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Name: gamemode | Distribution: openSUSE Tumbleweed |
Version: 1.8.2 | Vendor: openSUSE |
Release: 1.1 | Build date: Tue Aug 20 20:57:16 2024 |
Group: Amusements/Games/Other | Build host: reproducible |
Size: 4987 | Source RPM: gamemode-1.8.2-1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://github.com/FeralInteractive/gamemode | |
Summary: Daemon/library combo for changing Linux system performance on demand |
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS. GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is now able to launch custom user defined plugins, and is intended to be expanded further, as there are a wealth of automation tasks one might want to apply. For applications that don't implement the GameMode activation themselves, you can toggle the GameMode by running them via the gamemoderun command. gamemoderun ./game For Steam games this can be done by editing the launch options: gamemoderun %command% Note that some functionalities, like modifying the CPU governor, require the user to be in the priviledged "gamemode" group.
BSD-3-Clause
* Tue Aug 20 2024 Matthias Bach <marix@marix.org> - 1.8.2 - Update to version 1.8.2 * Fix idle inhibitor closing bus connection too early * Fix hybrid CPU core pinning * Fix unreadable process maps in gamemodelist * Fixed crash if dbus is not accesible * Various bugfixes and improvements to documentation * Thu Dec 21 2023 Matthias Bach <marix@marix.org> - Fix package setting a wrong mode for /etc/security/limits.d. - Drop unused rpmlint filter. * Wed Dec 13 2023 Matthias Bach <marix@marix.org> - Fix GameMode's PolicyKit rules not applying. * Wed Dec 13 2023 Matthias Bach <marix@marix.org> - Update to version 1.8.1 * Fix syntax error in polkit rules. * Fri Dec 08 2023 Matthias Bach <marix@marix.org> - 1.8 - Update to version 1.8 * Requires users to be a member of the "gamemode" group to utilise priviledged functionality like modifying the CPU governor. * Adds CPU core pinning and parking capability. * Allows disabling the Linux kernel split lock mitigation. * Fixes building when pidfd_open is available. * Unifies privileged group configuration between pam, systemd, and polkit. * Various other bugfixes and improved default configuration - Drop workaround for problematic pidfd_open dection on Tumbleweed now that compilation with pidfd_open is fixed upstream. - Drop no longer required only-build-shared-library.patch. * Wed May 10 2023 Matthias Bach <marix@marix.org> - 1.7 - Add a new gamemode binary package * This provides gamemoderun and gamemodelist commands previously provided via the gamemoded package. However, these actually require libgamemodeauto0 which was missed. * You can now install the gamemode package to get the full set of GameMode functionality. Not being able to do this admittedly was confusing as was reported in bsc#1211086. - Add feral.keyring to enable verifying the source signature. * Sat Sep 03 2022 Matthias Bach <marix@marix.org> - 1.7 - Add a workaround for building on Tumbleweed where detection of the pidfd_open function does not work properly. * Fri Jul 22 2022 Matthias Bach <marix@marix.org> - 1.7 - Update to version 1.7 * New utility: gamemode * Run executables from PATH instead of /usr/bin * Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 1.6.1 * Use inih r53 * Minor metainfo improvements - Use SourceUrl and signature * Wed Sep 23 2020 marix@marix.org - Update to version 1.6: * Improved man pages * Bug fixes - Added only-build-shared-library.patch. - Drop special handling for no longer supported Leap 42.
/usr/bin/gamemodelist /usr/bin/gamemoderun /usr/share/licenses/gamemode /usr/share/licenses/gamemode/LICENSE.txt /usr/share/man/man1/gamemodelist.1.gz /usr/share/man/man1/gamemoderun.1.gz
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Fabrice Bellet, Wed Nov 13 00:41:02 2024