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opensurge-0.6.1.2-1.1 RPM for riscv64

From OpenSuSE Ports Tumbleweed for riscv64

Name: opensurge Distribution: openSUSE Tumbleweed
Version: 0.6.1.2 Vendor: openSUSE
Release: 1.1 Build date: Sat Aug 31 21:32:10 2024
Group: Amusements/Games/Action/Arcade Build host: reproducible
Size: 42363780 Source RPM: opensurge-0.6.1.2-1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: https://opensurge2d.org/
Summary: Game based on Sonic the Hedgehog Universe
Open Surge is a retro-style 2D sidescroller inspired by old-school
games. The characters named Surge, Neon and Charge are to save the
world from the evil Gimacian the Dark.

Provides

Requires

License

Apache-2.0 AND GPL-3.0-or-later AND LGPL-2.1-or-later AND CC-BY-3.0 AND OFL-1.1 AND MIT

Changelog

* Sat Aug 31 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 0.6.1.2
    * Relaxed OpenGL requirements for compatibility with
      older hardware
    * Introduced an underwater audio effect and an audio mixer
    * Added the Team Play mechanic
    * Updated joystick-related code
    * Introduced font aliases
    * Made additions and fixes to SurgeScript
    * Other minor fixes and changes
* Sun Jun 09 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 0.6.1.1
    * Fixed a memory-related bug in the Entity Manager
    * Updated metadata and translations
    * Tweaked the water effect for extra performance
    * Reintroduced the Create option at the Main Menu
    * Updated the Thanks for Playing screen
    * Other minor changes
* Sun May 19 2024 Carsten Ziepke <kieltux@gmail.com>
  - Update to version 0.6.1
    * Partial rewrite of the engine. Made the engine mobile-ready
      with a massive performance update covering many areas:
      rendering, scripting, collision detection, entity and brick
      systems, loading times, and more!
    * Improved the physics system. Made it faster and more robust
    * Introduced the mobile mode and the mobile level editor
    * Introduced the MOD loader and its compatibility mode
    * Introduced the Import Utility for upgrading MODs
    * Introduced support for Player 2 & AI-controlled characters
    * Introduced player transformations and numerous player flags
    * Introduced keyframe-based animations and custom sprite
      properties
    * Introduced wavy water effects and internal support for shaders
    * Introduced a new Pause Menu
    * Introduced a new Options Screen
    * Added support for various special characters in bitmap fonts
    * Made numerous additions to the SurgeScript API
    * Updated several SurgeScript objects. Introduced new items and
      new components
    * Reimplemented nanoparser, the asset system, the animation
      system, the entity system, the brick system, the particle
      system, the level height sampler, and more
  - Run spec-cleaner
  - Use gcc11 for openSUSE Leap
  - Update BuildRequires pkgconfig(allegro_color-5),
    pkgconfig(allegro_main-5), pkgconfig(allegro_physfs-5) and
    pkgconfig(physfs)
* Tue Nov 08 2022 Carsten Ziepke <kieltux@gmail.com>
  - Fix building for openSUSE Leap: using gcc10
* Fri Sep 30 2022 Martin Hauke <mardnh@gmx.de>
  - Update to version 0.6.0.3
    * Tweaks to the level design, to the default controls and to
      the build system.
    * Changed the way the engine handles analog sticks.
* Thu Sep 15 2022 Martin Hauke <mardnh@gmx.de>
  - Update to version 0.6.0.2
    * Adjusted gimmicks: Water Bubbles, Spikes.
    * Made tweaks to the level design, to the title screen and to
      the build script.
    * Changed the parser used on the stage select.
    * Added support for loading quests via developer mode.
    * Removed the quest selection screen.
  - Update to version 0.6.0.1
    * Updated the default mapping for gamepads.
    * Adjusted the "Walk on Water" gimmick.
    * Optimized the creation and the rendering of brick particles.
    * Made tweaks to the level design.
  - Update to version 0.6.0
    * Renamed the game to Surge the Rabbit.
    * Improved the pixel art style of the game.
    * Created a new Waterworks Zone.
    * New gimmicks: Conveyor Belts, Walk on Water, Power Pluggy.
    * New title screen and new title card animation.
    * New translations: Italian, Esperanto.
    * Introduced language extensions (languages/extends/ folder).
    * Introduced support for transitions between animations.
    * Introduced the concepts of action spot and sprite anchor.
    * Improvements to the SurgeScript API.
    * Improved several core scripts.
    * Added support for compound ${EXPRESSIONS} when evaluating text.
    * Changed the physics.
    * Added support for D-pad input on Xbox controllers.
    * Removed legacy Allegro 4 code.
    * Bugfixes and general improvements.
* Sat May 01 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 0.5.2.1:
    * Include LMMS source files (1up, speed, drowning, gameover)
    * Player: reduce jump_lock_timer after charging
    * Small fixes & adjustments
* Mon Mar 22 2021 Jan Engelhardt <jengelh@inai.de>
  - Trim metadata and imperatives from description.
* Fri Mar 12 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 0.5.2
    * Improved joystick support
    * New translations: Polish, Russian
    * New musics
    * Updated the Giant Wolf Boss
    * Added new little animals
    * Increased the drowning time to 12 seconds
    * Updated the turbo/invincibility time to 20 seconds
    * Improved the springs: they now behave as expected when the player
      is running on the walls or on the ceiling
    * Level Editor: users can now create levels in fullscreen mode
    * Level Editor: users can now display collision gizmos by pressing a key
    * Level Editor: the interface has been translated into multiple languages
    * Fix: the engine will pause the SurgeScript VM when the game is paused
    * Fix: consistent physics in slow computers
    * Fix: the player can be smashed by solid moving platforms
    * Increased the maximum supported image size to 4096x4096 pixels
    * Bugfixes and general improvements
  - Dropped legacy dependencies
  - Fixed confusing description
* Fri Apr 24 2020 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.5.1.2 (see CHANGES.md)
  - Drop opensurge-gcc5.patch (no longer useful)
  - Drop opensurge.desktop (use upstream one)
  - Drop opensurge.sh wrapper (apparently no longer useful)
  - Do not use system fonts (only some are available and the
    package is much larger, therefore nullifying any size
    advantage)
  - Spec cleanup

Files

/usr/bin/opensurge
/usr/share/applications/opensurge.desktop
/usr/share/doc/packages/opensurge
/usr/share/doc/packages/opensurge/CHANGES.md
/usr/share/doc/packages/opensurge/README.md
/usr/share/licenses/opensurge
/usr/share/licenses/opensurge/Apache2-license.txt
/usr/share/licenses/opensurge/BSD-3-clause.txt
/usr/share/licenses/opensurge/CC-BY-3.0-legalcode.txt
/usr/share/licenses/opensurge/CC-BY-4.0-legalcode.txt
/usr/share/licenses/opensurge/CC-BY-SA-3.0-legalcode.txt
/usr/share/licenses/opensurge/CC-BY-SA-4.0-legalcode.txt
/usr/share/licenses/opensurge/CC0-1.0-legalcode.txt
/usr/share/licenses/opensurge/GPL3-license.txt
/usr/share/licenses/opensurge/Giftware-license.txt
/usr/share/licenses/opensurge/MIT-license.txt
/usr/share/licenses/opensurge/OFL-1.1.txt
/usr/share/metainfo/opensurge.appdata.xml
/usr/share/opensurge
/usr/share/opensurge/CONTRIBUTING.md
/usr/share/opensurge/characters
/usr/share/opensurge/characters/charge.chr
/usr/share/opensurge/characters/neon.chr
/usr/share/opensurge/characters/none.chr
/usr/share/opensurge/characters/surge.chr
/usr/share/opensurge/characters/tux.chr
/usr/share/opensurge/fonts
/usr/share/opensurge/fonts/NotoSans-Black.ttf
/usr/share/opensurge/fonts/NotoSans-Bold.ttf
/usr/share/opensurge/fonts/Roboto-Black.ttf
/usr/share/opensurge/fonts/Roboto-Bold.ttf
/usr/share/opensurge/fonts/Roboto-Medium.ttf
/usr/share/opensurge/fonts/boxy_bold.fnt
/usr/share/opensurge/fonts/boxy_bold.png
/usr/share/opensurge/fonts/default.fnt
/usr/share/opensurge/fonts/default.png
/usr/share/opensurge/fonts/dialogbox.fnt
/usr/share/opensurge/fonts/editor.fnt
/usr/share/opensurge/fonts/end_of_demo.fnt
/usr/share/opensurge/fonts/gameover.fnt
/usr/share/opensurge/fonts/good_neighbors.fnt
/usr/share/opensurge/fonts/good_neighbors.png
/usr/share/opensurge/fonts/hud.fnt
/usr/share/opensurge/fonts/legacy.fnt
/usr/share/opensurge/fonts/loading.fnt
/usr/share/opensurge/fonts/menu.fnt
/usr/share/opensurge/fonts/rate_game.fnt
/usr/share/opensurge/fonts/thanks_for_playing.fnt
/usr/share/opensurge/fonts/tiny.fnt
/usr/share/opensurge/fonts/tiny.png
/usr/share/opensurge/fonts/title_screen.fnt
/usr/share/opensurge/images
/usr/share/opensurge/images/acts.png
/usr/share/opensurge/images/animalprison.png
/usr/share/opensurge/images/animals.png
/usr/share/opensurge/images/backgrounds
/usr/share/opensurge/images/backgrounds/waterworks-zone-boss.png
/usr/share/opensurge/images/backgrounds/waterworks-zone-indoors.png
/usr/share/opensurge/images/backgrounds/waterworks-zone-outdoors.png
/usr/share/opensurge/images/barrel.png
/usr/share/opensurge/images/bricks
/usr/share/opensurge/images/bricks/waterworks-zone-mask.png
/usr/share/opensurge/images/bricks/waterworks-zone.png
/usr/share/opensurge/images/bridges.png
/usr/share/opensurge/images/bugsy.png
/usr/share/opensurge/images/bumper.png
/usr/share/opensurge/images/capsule.png
/usr/share/opensurge/images/charge.png
/usr/share/opensurge/images/checkpoint_orb.png
/usr/share/opensurge/images/collectibles.png
/usr/share/opensurge/images/core.png
/usr/share/opensurge/images/creativecommons.png
/usr/share/opensurge/images/credits.png
/usr/share/opensurge/images/crococopter.png
/usr/share/opensurge/images/cursor.png
/usr/share/opensurge/images/debug_mode
/usr/share/opensurge/images/debug_mode/item_picker.png
/usr/share/opensurge/images/debug_mode/mouse_cursor.png
/usr/share/opensurge/images/debug_mode/selection.png
/usr/share/opensurge/images/debug_mode/trash.png
/usr/share/opensurge/images/dialogbox.png
/usr/share/opensurge/images/dialogs.png
/usr/share/opensurge/images/dnadoors.png
/usr/share/opensurge/images/elevators.png
/usr/share/opensurge/images/enemies
/usr/share/opensurge/images/enemies/waterworks_zone.png
/usr/share/opensurge/images/eraser.png
/usr/share/opensurge/images/even_more_shields.png
/usr/share/opensurge/images/explode.png
/usr/share/opensurge/images/explosion.png
/usr/share/opensurge/images/fade_effect.png
/usr/share/opensurge/images/fish.png
/usr/share/opensurge/images/giant_wolf.png
/usr/share/opensurge/images/goal.png
/usr/share/opensurge/images/goal_sign.png
/usr/share/opensurge/images/hand.png
/usr/share/opensurge/images/harrier-swoop.png
/usr/share/opensurge/images/heroes.png
/usr/share/opensurge/images/hud.png
/usr/share/opensurge/images/hydra.png
/usr/share/opensurge/images/impact.png
/usr/share/opensurge/images/item_boxes.png
/usr/share/opensurge/images/items
/usr/share/opensurge/images/items/capsule.png
/usr/share/opensurge/images/items/checkpoint.png
/usr/share/opensurge/images/items/conveyor_belt.png
/usr/share/opensurge/images/items/goal.png
/usr/share/opensurge/images/items/power_pluggy.png
/usr/share/opensurge/images/items/powerups.png
/usr/share/opensurge/images/items/spring_booster.png
/usr/share/opensurge/images/items/springs.png
/usr/share/opensurge/images/items/walk_on_water.png
/usr/share/opensurge/images/items/walk_on_water_splash.png
/usr/share/opensurge/images/jumping_fish.png
/usr/share/opensurge/images/lady_bugsy.png
/usr/share/opensurge/images/liballeg.png
/usr/share/opensurge/images/life_icon.png
/usr/share/opensurge/images/loading.png
/usr/share/opensurge/images/logo.png
/usr/share/opensurge/images/marmot-green.png
/usr/share/opensurge/images/marmotred.png
/usr/share/opensurge/images/menu.png
/usr/share/opensurge/images/mini_smoke.png
/usr/share/opensurge/images/more_shields.png
/usr/share/opensurge/images/mosquito.png
/usr/share/opensurge/images/neon.png
/usr/share/opensurge/images/new_shields.png
/usr/share/opensurge/images/null.png
/usr/share/opensurge/images/opening.png
/usr/share/opensurge/images/pause.png
/usr/share/opensurge/images/pixel.png
/usr/share/opensurge/images/players
/usr/share/opensurge/images/players/surge.png
/usr/share/opensurge/images/players/surge_extra.png
/usr/share/opensurge/images/rings.png
/usr/share/opensurge/images/ruler-salamander.png
/usr/share/opensurge/images/salamander_boss.png
/usr/share/opensurge/images/salamander_bridge.png
/usr/share/opensurge/images/salamander_wall.png
/usr/share/opensurge/images/scenes
/usr/share/opensurge/images/scenes/allegro_splash.png
/usr/share/opensurge/images/scenes/end_of_demo.png
/usr/share/opensurge/images/scenes/rate_game.png
/usr/share/opensurge/images/scenes/thanks_for_playing.png
/usr/share/opensurge/images/scenes/title_screen.png
/usr/share/opensurge/images/sea.png
/usr/share/opensurge/images/shields.png
/usr/share/opensurge/images/skaterbug.png
/usr/share/opensurge/images/smoke.png
/usr/share/opensurge/images/special.png
/usr/share/opensurge/images/speed_smoke.png
/usr/share/opensurge/images/spikes.png
/usr/share/opensurge/images/spring_pads.png
/usr/share/opensurge/images/springfling.png
/usr/share/opensurge/images/stars.png
/usr/share/opensurge/images/sunshine.png
/usr/share/opensurge/images/sunshine_bg.png
/usr/share/opensurge/images/sunshine_mask.png
/usr/share/opensurge/images/surge.png
/usr/share/opensurge/images/surge_cool.png
/usr/share/opensurge/images/surge_entrance.png
/usr/share/opensurge/images/surgebg.png
/usr/share/opensurge/images/switches.png
/usr/share/opensurge/images/teleporter.png
/usr/share/opensurge/images/tux.png
/usr/share/opensurge/images/ui
/usr/share/opensurge/images/ui/flag_icons.png
/usr/share/opensurge/images/ui/mobile_gamepad.png
/usr/share/opensurge/images/ui/mobile_menu.png
/usr/share/opensurge/images/ui/mobile_pause_button.png
/usr/share/opensurge/images/ui/pause.png
/usr/share/opensurge/images/ui/title_card.png
/usr/share/opensurge/images/violet.png
/usr/share/opensurge/images/water.png
/usr/share/opensurge/images/watersplash.png
/usr/share/opensurge/images/watersurface.png
/usr/share/opensurge/images/waterworks.png
/usr/share/opensurge/images/waterworks_bg.png
/usr/share/opensurge/images/waterworks_mask.png
/usr/share/opensurge/images/wolfey.png
/usr/share/opensurge/images/zipline.png
/usr/share/opensurge/inputs
/usr/share/opensurge/inputs/debug_mode.in
/usr/share/opensurge/inputs/default.in
/usr/share/opensurge/inputs/editor.in
/usr/share/opensurge/inputs/screenshots.in
/usr/share/opensurge/inputs/secondary.in
/usr/share/opensurge/languages
/usr/share/opensurge/languages/english.lng
/usr/share/opensurge/languages/esperanto.lng
/usr/share/opensurge/languages/extends
/usr/share/opensurge/languages/extends/README.txt
/usr/share/opensurge/languages/extends/english.lng
/usr/share/opensurge/languages/french.lng
/usr/share/opensurge/languages/german.lng
/usr/share/opensurge/languages/italian.lng
/usr/share/opensurge/languages/portuguese.lng
/usr/share/opensurge/languages/russian.lng
/usr/share/opensurge/languages/spanish.lng
/usr/share/opensurge/levels
/usr/share/opensurge/levels/demo-1.lev
/usr/share/opensurge/levels/demo-2.lev
/usr/share/opensurge/levels/empty.lev
/usr/share/opensurge/levels/legacy
/usr/share/opensurge/levels/legacy/allegro.lev
/usr/share/opensurge/levels/legacy/creativecommons.lev
/usr/share/opensurge/levels/sandbox.lev
/usr/share/opensurge/levels/scenes
/usr/share/opensurge/levels/scenes/allegro.lev
/usr/share/opensurge/levels/scenes/allegro_splash.lev
/usr/share/opensurge/levels/scenes/congratulations.lev
/usr/share/opensurge/levels/scenes/contribute.lev
/usr/share/opensurge/levels/scenes/create.lev
/usr/share/opensurge/levels/scenes/end_of_demo.lev
/usr/share/opensurge/levels/scenes/mainmenu.lev
/usr/share/opensurge/levels/scenes/play_classic_levels.lev
/usr/share/opensurge/levels/scenes/rate_game.lev
/usr/share/opensurge/levels/scenes/thanks_for_playing.lev
/usr/share/opensurge/levels/scenes/title_screen.lev
/usr/share/opensurge/levels/sunshine-1.lev
/usr/share/opensurge/levels/sunshine-2.lev
/usr/share/opensurge/levels/sunshine-3.lev
/usr/share/opensurge/levels/surgescript.lev
/usr/share/opensurge/levels/waterworks-1.lev
/usr/share/opensurge/levels/waterworks-2.lev
/usr/share/opensurge/levels/waterworks-3.lev
/usr/share/opensurge/levels/waterworks-zone-1.lev
/usr/share/opensurge/levels/waterworks-zone-2.lev
/usr/share/opensurge/levels/waterworks-zone-3.lev
/usr/share/opensurge/logo.png
/usr/share/opensurge/musics
/usr/share/opensurge/musics/allegro.ogg
/usr/share/opensurge/musics/boss.ogg
/usr/share/opensurge/musics/citychill.ogg
/usr/share/opensurge/musics/creativecommons.ogg
/usr/share/opensurge/musics/drowning.ogg
/usr/share/opensurge/musics/gameover.ogg
/usr/share/opensurge/musics/gimacian.ogg
/usr/share/opensurge/musics/intro.ogg
/usr/share/opensurge/musics/invincible.ogg
/usr/share/opensurge/musics/menu.ogg
/usr/share/opensurge/musics/options.ogg
/usr/share/opensurge/musics/sharp.ogg
/usr/share/opensurge/musics/silence.ogg
/usr/share/opensurge/musics/speed.ogg
/usr/share/opensurge/musics/sunshine.ogg
/usr/share/opensurge/musics/template.ogg
/usr/share/opensurge/musics/theme.ogg
/usr/share/opensurge/musics/title.ogg
/usr/share/opensurge/musics/waterworks.ogg
/usr/share/opensurge/musics/winning.ogg
/usr/share/opensurge/musics/winning_plus.ogg
/usr/share/opensurge/musics/winning_plusplus.ogg
/usr/share/opensurge/quests
/usr/share/opensurge/quests/classic.qst
/usr/share/opensurge/quests/create.qst
/usr/share/opensurge/quests/default.qst
/usr/share/opensurge/quests/demo.qst
/usr/share/opensurge/quests/intro.qst
/usr/share/opensurge/quests/options.qst
/usr/share/opensurge/quests/stage_select.qst
/usr/share/opensurge/quests/surge.qst
/usr/share/opensurge/samples
/usr/share/opensurge/samples/1up.ogg
/usr/share/opensurge/samples/acidshield.wav
/usr/share/opensurge/samples/bigring.wav
/usr/share/opensurge/samples/bosshit.wav
/usr/share/opensurge/samples/brake.wav
/usr/share/opensurge/samples/break.wav
/usr/share/opensurge/samples/bubbleget.wav
/usr/share/opensurge/samples/bumper.wav
/usr/share/opensurge/samples/cannon.ogg
/usr/share/opensurge/samples/cash.wav
/usr/share/opensurge/samples/charge.wav
/usr/share/opensurge/samples/charging_up.wav
/usr/share/opensurge/samples/checkpoint.wav
/usr/share/opensurge/samples/choose.wav
/usr/share/opensurge/samples/collectible.wav
/usr/share/opensurge/samples/collectible_count.wav
/usr/share/opensurge/samples/collectible_loss.wav
/usr/share/opensurge/samples/crococopter.wav
/usr/share/opensurge/samples/crococopter_swoop_down.wav
/usr/share/opensurge/samples/crococopter_swoop_up.wav
/usr/share/opensurge/samples/damaged.wav
/usr/share/opensurge/samples/death.wav
/usr/share/opensurge/samples/deny.wav
/usr/share/opensurge/samples/destroy.wav
/usr/share/opensurge/samples/discharge.wav
/usr/share/opensurge/samples/door1.wav
/usr/share/opensurge/samples/door2.wav
/usr/share/opensurge/samples/drown.wav
/usr/share/opensurge/samples/electric_bulb.wav
/usr/share/opensurge/samples/endsign.wav
/usr/share/opensurge/samples/fireshield.wav
/usr/share/opensurge/samples/fish.wav
/usr/share/opensurge/samples/floorhit.wav
/usr/share/opensurge/samples/glasses.wav
/usr/share/opensurge/samples/growlmod.wav
/usr/share/opensurge/samples/help.wav
/usr/share/opensurge/samples/impact.wav
/usr/share/opensurge/samples/jetpack.wav
/usr/share/opensurge/samples/jetpack2.wav
/usr/share/opensurge/samples/jump.wav
/usr/share/opensurge/samples/lightning_boom.wav
/usr/share/opensurge/samples/lightning_smash.wav
/usr/share/opensurge/samples/pause_appear.wav
/usr/share/opensurge/samples/pause_cancel.wav
/usr/share/opensurge/samples/pause_confirm.wav
/usr/share/opensurge/samples/pause_highlight.wav
/usr/share/opensurge/samples/pipe_in.wav
/usr/share/opensurge/samples/pipe_out.wav
/usr/share/opensurge/samples/power_pluggy_enter.wav
/usr/share/opensurge/samples/power_pluggy_exit.wav
/usr/share/opensurge/samples/powerup.wav
/usr/share/opensurge/samples/release.wav
/usr/share/opensurge/samples/return.wav
/usr/share/opensurge/samples/roar.ogg
/usr/share/opensurge/samples/roll.wav
/usr/share/opensurge/samples/salamander_ascent.ogg
/usr/share/opensurge/samples/salamander_boom.ogg
/usr/share/opensurge/samples/salamander_charge.ogg
/usr/share/opensurge/samples/secret.wav
/usr/share/opensurge/samples/select.wav
/usr/share/opensurge/samples/select_2.wav
/usr/share/opensurge/samples/shield.wav
/usr/share/opensurge/samples/shot.wav
/usr/share/opensurge/samples/skaterbug.wav
/usr/share/opensurge/samples/slide.wav
/usr/share/opensurge/samples/spikes.wav
/usr/share/opensurge/samples/spikes_appearing.wav
/usr/share/opensurge/samples/spikes_disappearing.wav
/usr/share/opensurge/samples/spring.wav
/usr/share/opensurge/samples/springfling.wav
/usr/share/opensurge/samples/switch.wav
/usr/share/opensurge/samples/talk.wav
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Fabrice Bellet, Wed Nov 13 00:41:02 2024