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| Name: vulkan-headers | Distribution: openSUSE Tumbleweed |
| Version: 1.4.341 | Vendor: openSUSE |
| Release: 1.2 | Build date: Mon Feb 2 20:50:08 2026 |
| Group: Development/Libraries/C and C++ | Build host: reproducible |
| Size: 37874219 | Source RPM: vulkan-headers-1.4.341-1.2.src.rpm |
| Packager: https://bugs.opensuse.org | |
| Url: https://github.com/KhronosGroup/Vulkan-Headers | |
| Summary: Vulkan C and C++ API header files | |
Vulkan is a 3D graphics and compute API providing cross-platform access to modern GPUs with low overhead and targeting realtime graphics applications such as games and interactive media. This package contains the development headers for packages wanting to make use of Vulkan.
Apache-2.0
* Mon Feb 02 2026 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.4.341.0
* New extensions:
* The VK_NV_compute_occupancy_priority extension provides
applications with control over how their compute workloads make
use of GPU compute resources.
* VK_EXT_shader_long_vector extension adds support for using
vector types with more than four components in SPIR-V.
* VK_EXT_texture_compression_astc_3d is the other new extension
and it adds support for 3D textures compressed using Adaptive
Scalable Texture Compression.
* VK_EXT_descriptor_heap allows for explicit management of
descriptors and the memory used to store descriptors and
addresses issues uncovered with VK_EXT_descriptor_buffer and
should provide more portable guarantees and more predictable
performance characteristics.
* VK_KHR_internally_synchronized_queues allows applications to
opt-in to queues to be internally synchronized (so that there
is no need to do so externally).
* VK_EXT_shader_subgroup_partitioned allows support for a new
class of shader group operations on subgroups via the GLSL
GL_NV_shader_subgroup_partitioned and SPIR-V
SPV_EXT_shader_subgroup_partitioned extensions.
* VK_QCOM_cooperative_matrix_conversion adds support for new
SPIR-V shader instructions to allow loading and storing a
cooperative matrix without needing to stage through shared
memory and to allow bit-casting arrays, per the extension text.
* Tue Dec 09 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.4.335.0
* New extensions:
* VK_KHR_shader_fma, for obtaining correctly-rounded results of
Fused-Multiply Addition.
* VK_EXT_memory_decompression, for memory-to-memory decompression.
* VK_EXT_shader_64bit_indexing, a relaxation of the
maxStorageBufferRange limit to allow more than 4GB to be
accessed through a buffer binding).
* VK_EXT_shader_uniform_buffer_unsized_array, for letting last
member of a uniform buffer block be declared as an unsized
array.
* VK_ARM_performance_counters_by_region, for capturing
performance counters on a per region/tile basis.
* VK_EXT_ray_tracing_invocation_reorder, which provides more
control over the ordering of the ray-tracing pipeline.
* VK_EXT_present_timing, for using Vulkan swapchains to obtain
information on the presentation engine's display for accurate
timing information and to assist in scheduling a present to
happen no earlier than a desired time.
* Tue Oct 07 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.4.328.0
* A variety of clarifications/corrections
* New extension VK_AMDX_dense_geometry_format, which is a means
of compressing triangle meshes for more efficient hardware
ray-tracing.
* New VK_KHR_copy_memory_indirect, which helps performing copies
between memory and image regions using indirect parameters that
are read by the device from a buffer during execution.
* New VK_VALVE_video_encode_rgb_conversion which enables
applications to pass RGB/RGBA images in video encoding
operations.
* VK_KHR_shader_untyped_pointers adds Vulkan support for the
SPIR-V SPV_KHR_untyped_pointers extension to provide untyped
pointers as an alternative to strongly-typed pointers.
* Wed Jul 16 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.4.321.0
* New extensions: VK_EXT_robustness2,
VK_EXT_zero_initialize_device_memory,
VK_VALVE_fragment_density_map_layered, VK_ARM_data_graph,
VK_KHR_present_mode_fifo_latest_ready,
VK_KHR_surface_maintenance1, VK_KHR_swapchain_maintenance1,
VK_KHR_video_encode_intra_refresh,
VK_SEC_pipeline_cache_incremental_mode.
* Sun May 18 2025 Jan Engelhardt <jengelh@inai.de>
- Update to tag SDK-1.4.313.0
* New extensions: VK_EXT_fragment_density_map_offset,
VK_KHR_shader_bfloat16, VK_NV_external_compute_queue_vendor,
VK_QCOM_tile_shading.
* Thu Mar 13 2025 Jan Engelhardt <jengelh@inai.de>
- Update to tag SDK-1.4.309.0
* New extensions: VK_ARM_pipeline_opacity_micromap,
VK_KHR_depth_clamp_zero_one, VK_KHR_maintenance8
VK_EXT_external_memory_metal, VK_KHR_video_maintenance2,
VK_NV_present_metering.
* Sun Dec 22 2024 Jan Engelhardt <jengelh@inai.de>
- Update to tag 1.4.304
* Added VK_EXT_present_mode_fifo_latest_ready,
VK_NV_cooperative_matrix2, VK_HUAWEI_hdr_vivid,
VK_EXT_vertex_attribute_robustness, VK_KHR_video_encode_av1,
VK_KHR_video_encode_quantization_map, VK_NV_display_stereo
* Streaming Transfers: Vulkan 1.4 imposes new implementation
requirements to ensure portable, cross-platform applications
can stream large quantities of data to a device while
simultaneously rendering at full performance.
* Previously optional extensions and features critical to
emerging high-performance applications are now mandatory in
Vulkan 1.4, ensuring their reliable availability across
multiple platforms. These include push descriptors, dynamic
rendering local reads, and scalar block layouts.
* 8K rendering with up to eight separate render targets is now
guaranteed to be supported, along with several other limit
increases.
* Tue Oct 08 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.296
* Added VK_AMD_anti_lag, VK_NV_command_buffer_inheritance,
VK_KHR_pipeline_binary, VK_KHR_compute_shader_derivatives
* Mon Jul 29 2024 Martin Jambor <mjambor@suse.com>
- Add option -DVULKAN_HEADERS_ENABLE_MODULE=OFF to cmake to make the
package build with gcc14 [boo#1228421]
* Tue Jul 23 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.290
* New extensions: VK_EXT_legacy_vertex_attributes,
VK_MESA_image_alignment_control,
VK_EXT_shader_replicated_composites,
VK_KHR_shader_relaxed_extended_instruction,
VK_KHR_maintenance7.
* Thu May 16 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.283.0
* No changelog was provided
* Wed Mar 20 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.280.0
* New extensions: VK_NV_raw_access_chains,
VK_EXT_map_memory_placed, VK_NV_ray_tracing_validation,
VK_NV_shader_atomic_float16_vector, VK_KHR_video_decode_av1.
* Fri Feb 23 2024 pgajdos@suse.com
- remove dependency on /usr/bin/python3 using
%python3_fix_shebang_path macro, [bsc#1212476]
* Thu Jan 18 2024 Nicolas FORMICHELLA <stigpro@outlook.fr>
- Update to release SDK-1.3.275.0
* New extensions: VK_ARM_scheduling_controls,
VK_NV_cuda_kernel_launch, VK_IMG_relaxed_line_rasterization,
VK_EXT_layer_settings, VK_ARM_render_pass_striped,
VK_KHR_calibrated_timestamps, VK_KHR_vertex_attribute_divisor,
VK_KHR_video_encode_queue, VK_KHR_video_encode_h264,
VK_KHR_video_encode_h265, VK_KHR_video_maintenance1,
VK_KHR_maintenance6, VK_NV_per_stage_descriptor_set.
* Fri Oct 27 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.268.0
* New extensions: VK_QCOM_filter_cubic_clamp,
VK_QCOM_filter_cubic_weights, VK_QCOM_image_processing2,
VK_QCOM_ycbcr_degamma, VK_NV_descriptor_pool_overallocation,
VK_MSFT_layered_driver, VK_NV_low_latency2,
VK_EXT_nested_command_buffer,
VK_NV_extended_sparse_address_space.
* Tue Aug 22 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.261.0
* New extensions: VK_EXT_dynamic_rendering_unused_attachments,
VK_EXT_depth_bias_control, VK_KHR_cooperative_matrix,
VK_EXT_host_image_copy, VK_NV_device_generated_commands_compute,
VK_AMDX_shader_enqueue, VK_KHR_maintenance5.
* Tue May 30 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.250.0
* New extensions: VK_EXT_attachment_feedback_loop_dynamic_state,
VK_KHR_ray_tracing_position_fetch
* Wed Apr 19 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.3.247
* No changelog
* Wed Apr 19 2023 Jonatas Gonçalves <jonatas.sgoncalves@gmail.com>
- Update to release 1.3.246
* No changelog
* Tue Mar 28 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.243.0
* No changelog
* Sun Jan 29 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release SDK-1.3.239.0
* No changelog was provided
/usr/include/vk_video /usr/include/vk_video/vulkan_video_codec_av1std.h /usr/include/vk_video/vulkan_video_codec_av1std_decode.h /usr/include/vk_video/vulkan_video_codec_av1std_encode.h /usr/include/vk_video/vulkan_video_codec_h264std.h /usr/include/vk_video/vulkan_video_codec_h264std_decode.h /usr/include/vk_video/vulkan_video_codec_h264std_encode.h /usr/include/vk_video/vulkan_video_codec_h265std.h /usr/include/vk_video/vulkan_video_codec_h265std_decode.h /usr/include/vk_video/vulkan_video_codec_h265std_encode.h /usr/include/vk_video/vulkan_video_codec_vp9std.h /usr/include/vk_video/vulkan_video_codec_vp9std_decode.h /usr/include/vk_video/vulkan_video_codecs_common.h /usr/include/vulkan /usr/include/vulkan/vk_icd.h /usr/include/vulkan/vk_layer.h /usr/include/vulkan/vk_platform.h /usr/include/vulkan/vulkan.cppm /usr/include/vulkan/vulkan.h /usr/include/vulkan/vulkan.hpp /usr/include/vulkan/vulkan_android.h /usr/include/vulkan/vulkan_beta.h /usr/include/vulkan/vulkan_core.h /usr/include/vulkan/vulkan_directfb.h /usr/include/vulkan/vulkan_enums.hpp /usr/include/vulkan/vulkan_extension_inspection.hpp /usr/include/vulkan/vulkan_format_traits.hpp /usr/include/vulkan/vulkan_fuchsia.h /usr/include/vulkan/vulkan_funcs.hpp /usr/include/vulkan/vulkan_ggp.h /usr/include/vulkan/vulkan_handles.hpp /usr/include/vulkan/vulkan_hash.hpp /usr/include/vulkan/vulkan_hpp_macros.hpp /usr/include/vulkan/vulkan_ios.h /usr/include/vulkan/vulkan_macos.h /usr/include/vulkan/vulkan_metal.h /usr/include/vulkan/vulkan_ohos.h /usr/include/vulkan/vulkan_raii.hpp /usr/include/vulkan/vulkan_screen.h /usr/include/vulkan/vulkan_shared.hpp /usr/include/vulkan/vulkan_static_assertions.hpp /usr/include/vulkan/vulkan_structs.hpp /usr/include/vulkan/vulkan_to_string.hpp /usr/include/vulkan/vulkan_vi.h /usr/include/vulkan/vulkan_video.cppm /usr/include/vulkan/vulkan_video.hpp /usr/include/vulkan/vulkan_wayland.h /usr/include/vulkan/vulkan_win32.h /usr/include/vulkan/vulkan_xcb.h /usr/include/vulkan/vulkan_xlib.h /usr/include/vulkan/vulkan_xlib_xrandr.h /usr/share/cmake /usr/share/cmake/VulkanHeaders /usr/share/cmake/VulkanHeaders/VulkanHeadersConfig.cmake /usr/share/cmake/VulkanHeaders/VulkanHeadersConfigVersion.cmake /usr/share/licenses/vulkan-headers /usr/share/licenses/vulkan-headers/LICENSE.md /usr/share/vulkan /usr/share/vulkan/registry /usr/share/vulkan/registry/apiconventions.py /usr/share/vulkan/registry/base_generator.py /usr/share/vulkan/registry/cgenerator.py /usr/share/vulkan/registry/generator.py /usr/share/vulkan/registry/parse_dependency.py /usr/share/vulkan/registry/profiles /usr/share/vulkan/registry/profiles/VP_KHR_roadmap.json /usr/share/vulkan/registry/reg.py /usr/share/vulkan/registry/spec_tools /usr/share/vulkan/registry/spec_tools/conventions.py /usr/share/vulkan/registry/spec_tools/util.py /usr/share/vulkan/registry/stripAPI.py /usr/share/vulkan/registry/validusage.json /usr/share/vulkan/registry/video.xml /usr/share/vulkan/registry/vk.xml /usr/share/vulkan/registry/vkconventions.py /usr/share/vulkan/registry/vulkan_object.py
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