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Name: wadptr | Distribution: openSUSE Tumbleweed |
Version: 3.8 | Vendor: openSUSE |
Release: 1.1 | Build date: Wed Oct 15 01:11:31 2025 |
Group: Development/Tools/Building | Build host: reproducible |
Size: 66205 | Source RPM: wadptr-3.8-1.1.src.rpm |
Packager: http://bugs.opensuse.org | |
Url: http://soulsphere.org/projects/wadptr/ | |
Summary: Redundancy compressor for Doom WAD files |
WADptr is a utility for reducing the size of Doom WAD files. The "compressed" WADs will still work the same as the originals. The program works by exploiting the WAD file format to combine repeated / redundant material.
GPL-2.0-or-later
* Tue Oct 14 2025 Jan Engelhardt <jengelh@inai.de> - Update to release 3.8 * The -u ("uncompress") option was renamed to -d ("decompress", the usual terminology used by almost every other compression tool). * A special sector tag range (9700-9799) is now recognized for special effects. There are some cases where level authors may deliberately want sidedefs to be merged even when they are attached to special lines, and this allows that. * Sun Feb 23 2025 Jan Engelhardt <jengelh@inai.de> - Update to release 3.7 * A new option, -wipesides, cleans upper and lower textures from one-sided lines where they are not used. This allows some sidedefs to be merged that would not otherwise be merged. * Textures are now compared in a case-insensitive manner, matching the logic of Doom itself. This won't make a lot of difference since most editors store texture names in allcaps, but there may be corner-case WADs where it helps improve compression slightly. * The progress counter now uses wall time instead of CPU time. * Thu Feb 20 2025 Jan Engelhardt <jengelh@inai.de> - Update to release 3.6 * A bug was fixed with sidedef packing where if multiple scrolling walls would share a sidedef, those walls would scroll at the wrong speed. This has been fixed in a generic way that should also cover other potential bugs related to animated walls. * Compression of Hexen format levels is now supported. * PSX/Doom 64 format levels are now handled correctly. * There is now a `-q` command line option to suppress normal output. * Static limits on the number of lumps in a WAD and the number of sidedefs in a level have been removed. * This release adds support for BLOCKMAP lump compression. * Two new arguments, `-extblocks` and `-extsides`, have been added to allow use of the extended blockmap and sidedef limits that are supported by some source ports. * The list command (-l) no longer hides level sub-lumps like BLOCKMAP or SIDEDEFS. The full set of lumps is always listed. - Delete wadptr-gcc15.patch (obsolete), wadptr-automake.diff (no replacement). * Thu Feb 20 2025 pgajdos@suse.com - added patch wadptr-gcc15.patch * Fri Dec 02 2011 coolo@suse.com - add automake as buildrequire to avoid implicit dependency * Sat Aug 06 2011 jengelh@medozas.de - Update to new upstream release 2.4 - Dropped 3 merged patches
/usr/bin/wadptr /usr/share/licenses/wadptr /usr/share/licenses/wadptr/COPYING.md /usr/share/man/man1/wadptr.1.gz
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Fabrice Bellet, Thu Oct 16 22:46:43 2025