1#ifndef COIN_SOLISTENERGAINELEMENT_H
2#define COIN_SOLISTENERGAINELEMENT_H
27#include <Inventor/elements/SoFloatElement.h>
29class COIN_DLL_API SoListenerGainElement :
public SoFloatElement {
30 typedef SoFloatElement inherited;
32 SO_ELEMENT_HEADER(SoListenerGainElement);
34 static void initClass(
void);
36 virtual ~SoListenerGainElement();
39 virtual void init(SoState * state);
41 static void set(SoState *
const state,
SoNode *
const node,
43 static void set(SoState *
const state,
const float gain);
44 static float get(SoState *
const state);
virtual void init(SoState *state)
Definition SoFloatElement.cpp:150
static float get(const int stackIndex, SoState *const state)
Definition SoFloatElement.cpp:131
static void set(const int stackIndex, SoState *const state, SoNode *const node, const float value)
Definition SoFloatElement.cpp:103
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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