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Name: solarus-devel | Distribution: openSUSE:Factory:zSystems |
Version: 1.6.0 | Vendor: obs://build.opensuse.org/openSUSE:Factory:zSystems |
Release: 1.15 | Build date: Fri Aug 16 03:14:19 2019 |
Group: Development/Libraries/C and C++ | Build host: s390p23 |
Size: 3007929 | Source RPM: solarus-1.6.0-1.15.src.rpm |
Url: http://www.solarus-engine.org/ | |
Summary: Development files for solarus |
Development files for solarus, including header-files.
GPL-3.0-or-later
* Sat Dec 22 2018 antoine.belvire@opensuse.org - Update to 1.6.0: * Engine changes: + Solarus 1.5 quests are still supported by Solarus 1.6. + Add support of OpenGL shaders. + Replaced SDL renderer by a custom GL backend. + Improve the performance of loading images. + Maps can now use multiple tilesets. + Animated tile patterns can now have any frame number and delay. + Treasure dialogs are now optional. + Allow entities to have a non-multiple of 8 size. + Don't center the hero on non-blocking streams. + Allow pickables to follow streams. + Blocks can now be moved multiple times. + Add support of .otf fonts. + Improve Lua error messages. + CLI can accept an archive's path as argument. + Bug fixes. * Solarus launcher GUI changes: + Show the path and the compatibility format of each quest. + Lua console: provide variables game, map, entities and tp function. + Clear the console when a quest is started. + FileDialog now expects a file, either quest.dat or an archive (.solarus, .zip). * Lua API changes: + This release adds new features and deprecates a few ones but does not introduce any incompatibility. + See installed changelog.txt for full changelog. - Update build dependencies: * Add pkgconfig(gl): Was already pulled by other dependencies but now it's actually used. - Update patches: * Drop appdata.patch: Fixed upstream. * Add solarus-1.6.0-fix-desktop-exec.patch: Fix executable name in desktop file. * Mon Aug 14 2017 aloisio@gmx.com - Update to 1.5.3 * Speed up loading maps by keeping tilesets in a cache (#1019). * Fix text_surface:set_horizontal/vertical_alignment() not working. * Fix parallax dynamic tiles still displayed when disabled or invisible. * Improve error message of non-square tile patterns with diagonal obstacles. - Dropped luajit-5_1-2.1.patch and icons-desktop-man.patch (merged upstream) * Sat Feb 18 2017 mailaender@opensuse.org - Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore * Wed Jan 25 2017 jengelh@inai.de - Implement shared library packaging guideline. Trim filler words from description. * Tue Jan 24 2017 mailaender@opensuse.org - New upstream version 1.5.1 - build the Qt5 quest launcher GUI - remove fix-libsuffix.patch (included upstream) - remove fix-luajit-cmake.patch (included upstream) - add luajit-5_1-2.1.patch to fix the build with LuaJIT 2.1 - add icons-desktop-man.patch to complete the cmake installation * Mon Jan 25 2016 rpm@fthiessen.de - New upstream version 1.4.5: * Fix file name not shown when there is an error in dialogs file. * Fix saving special characters in data files. * Fix sol.main.load_file() returning a string instead of nil on error. * Fix performance issue when sprites have huge frame delays. * Fix collisions triggered for removed entities. * Fix hero disappearing if lifting animation has less than 5 frames. * Fix collisions with diagonal dynamic tiles larger than 8x8. * Fix path finding movement not working with NPCs. * Fix stuck on non-traversable dynamic tiles covered by traversables. * Fix collision detection of custom entities that do not move. * Fix pickables with special movement falling in holes too early. * Fix blocking streams not working when the hero's speed is greater. * Sat Nov 21 2015 rpm@fthiessen.de - Updated to 1.4.4: * spec file clean up * Added fix-libsuffix.patch to install library into /usr/lib64 on e.g. x86_64 instead /usr/lib * Added fix-luajit-cmake.patch to detect luajit headers in include path with lua_suffix. * Wed Jul 02 2014 mailaender@opensuse.org - Adapted for SUSE - Update to 1.2.0 * Fri Jan 03 2014 huaren.zhong@gmail.com - Rebuild for Fedora * Wed Dec 28 2011 giacomosrv@gmail.com - packaged solarus version 0.9.0
/usr/include/solarus /usr/include/solarus/audio /usr/include/solarus/audio/ItDecoder.h /usr/include/solarus/audio/Music.h /usr/include/solarus/audio/OggDecoder.h /usr/include/solarus/audio/Sound.h /usr/include/solarus/audio/SpcDecoder.h /usr/include/solarus/containers /usr/include/solarus/containers/Grid.h /usr/include/solarus/containers/Quadtree.h /usr/include/solarus/containers/Quadtree.inl /usr/include/solarus/core /usr/include/solarus/core/Ability.h /usr/include/solarus/core/AbilityInfo.h /usr/include/solarus/core/AndroidConfig.h /usr/include/solarus/core/AppleInterface.h /usr/include/solarus/core/Arguments.h /usr/include/solarus/core/CommandsEffects.h /usr/include/solarus/core/Common.h /usr/include/solarus/core/CurrentQuest.h /usr/include/solarus/core/Debug.h /usr/include/solarus/core/Dialog.h /usr/include/solarus/core/DialogBoxSystem.h /usr/include/solarus/core/DialogResources.h /usr/include/solarus/core/EnumInfo.h /usr/include/solarus/core/EnumInfo.inl /usr/include/solarus/core/Equipment.h /usr/include/solarus/core/EquipmentItem.h /usr/include/solarus/core/EquipmentItemUsage.h /usr/include/solarus/core/FontResource.h /usr/include/solarus/core/Game.h /usr/include/solarus/core/GameCommand.h /usr/include/solarus/core/GameCommands.h /usr/include/solarus/core/Geometry.h /usr/include/solarus/core/InputEvent.h /usr/include/solarus/core/Logger.h /usr/include/solarus/core/MainLoop.h /usr/include/solarus/core/Map.h /usr/include/solarus/core/MapData.h /usr/include/solarus/core/PixelBits.h /usr/include/solarus/core/Point.h /usr/include/solarus/core/Point.inl /usr/include/solarus/core/QuestDatabase.h /usr/include/solarus/core/QuestFiles.h /usr/include/solarus/core/QuestProperties.h /usr/include/solarus/core/Random.h /usr/include/solarus/core/Rectangle.h /usr/include/solarus/core/Rectangle.inl /usr/include/solarus/core/ResourceProvider.h /usr/include/solarus/core/ResourceType.h /usr/include/solarus/core/Savegame.h /usr/include/solarus/core/SavegameConverterV1.h /usr/include/solarus/core/Scale.h /usr/include/solarus/core/Scale.inl /usr/include/solarus/core/Settings.h /usr/include/solarus/core/Size.h /usr/include/solarus/core/Size.inl /usr/include/solarus/core/SolarusFatal.h /usr/include/solarus/core/String.h /usr/include/solarus/core/StringResources.h /usr/include/solarus/core/System.h /usr/include/solarus/core/Timer.h /usr/include/solarus/core/TimerPtr.h /usr/include/solarus/core/Transform.h /usr/include/solarus/core/Transform.inl /usr/include/solarus/core/Treasure.h /usr/include/solarus/core/config.h /usr/include/solarus/core/config.h.in /usr/include/solarus/entities /usr/include/solarus/entities/AnimatedTilePattern.h /usr/include/solarus/entities/Arrow.h /usr/include/solarus/entities/Block.h /usr/include/solarus/entities/Bomb.h /usr/include/solarus/entities/Boomerang.h /usr/include/solarus/entities/BorderKind.h /usr/include/solarus/entities/BorderSet.h /usr/include/solarus/entities/Camera.h /usr/include/solarus/entities/CameraPtr.h /usr/include/solarus/entities/CarriedObject.h /usr/include/solarus/entities/Chest.h /usr/include/solarus/entities/CollisionMode.h /usr/include/solarus/entities/Crystal.h /usr/include/solarus/entities/CrystalBlock.h /usr/include/solarus/entities/CustomEntity.h /usr/include/solarus/entities/Destination.h /usr/include/solarus/entities/Destructible.h /usr/include/solarus/entities/Door.h /usr/include/solarus/entities/DynamicTile.h /usr/include/solarus/entities/Enemy.h /usr/include/solarus/entities/EnemyAttack.h /usr/include/solarus/entities/EnemyReaction.h /usr/include/solarus/entities/Entities.h /usr/include/solarus/entities/Entity.h /usr/include/solarus/entities/EntityData.h /usr/include/solarus/entities/EntityPtr.h /usr/include/solarus/entities/EntityState.h /usr/include/solarus/entities/EntityType.h /usr/include/solarus/entities/EntityTypeInfo.h /usr/include/solarus/entities/Explosion.h /usr/include/solarus/entities/Fire.h /usr/include/solarus/entities/Ground.h /usr/include/solarus/entities/GroundInfo.h /usr/include/solarus/entities/Hero.h /usr/include/solarus/entities/HeroPtr.h /usr/include/solarus/entities/Hookshot.h /usr/include/solarus/entities/Jumper.h /usr/include/solarus/entities/NonAnimatedRegions.h /usr/include/solarus/entities/Npc.h /usr/include/solarus/entities/ParallaxScrollingTilePattern.h /usr/include/solarus/entities/Pickable.h /usr/include/solarus/entities/SelfScrollingTilePattern.h /usr/include/solarus/entities/Sensor.h /usr/include/solarus/entities/Separator.h /usr/include/solarus/entities/SeparatorPtr.h /usr/include/solarus/entities/ShopTreasure.h /usr/include/solarus/entities/SimpleTilePattern.h /usr/include/solarus/entities/Stairs.h /usr/include/solarus/entities/StartingLocationMode.h /usr/include/solarus/entities/Stream.h /usr/include/solarus/entities/StreamAction.h /usr/include/solarus/entities/Switch.h /usr/include/solarus/entities/Teletransporter.h /usr/include/solarus/entities/Tile.h /usr/include/solarus/entities/TileInfo.h /usr/include/solarus/entities/TilePattern.h /usr/include/solarus/entities/TilePtr.h /usr/include/solarus/entities/Tileset.h /usr/include/solarus/entities/TilesetData.h /usr/include/solarus/entities/TraversableInfo.h /usr/include/solarus/entities/Wall.h /usr/include/solarus/graphics /usr/include/solarus/graphics/BlendMode.h /usr/include/solarus/graphics/BlendModeInfo.h /usr/include/solarus/graphics/Color.h /usr/include/solarus/graphics/Color.inl /usr/include/solarus/graphics/DefaultShaders.h /usr/include/solarus/graphics/DrawProxies.h /usr/include/solarus/graphics/Drawable.h /usr/include/solarus/graphics/DrawablePtr.h /usr/include/solarus/graphics/Hq2xFilter.h /usr/include/solarus/graphics/Hq3xFilter.h /usr/include/solarus/graphics/Hq4xFilter.h /usr/include/solarus/graphics/Renderer.h /usr/include/solarus/graphics/SDLPtrs.h /usr/include/solarus/graphics/Scale2xFilter.h /usr/include/solarus/graphics/Shader.h /usr/include/solarus/graphics/ShaderData.h /usr/include/solarus/graphics/ShaderPtr.h /usr/include/solarus/graphics/SoftwarePixelFilter.h /usr/include/solarus/graphics/SoftwareVideoMode.h /usr/include/solarus/graphics/Sprite.h /usr/include/solarus/graphics/SpriteAnimation.h /usr/include/solarus/graphics/SpriteAnimationDirection.h /usr/include/solarus/graphics/SpriteAnimationSet.h /usr/include/solarus/graphics/SpriteData.h /usr/include/solarus/graphics/SpritePtr.h /usr/include/solarus/graphics/Surface.h /usr/include/solarus/graphics/SurfaceImpl.h /usr/include/solarus/graphics/SurfacePtr.h /usr/include/solarus/graphics/TextSurface.h /usr/include/solarus/graphics/Transition.h /usr/include/solarus/graphics/TransitionFade.h /usr/include/solarus/graphics/TransitionImmediate.h /usr/include/solarus/graphics/TransitionScrolling.h /usr/include/solarus/graphics/VertexArray.h /usr/include/solarus/graphics/VertexArrayPtr.h /usr/include/solarus/graphics/Video.h /usr/include/solarus/graphics/glrenderer /usr/include/solarus/graphics/glrenderer/GlRenderer.h /usr/include/solarus/graphics/glrenderer/GlShader.h /usr/include/solarus/graphics/glrenderer/GlTexture.h /usr/include/solarus/graphics/glrenderer/gles2funcs.h /usr/include/solarus/graphics/sdlrenderer /usr/include/solarus/graphics/sdlrenderer/SDLRenderer.h /usr/include/solarus/graphics/sdlrenderer/SDLShader.h /usr/include/solarus/graphics/sdlrenderer/SDLSurfaceImpl.h /usr/include/solarus/gui /usr/include/solarus/gui/about_dialog.h /usr/include/solarus/gui/console.h /usr/include/solarus/gui/console_line_edit.h /usr/include/solarus/gui/gui_common.h /usr/include/solarus/gui/gui_tools.h /usr/include/solarus/gui/main_window.h /usr/include/solarus/gui/quest_runner.h /usr/include/solarus/gui/quests_item_delegate.h /usr/include/solarus/gui/quests_model.h /usr/include/solarus/gui/quests_view.h /usr/include/solarus/gui/settings.h /usr/include/solarus/gui/ui_about_dialog.h /usr/include/solarus/gui/ui_console.h /usr/include/solarus/gui/ui_main_window.h /usr/include/solarus/hero /usr/include/solarus/hero/BackToSolidGroundState.h /usr/include/solarus/hero/BoomerangState.h /usr/include/solarus/hero/BowState.h /usr/include/solarus/hero/CarryingState.h /usr/include/solarus/hero/CustomState.h /usr/include/solarus/hero/FallingState.h /usr/include/solarus/hero/ForcedWalkingState.h /usr/include/solarus/hero/FreeState.h /usr/include/solarus/hero/FrozenState.h /usr/include/solarus/hero/GrabbingState.h /usr/include/solarus/hero/HeroSprites.h /usr/include/solarus/hero/HeroState.h /usr/include/solarus/hero/HookshotState.h /usr/include/solarus/hero/HurtState.h /usr/include/solarus/hero/JumpingState.h /usr/include/solarus/hero/LiftingState.h /usr/include/solarus/hero/PlayerMovementState.h /usr/include/solarus/hero/PlungingState.h /usr/include/solarus/hero/PullingState.h /usr/include/solarus/hero/PushingState.h /usr/include/solarus/hero/RunningState.h /usr/include/solarus/hero/SpinAttackState.h /usr/include/solarus/hero/StairsState.h /usr/include/solarus/hero/SwimmingState.h /usr/include/solarus/hero/SwordLoadingState.h /usr/include/solarus/hero/SwordSwingingState.h /usr/include/solarus/hero/SwordTappingState.h /usr/include/solarus/hero/TreasureState.h /usr/include/solarus/hero/UsingItemState.h /usr/include/solarus/hero/VictoryState.h /usr/include/solarus/lua /usr/include/solarus/lua/ExportableToLua.h /usr/include/solarus/lua/ExportableToLuaPtr.h /usr/include/solarus/lua/LuaContext.h /usr/include/solarus/lua/LuaData.h /usr/include/solarus/lua/LuaException.h /usr/include/solarus/lua/LuaTools.h /usr/include/solarus/lua/LuaTools.inl /usr/include/solarus/lua/ScopedLuaRef.h /usr/include/solarus/movements /usr/include/solarus/movements/CircleMovement.h /usr/include/solarus/movements/FallingHeight.h /usr/include/solarus/movements/FallingOnFloorMovement.h /usr/include/solarus/movements/JumpMovement.h /usr/include/solarus/movements/Movement.h /usr/include/solarus/movements/PathFinding.h /usr/include/solarus/movements/PathFindingMovement.h /usr/include/solarus/movements/PathMovement.h /usr/include/solarus/movements/PixelMovement.h /usr/include/solarus/movements/PlayerMovement.h /usr/include/solarus/movements/RandomMovement.h /usr/include/solarus/movements/RandomPathMovement.h /usr/include/solarus/movements/RelativeMovement.h /usr/include/solarus/movements/StraightMovement.h /usr/include/solarus/movements/TargetMovement.h /usr/include/solarus/third_party /usr/include/solarus/third_party/glm /usr/include/solarus/third_party/glm/CMakeLists.txt /usr/include/solarus/third_party/glm/common.hpp /usr/include/solarus/third_party/glm/detail /usr/include/solarus/third_party/glm/detail/_features.hpp /usr/include/solarus/third_party/glm/detail/_fixes.hpp /usr/include/solarus/third_party/glm/detail/_noise.hpp /usr/include/solarus/third_party/glm/detail/_swizzle.hpp /usr/include/solarus/third_party/glm/detail/_swizzle_func.hpp /usr/include/solarus/third_party/glm/detail/_vectorize.hpp /usr/include/solarus/third_party/glm/detail/dummy.cpp /usr/include/solarus/third_party/glm/detail/func_common.hpp /usr/include/solarus/third_party/glm/detail/func_common.inl /usr/include/solarus/third_party/glm/detail/func_exponential.hpp /usr/include/solarus/third_party/glm/detail/func_exponential.inl /usr/include/solarus/third_party/glm/detail/func_geometric.hpp /usr/include/solarus/third_party/glm/detail/func_geometric.inl /usr/include/solarus/third_party/glm/detail/func_integer.hpp /usr/include/solarus/third_party/glm/detail/func_integer.inl /usr/include/solarus/third_party/glm/detail/func_matrix.hpp /usr/include/solarus/third_party/glm/detail/func_matrix.inl /usr/include/solarus/third_party/glm/detail/func_packing.hpp /usr/include/solarus/third_party/glm/detail/func_packing.inl /usr/include/solarus/third_party/glm/detail/func_trigonometric.hpp /usr/include/solarus/third_party/glm/detail/func_trigonometric.inl /usr/include/solarus/third_party/glm/detail/func_vector_relational.hpp /usr/include/solarus/third_party/glm/detail/func_vector_relational.inl /usr/include/solarus/third_party/glm/detail/glm.cpp /usr/include/solarus/third_party/glm/detail/intrinsic_common.hpp /usr/include/solarus/third_party/glm/detail/intrinsic_common.inl /usr/include/solarus/third_party/glm/detail/intrinsic_exponential.hpp /usr/include/solarus/third_party/glm/detail/intrinsic_exponential.inl /usr/include/solarus/third_party/glm/detail/intrinsic_geometric.hpp /usr/include/solarus/third_party/glm/detail/intrinsic_geometric.inl /usr/include/solarus/third_party/glm/detail/intrinsic_integer.hpp /usr/include/solarus/third_party/glm/detail/intrinsic_integer.inl /usr/include/solarus/third_party/glm/detail/intrinsic_matrix.hpp /usr/include/solarus/third_party/glm/detail/intrinsic_matrix.inl /usr/include/solarus/third_party/glm/detail/intrinsic_trigonometric.hpp /usr/include/solarus/third_party/glm/detail/intrinsic_trigonometric.inl /usr/include/solarus/third_party/glm/detail/intrinsic_vector_relational.hpp /usr/include/solarus/third_party/glm/detail/intrinsic_vector_relational.inl /usr/include/solarus/third_party/glm/detail/precision.hpp /usr/include/solarus/third_party/glm/detail/setup.hpp /usr/include/solarus/third_party/glm/detail/type_float.hpp /usr/include/solarus/third_party/glm/detail/type_gentype.hpp /usr/include/solarus/third_party/glm/detail/type_gentype.inl /usr/include/solarus/third_party/glm/detail/type_half.hpp /usr/include/solarus/third_party/glm/detail/type_half.inl /usr/include/solarus/third_party/glm/detail/type_int.hpp /usr/include/solarus/third_party/glm/detail/type_mat.hpp /usr/include/solarus/third_party/glm/detail/type_mat.inl /usr/include/solarus/third_party/glm/detail/type_mat2x2.hpp /usr/include/solarus/third_party/glm/detail/type_mat2x2.inl /usr/include/solarus/third_party/glm/detail/type_mat2x3.hpp /usr/include/solarus/third_party/glm/detail/type_mat2x3.inl /usr/include/solarus/third_party/glm/detail/type_mat2x4.hpp /usr/include/solarus/third_party/glm/detail/type_mat2x4.inl /usr/include/solarus/third_party/glm/detail/type_mat3x2.hpp /usr/include/solarus/third_party/glm/detail/type_mat3x2.inl /usr/include/solarus/third_party/glm/detail/type_mat3x3.hpp /usr/include/solarus/third_party/glm/detail/type_mat3x3.inl /usr/include/solarus/third_party/glm/detail/type_mat3x4.hpp /usr/include/solarus/third_party/glm/detail/type_mat3x4.inl /usr/include/solarus/third_party/glm/detail/type_mat4x2.hpp /usr/include/solarus/third_party/glm/detail/type_mat4x2.inl /usr/include/solarus/third_party/glm/detail/type_mat4x3.hpp /usr/include/solarus/third_party/glm/detail/type_mat4x3.inl /usr/include/solarus/third_party/glm/detail/type_mat4x4.hpp /usr/include/solarus/third_party/glm/detail/type_mat4x4.inl /usr/include/solarus/third_party/glm/detail/type_vec.hpp /usr/include/solarus/third_party/glm/detail/type_vec.inl /usr/include/solarus/third_party/glm/detail/type_vec1.hpp /usr/include/solarus/third_party/glm/detail/type_vec1.inl /usr/include/solarus/third_party/glm/detail/type_vec2.hpp /usr/include/solarus/third_party/glm/detail/type_vec2.inl /usr/include/solarus/third_party/glm/detail/type_vec3.hpp /usr/include/solarus/third_party/glm/detail/type_vec3.inl /usr/include/solarus/third_party/glm/detail/type_vec4.hpp /usr/include/solarus/third_party/glm/detail/type_vec4.inl /usr/include/solarus/third_party/glm/detail/type_vec4_avx.inl /usr/include/solarus/third_party/glm/detail/type_vec4_avx2.inl /usr/include/solarus/third_party/glm/detail/type_vec4_sse2.inl /usr/include/solarus/third_party/glm/exponential.hpp /usr/include/solarus/third_party/glm/ext.hpp /usr/include/solarus/third_party/glm/fwd.hpp /usr/include/solarus/third_party/glm/geometric.hpp /usr/include/solarus/third_party/glm/glm.hpp /usr/include/solarus/third_party/glm/gtc /usr/include/solarus/third_party/glm/gtc/bitfield.hpp /usr/include/solarus/third_party/glm/gtc/bitfield.inl /usr/include/solarus/third_party/glm/gtc/color_space.hpp /usr/include/solarus/third_party/glm/gtc/color_space.inl /usr/include/solarus/third_party/glm/gtc/constants.hpp /usr/include/solarus/third_party/glm/gtc/constants.inl /usr/include/solarus/third_party/glm/gtc/epsilon.hpp /usr/include/solarus/third_party/glm/gtc/epsilon.inl /usr/include/solarus/third_party/glm/gtc/integer.hpp /usr/include/solarus/third_party/glm/gtc/integer.inl /usr/include/solarus/third_party/glm/gtc/matrix_access.hpp /usr/include/solarus/third_party/glm/gtc/matrix_access.inl /usr/include/solarus/third_party/glm/gtc/matrix_integer.hpp /usr/include/solarus/third_party/glm/gtc/matrix_inverse.hpp /usr/include/solarus/third_party/glm/gtc/matrix_inverse.inl /usr/include/solarus/third_party/glm/gtc/matrix_transform.hpp /usr/include/solarus/third_party/glm/gtc/matrix_transform.inl /usr/include/solarus/third_party/glm/gtc/noise.hpp /usr/include/solarus/third_party/glm/gtc/noise.inl /usr/include/solarus/third_party/glm/gtc/packing.hpp /usr/include/solarus/third_party/glm/gtc/packing.inl /usr/include/solarus/third_party/glm/gtc/quaternion.hpp /usr/include/solarus/third_party/glm/gtc/quaternion.inl /usr/include/solarus/third_party/glm/gtc/random.hpp /usr/include/solarus/third_party/glm/gtc/random.inl /usr/include/solarus/third_party/glm/gtc/reciprocal.hpp /usr/include/solarus/third_party/glm/gtc/reciprocal.inl /usr/include/solarus/third_party/glm/gtc/round.hpp /usr/include/solarus/third_party/glm/gtc/round.inl /usr/include/solarus/third_party/glm/gtc/type_precision.hpp /usr/include/solarus/third_party/glm/gtc/type_precision.inl /usr/include/solarus/third_party/glm/gtc/type_ptr.hpp /usr/include/solarus/third_party/glm/gtc/type_ptr.inl /usr/include/solarus/third_party/glm/gtc/ulp.hpp /usr/include/solarus/third_party/glm/gtc/ulp.inl 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Fabrice Bellet, Fri Feb 21 02:42:40 2025