open
    * [Server] 255 jump tile acts as no double jump
    * [Server] Fail database queries faster
    * [Server] Improve database writes during shutdown and
      bad network
    * [Server] Also switch rescue tees when swapping
    * [Server] Implement sv_min_team_size to prevent too small teams
      counting as team finishes
    * [Server] Default players to being AFK when joining
    * [Server] Fix warnings to only warn every 3 seconds when
      touching start line
    * [Server] Reload map when changing sv_sixup
    * [Client+Server] Handle signals (SIGINT, SIGTERM)
    * [Client+Server] Fix lots of undefined behavior
* Sat Jan 15 2022 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 15.8.1
    * [Client] Support GUI/Cmd key and use it as equivalent to Ctrl
      in default shortcuts
    * [Client] Add cl_run_on_join to set command to execute when
      joining server (e.g. "showall 1")
    * [Client] Fix Unicode path/link/argument handling
    * [Client] Remove ping filter in serverbrowser
    * [Client] Adopt vanilla scrollbar colors and sizes
    * [Client] Center timer in HUD
    * [Client] Add buttons to open settings file and config directory
    * [Client] Lower worst/best case frame time calculations
    * [Client] Fix text selection cursor position after moving window
      to different screen or resizing
    * [Client] Support cl_video_show_direction 2 to show your own key
      presses when recording
    * [Client] Remove gfx_asyncrender_old on macOS to crash less when
      resizing/moving window
    * [Editor] No wasd moving when dialog is open
    * [Editor] Fix enter behavior when creating new folder
    * [Editor] Fix save typing when server settings are open
    * [All] Skip UTF-8 BOM on all read text files
    * [All] Add console_enable_colors 0 to turn off colors
    * [All] Use dbg_asserts in Release builds again
    * [Server] Don't shut down server when SQL queries haven't
      finished
    * [Server] More fixes for /swap
    * [Server] Make /rescue handle switch freeze too
    * [Server] Consider initial chat delays as normal mutes,
      implement unmuteid
    * [Server] Fix badly cut-off user names when name is too long
    * [Server] Fix crash with switchers
    * [Server] Don't clear client version on map change
    * [Server] Some fixes for super
    * [Server] Add target clientid to antibot's OnHammerHit
* Sun Nov 28 2021 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 15.7
    * [Client] Make opening files for reading on windows case
      insensitive (again)
    * [Client] Increase console backlog size from 64 KB to 1 MB
    * [Client] Fix cutting demos from KoG server
    * [Client] Fix steam names being cut off inside utf8 codepoints
    * [Client] Make laser doors show correctly when spectating
      other players
    * [Client] Improve performance of SnapFindItem for extended
      item types
    * [Client] Fix spacing in HUD settings for 5:4 resolution
    * [Client] Fix serverinfo json parser to work with system
      libjsonparser
    * [Client] Don't overflow network statistics in debug view
    * [Client] Fix search bar cursor position with empty text
    * [Client] Fix killmessage-colored player names
    * [Editor] Allow zooming any distance in editor
      (cl_limit_max_zoom_level 0)
    * [Editor] Use wasd to navigate in editor
    * [Server] Server can disable dummy functionality in client
    * [Server] sv_plasma_per_sec 0 disables firing
    * [Server] Optimize entity sending
    * [Tools] Fix map_extract
    * [Tools] Lots of TSAN, UBSAN, ASAN fixes
    * [Tools] Support ASAN manual memory poisoning for pool
      allocators
* Sat Nov 13 2021 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 15.6.2
    * [Client] Lots of prediction improvements, predict switch tiles
    * [Client] Select and copy from ingame console
    * [Client] Make emoticons smoother
    * [Client] Improve fullscreen and allow ingame resolution changes
    * [Client] Add colors for console window
    * [Client] Display colors for strong / weak hook states
    * [Client] Allow zooming to levels (e.g. zoom 5)
    * [Client] Improved debug graphs
    * [Client] Add ctrl+backspace for ingame console
    * [Client] Update server list silently
    * [Client] Add a new failure log level to the HTTP module
    * [Client] Add inp_translated_keys 1 to use local keyboard layout
    * [Client] Disable chat sounds when recording without chat
    * [Editor] Better entity explanations at bottom of screen
    * [Server] Add /team -1 to join first empty team
    * [Server] Try to fix start line skipping
    * [Server] Allow antibot to get more insight into network
    * [Server] Make teehistorian easier to reproduce
    * [Server] Split long system messages into two lines
* Fri Sep 17 2021 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 15.5.4
    * Add client-side HTTP server info (instantaneous, secure, raw
      data from https://master1.ddnet.tw/ddnet/15/servers.json)
    * Predict tune zones for characters, allow unpredicted
      tune zone settings for projectiles and lasers
    * Steam: Support connecting to hostname
      (for example steam://run/412220//ger2.ddnet.tw:8303/)
    * Implement HSL sliders
    * Add hookcollision color changeable in HUD
    * Remove "Show only supported" resolutions switch from
      graphics tab
    * Remove texture quality config
    * HiDPI-aware resolution list
    * Fix some buttons in menus
    * Set all Intel GPU Windows players to OpenGL 2.0 by default
    * Fix composed binds involving F-keys
    * Differentiate better between window modes
    * Fix out of list clip clickable/hoverable items
    * Center more tees in graphics
    * Fix auto-reconnect while in game
    * Fix parsing an ipv6 address without port
    * Avoid spawn effect being clipped for spawning player
    * Fix serverbrowser crash
    * Make pixel alignment numerical more robust when scrolling
    * Compress IPv6 string representations according to RFC5952
    * Fix crash when sorting empty friend list
    * Fix X11 notifications
    * Differenciate between width and height for body part
    * Add better support for compose binds in demo menu
    * Print GPU info into console
    * Fix infinite loop in editor when changing height
    * Make sure ctrl+shift+s works same as clicking UI
    * Disable swap properly since it's still broken
    * Fix multiple crashes with super
    * Add new tune: hammer_hit_fire_delay
    * Fix team rank updating not working
    * Lower save/swap punishment
    * Fix duplicate uuid index in maps edited by tools
  - Add BuildRequires Mesa-libGLESv3-devel
  - Run spec-cleaner
* Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 15.4
    * More colors from components in consoles
    * Add dummy_reset and remove +resetdummy
    * Local ranking info viewable ingame (/top5, /rank)
    * Add swap functionality for teams (/swap)
    * Add: Menu tabs animations
    * Add: Color picker in settings
    * Add: Better sliders and lists
    * Add: Indicate strength of hook in nameplates
    * Freeview mouse moves faster when zoomed out
    * New chat look
    * Show friends on spectate tab
    * Warn new players about name with points
    * Smooth dynamic camera
    * Optimize UI rendering
    * Add menu background maps
    * Add changeable assets in settings
    * Add new renderer, looks more consistent with ingame
    * New start menu adapted from Teeworlds 0.7
    * A lot other changes, see https://ddnet.tw/downloads/
  - Drop upstream merged steam-api.patch

Files

/usr/bin/DDNet
/usr/lib/ddnet
/usr/lib/ddnet/config_retrieve
/usr/lib/ddnet/config_store
/usr/lib/ddnet/crapnet
/usr/lib/ddnet/demo_extract_chat
/usr/lib/ddnet/dilate
/usr/lib/ddnet/dummy_map
/usr/lib/ddnet/libantibot.so
/usr/lib/ddnet/map_convert_07
/usr/lib/ddnet/map_create_pixelart
/usr/lib/ddnet/map_diff
/usr/lib/ddnet/map_extract
/usr/lib/ddnet/map_find_env
/usr/lib/ddnet/map_optimize
/usr/lib/ddnet/map_replace_area
/usr/lib/ddnet/map_replace_image
/usr/lib/ddnet/map_resave
/usr/lib/ddnet/packetgen
/usr/lib/ddnet/stun
/usr/lib/ddnet/twping
/usr/lib/ddnet/unicode_confusables
/usr/lib/ddnet/uuid
/usr/share/applications/ddnet.desktop
/usr/share/doc/packages/ddnet
/usr/share/doc/packages/ddnet/README.md
/usr/share/icons/hicolor/16x16/apps/ddnet.png
/usr/share/icons/hicolor/256x256/apps/ddnet.png
/usr/share/icons/hicolor/32x32/apps/ddnet.png
/usr/share/icons/hicolor/48x48/apps/ddnet.png
/usr/share/licenses/ddnet
/usr/share/licenses/ddnet/license.txt
/usr/share/man/man6/DDNet.6.gz


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Fabrice Bellet, Fri Nov 15 01:18:46 2024