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libmanette-devel-0.2.11-1.1 RPM for i586

From OpenSuSE Ports Tumbleweed for i586

Name: libmanette-devel Distribution: openSUSE Tumbleweed
Version: 0.2.11 Vendor: openSUSE
Release: 1.1 Build date: Mon Mar 17 11:56:22 2025
Group: Development/Languages/C and C++ Build host: reproducible
Size: 79571 Source RPM: libmanette-0.2.11-1.1.src.rpm
Packager: http://bugs.opensuse.org
Url: https://gnome.pages.gitlab.gnome.org/libmanette/
Summary: Development files for the libmanette library
libmanette allows easy access to game controllers.

Provides

Requires

License

LGPL-2.1-or-later

Changelog

* Mon Mar 17 2025 Dominique Leuenberger <dimstar@opensuse.org>
  - Drop baselibs.conf: no longer build libmanette-0_2-0-32bit: the
    only known consumer was webkit2gtk3:gtk3-soup2, which in fact is
    not built in Tumbleweed, but only in devel projects. As such,
    there seems to be no real use of this.
* Fri Mar 14 2025 Bjørn Lie <bjorn.lie@gmail.com>
  - Update to version 0.2.11:
    + Port documentation to gi-docgen
    + Add support for Steam Deck gamepad:
    - Add ManetteDeviceType and manette_device_get_device_type()
    - Add manette_device_supports_mapping()
    + Deprecate LIBMANETTE_* version check symbols, add MANETTE_*
      instead
    + Add runtime version check functions
    + Make hat to buttons mapping always emit button release (fixes
      d-pad getting stuck when quickly flipping right->left etc)
    + Fix paddle keycodes
    + Fix DualSense motion sensor and touchpad being recognized as
      gamepads
    + Fix half-range axis mappings
    + Build:
    - Depend on hidapi-hidraw
    - Specify --doc-format for GIR data
    - Fix build warnings
  - Add pkgconfig(hidapi-hidraw) BuildRequires: New dependency.
* Fri Sep 13 2024 Bjørn Lie <bjorn.lie@gmail.com>
  - Update to version 0.2.9:
    + Update and clean up the game controller mapping database
    + ManetteDevice:
    - add manette_device_get_mapping() and
      manette_device_get_guid()
    - Handle keycodes before BTN_MISC as well
    + ManetteMapping:
    - Allow to map paddle1-4, misc1-6 and touchpad buttons
    - Improve error handling
    + ManetteMappingManager: Check if user mapping file exists
    + Tests: Test default mappings
* Mon Feb 12 2024 Dominique Leuenberger <dimstar@opensuse.org>
  - Update to version 0.2.7:
    + Allow building as a static library.
    + ManetteMappingManager: Strip leading and trailing spaces from
      mappings.
    + ManetteMonitor:
    - Always use file backend in Flatpak.
    - Skip non-evdev devices.
    - Fix object construction.
    + Various cleanups.
* Sun Mar 28 2021 Dominique Leuenberger <dimstar@opensuse.org>
  - Add baselibs.conf: build libmanette-0_2-0. New dependency to
    webkit2gtk3.
* Sat Nov 28 2020 Bjørn Lie <bjorn.lie@gmail.com>
  - Update to version 0.2.6:
    + Project:
    - Move the project to gitlab.gnome.org/GNOME/libmanette.
    - Update the URLs accordingly.
    - Give the project a minimal website:
      https://gnome.pages.gitlab.gnome.org/libmanette/
    - Update the project's description.
    + Documentation:
    - Add a documentation.
    - Fix many documentation annotations.
    - Document more symbols.
    + Meson:
    - Require Meson 0.53.0.
    - Add the demos option.
    - Add the build-tests and install-tests option.
    - Various code style cleanups and updates.
    - Add a build summary.
    + ManetteDevice:
    - Add a missing precondition check to ensure milliseconds is in
      the right range in manette_device_rumble().
    - Throw the full file error code rather than G_FILE_ERROR_FAILED
      in manette_device_new().
    - Throw G_FILE_ERROR_FAILED rather than G_FILE_ERROR_NXIO in
      manette_device_new() if the device isn't a gamepad.
    + ManetteMapping:
    - Check mapping strings have at least a GUID field and a name
      field.
    - Use the debug log level for non-programming mapping parsing
      errors.
    - Make some parsing error messages more explicit.
    + ManetteMappingManager: Use a race-free way to check the mapping
      file deletion.
    + Code cleanup:
    - Make license headers have the LGPL footer, not the GPL one.
    - Use #pragma once instead of manual header guards.
    - Use g_auto(), g_autoptr() and g_autofree where possible.
    - Use g_clear_pointer() and g_clear_object() where possible.
    - Use assertions instead of g_return*_if_fail in static
      functions.
    - Add HACKING.md to document the code, documentation, and
      commit message styles.
    - Give better names to callback functions.
    - Give the namespace_object_ prefix to the finalize functions
      to match the code style.
    - Clean up and simplify the code in many places.
    - Drop platform:Linux from the internal gamepad database.
  - Changes from version 0.2.5:
    + Fix the build with musl by using input_event_sec and
      input_event_usec.
  - Run tests during build, add a check section and macro.
  - Update URL to new home.
* Sun Apr 05 2020 Bjørn Lie <bjorn.lie@gmail.com>
  - Update to version 0.2.4:
    + Build system changes: Add the 'introspection' and 'vapi'
      options, allowing to build without producing GObject
      Introspection or Vala bindings.
    + Support hot-plugging in the fallback backend.
    + Update the game controller mapping database.
    + Various code cleanups.
* Thu Sep 12 2019 Bjørn Lie <bjorn.lie@gmail.com>
  - Update to version 0.2.3:
    + Build system changes: Add 'gudev' option, allowing to
      explicitly build without gudev.
* Mon Mar 11 2019 Bjørn Lie <bjorn.lie@gmail.com>
  - Update to version 0.2.2:
    + Device:
    - Handle absolute axes with min > 0.
    - Handle the axes' flat to support axes to d-pad mapping.
    + Mapping:
    - Support negative analog axis to button mappings.
    - Support full-range axis to button mappings.
* Sun Sep 23 2018 antoine.belvire@opensuse.org
  - Update to version 0.2.1:
    + Defer the emission of input device events by putting them into
      idle event sources.
    + Update the game controller database.

Files

/usr/bin/manette-test
/usr/include/libmanette
/usr/include/libmanette/libmanette.h
/usr/include/libmanette/manette-device-type.h
/usr/include/libmanette/manette-device.h
/usr/include/libmanette/manette-event.h
/usr/include/libmanette/manette-monitor-iter.h
/usr/include/libmanette/manette-monitor.h
/usr/include/libmanette/manette-version.h
/usr/lib/libmanette-0.2.so
/usr/lib/pkgconfig/manette-0.2.pc
/usr/share/gir-1.0/Manette-0.2.gir
/usr/share/vala
/usr/share/vala/vapi
/usr/share/vala/vapi/manette-0.2.deps
/usr/share/vala/vapi/manette-0.2.vapi


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Fabrice Bellet, Sat Mar 22 23:42:21 2025