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ironwail-0.8.0-1.2 RPM for i586

From OpenSuSE Ports Tumbleweed for i586

Name: ironwail Distribution: openSUSE Tumbleweed
Version: 0.8.0 Vendor: openSUSE
Release: 1.2 Build date: Sun Nov 10 20:23:30 2024
Group: Amusements/Games/3D/Shoot Build host: reproducible
Size: 1361188 Source RPM: ironwail-0.8.0-1.2.src.rpm
Packager: http://bugs.opensuse.org
Url: https://github.com/andrei-drexler/ironwail
Summary: High-performance QuakeSpasm fork
A fork of the popular GLQuake descendant QuakeSpasm with a focus
on high performance instead of maximum compatibility,
with a few extra features sprinkled on top.
Quake game files (id1 directory containing pak files) must be found
for ironquake to start:
- automatically found if the Quake Steam remaster is installed
- id1 directory can be copied into ~/.ironwail
- start ironwail with option -basedir <install_dir>, where <install_dir>
  is the directory containing the id1 folder

Provides

Requires

License

GPL-2.0-or-later

Changelog

* Sun Nov 10 2024 Michael Pujos <pujos.michael@gmail.com>
  - Update to v0.8.0
    * Extended compatibility with Quake 2021 re-release:
    - Steam API support (when using an auto-detected Steam installation):
      achievements, time tracking, rich presence, screenshots
    - support for remastered models (using code from QSS, by @Shpoike)
    * Added -prefremaster/-remaster and -preforiginal/-original command-line
      arguments (thanks to @KurtLoeffler)
    * Improved controller support:
    - gyro aim (thanks to @sndein), flick stick, rumble
    - new Gamepad Options menu
    - new dedicated tab in Controls menu
    * Demo playback controls
    * Extended console capabilities:
    - select and copy text to clipboard
    - clickable links to show saved screenshots/demos/savefiles/config files
      in Explorer
    - TAB completion hints
    * Extended memory allocator to support huge maps such as Immortal Lock
      without needing -heapsize on the command line
    * CPU and GPU performance improvements
    * Autosave enhancements:
    - improved heuristics (e.g. for Copper's func_void)
    - less intrusive notifications
    - ability to resume autosave when selecting a map in the Levels menu
    * Redesigned Options menu: live previews, more options exposed
    * Added QuakeWorld HUD layout (thanks to @bangstk)
    * Added speed indicator (thanks to @andrey-budko)
    * Music is now continued when reloading a map
    * From QS: enabled support for tracker music
    * Mapping enhancements:
    - added basic map checks when started from a level editing tool
      (TrenchBroom/JACK/ne_q1spCompilingGui/q1compile); can disabled by passing
    - nomapchecks, or enabled manually by setting map_checks cvar to 1 before
      loading a map
    - ❗ Note: gl_zfix and advanced transparency options are disabled when map
      checks are active in order to avoid compatibility issues with QS.
    - added r_showfields cvar to display field values for the entity under the crosshair
    - extended r_showbboxes functionality to highlight entities linking to/linked
      from the entity under the crosshair and display entity numbers and classnames
    - added support for entity numbers in addition to classnames for r_showbboxes_filter,
      e.g. r_showbboxes_filter #42 (thanks to @andrey-budko)
    - added skywind_lookdir [period] [intensity] command to simplify skywind setup
    - changed viewpos output to show player position, camera position, and corresponding sun mangle
    - changed setpos command to accept viewpos command output directly (no need to strip parentheses)
    * ... and more !
* Thu Jan 11 2024 Michael Pujos <pujos.michael@gmail.com>
  - Initial package

Files

/usr/bin/ironwail
/usr/share/applications/ironwail.desktop
/usr/share/doc/packages/ironwail
/usr/share/doc/packages/ironwail/Quakespasm-Music.txt
/usr/share/doc/packages/ironwail/Quakespasm.txt
/usr/share/doc/packages/ironwail/README.md
/usr/share/doc/packages/ironwail/fitzquake080.txt
/usr/share/doc/packages/ironwail/fitzquake080sdl.txt
/usr/share/doc/packages/ironwail/fitzquake085.txt
/usr/share/games/ironwail
/usr/share/games/ironwail/ironwail.pak
/usr/share/icons/hicolor/512x512/apps/ironwail.png
/usr/share/licenses/ironwail
/usr/share/licenses/ironwail/LICENSE.txt


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Fabrice Bellet, Sun Jan 12 02:11:34 2025