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libSDL2-2_0-0-2.32.52-1.1 RPM for x86_64

From OpenSuSE Tumbleweed for x86_64

Name: libSDL2-2_0-0 Distribution: openSUSE Tumbleweed
Version: 2.32.52 Vendor: openSUSE
Release: 1.1 Build date: Wed Mar 12 17:14:12 2025
Group: System/Libraries Build host: reproducible
Size: 403019 Source RPM: sdl2-compat-2.32.52-1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: https://github.com/libsdl-org/sdl2-compat
Summary: SDL-2.0 Compatibility Layer for Simple DirectMedia Layer 3.0
This is the "Simple DirectMedia Layer" library built from sdl2-compat.
it provides a binary and source compatible API for programs written
against SDL 2.0, but it uses SDL 3.0 behind the scenes.

Provides

Requires

License

MIT

Changelog

* Wed Mar 12 2025 Jan Engelhardt <jengelh@inai.de>
  - Delete pc.patch (rejected upstream)
  - Add 0001-cmake-install-sdl2-config-.cmake-files.patch
* Mon Mar 10 2025 Jan Engelhardt <jengelh@inai.de>
  - Delete self-conflicts
* Sun Mar 09 2025 Jan Engelhardt <jengelh@inai.de>
  - Add sdl2-symvers.patch to match our (non-compat) SDL2 package
  - Add pc.patch
* Sun Mar 02 2025 Jan Engelhardt <jengelh@inai.de>
  - Update to release 2.32.52
    * Fixed tiny scaled window in recent versions of Wesnoth
    * Fixed a rare deadlock when opening an audio device using
      PipeWire on Linux
    * Fixed sound cutting out while using Kdenlive
    * Fixed controller input in D2X-Rebirth
* Sat Feb 08 2025 Jan Engelhardt <jengelh@inai.de>
  - Update to release 2.32.50
    * Audio devices can be enumerated at startup and have names
      matching SDL2 conventions
* Fri Feb 07 2025 Jan Engelhardt <jengelh@inai.de>
  - Update to relesae 2.30.54
    * Fixed the mouse wheel in Torchlight
    * Fixed double-free if SDL RLE encodes a surface during blit
    * Fixed SDL_ConvertSurface() returning NULL in Dwarf Fortress
    * Fixed a crash if you call SDL_FreeSurface() on a surface
      returned from SDL_GetWindowSurface()
    * Fixed SDL_WINDOW_ALWAYS_ON_TOP
    * Fixed garbled audio if format conversion was needed
    * Fixed D-Pad not working on some controllers
    * Fixed return value of SDL_WasInit(SDL_INIT_TIMER)
    * Fixed build errors when building some SDL2 applications using
      sdl2-compat headers
    * Fixed several memory leaks
* Sun Feb 02 2025 Jan Engelhardt <jengelh@inai.de>
  - Update to release 2.30.52
    * Fixed a black screen in some applications, including Source 1
      games
    * Fixed loud garbled audio in some applications, including
      Source 1 games and DOSBox
    * Fixed audio crackling and potential related crashing in some
      applications, including vkQuake
    * Fixed opening the main window in ffplay
    * Fixed fullscreen window size when running some games like
      Meat Boy on Wayland with fractional scaling enabled
    * Fixed keyboard input in Super Meat Boy
    * Fixed mouse motion while the mouse is grabbed
    * Fixed a crash in AntimicroX
    * Fixed building applications that expect SDL to provide
      standard C headers
    * Added support for the original Torchlight on Linux, which
      shipped using a pre-release SDL 2.0 library
* Thu Jan 30 2025 Jan Engelhardt <jengelh@inai.de>
  - Update to release 2.30.51
    * Enable text input by default on desktop platform
    * Enable render batching if a specific renderer has not been
      requested
    * Fixed a memory leak
* Wed Jan 22 2025 Jan Engelhardt <jengelh@inai.de>
  - Update to release 2.30.50
    * Added PS4/PS5 rumble hints that were renamed in SDL3
    * hints: Add SDL_VIDEO_GL_DRIVER and SDL_VIDEO_EGL_DRIVER to
      renamed_hints
* Tue Nov 19 2024 Jan Engelhardt <jengelh@inai.de>
  - Initial package (version 2.30.50~40/commit ad5dab0f748)
    for build.opensuse.org

Files

/usr/lib64/libSDL2-2.0.so.0
/usr/lib64/libSDL2-2.0.so.0.3200.52
/usr/share/licenses/libSDL2-2_0-0
/usr/share/licenses/libSDL2-2_0-0/LICENSE.txt


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Fabrice Bellet, Sat Mar 15 00:10:20 2025