28#include <Inventor/SbBasic.h>
35typedef float SbMat[4][4];
40 SbMatrix(
const float a11,
const float a12,
const float a13,
const float a14,
41 const float a21,
const float a22,
const float a23,
const float a24,
42 const float a31,
const float a32,
const float a33,
const float a34,
43 const float a41,
const float a42,
const float a43,
const float a44);
48 SbMatrix & operator =(
const SbMat & m);
50 operator float*(void);
59 float det3(
int r1,
int r2,
int r3,
60 int c1,
int c2,
int c3)
const;
61 float det3(
void)
const;
62 float det4(
void)
const;
67 operator SbMat&(void);
68 float * operator [](
int i);
69 const float * operator [](
int i)
const;
73 friend COIN_DLL_API
int operator ==(
const SbMatrix & m1,
const SbMatrix & m2);
74 friend COIN_DLL_API
int operator !=(
const SbMatrix & m1,
const SbMatrix & m2);
104 void print(FILE * fp)
const;
109 void operator /=(
const float v);
110 void operator *=(
const float v);
The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
Definition SbDPMatrix.h:38
The SbLine class represents a line in 3D space.
Definition SbLine.h:32
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
const SbMat & getValue(void) const
Definition SbMatrix.cpp:266
SbBool equals(const SbMatrix &m, float tolerance) const
Definition SbMatrix.cpp:660
void LUBackSubstitution(int index[4], float b[4]) const
Definition SbMatrix.cpp:1243
SbMatrix transpose(void) const
Definition SbMatrix.cpp:1287
void multLineMatrix(const SbLine &src, SbLine &dst) const
Definition SbMatrix.cpp:1506
SbMatrix inverse(void) const
Definition SbMatrix.cpp:447
SbBool LUDecomposition(int index[4], float &d)
Definition SbMatrix.cpp:1181
void getTransform(SbVec3f &t, SbRotation &r, SbVec3f &s, SbRotation &so) const
Definition SbMatrix.cpp:1068
void print(FILE *fp) const
Definition SbMatrix.cpp:1519
void setValue(const SbMat &m)
Definition SbMatrix.cpp:277
void multDirMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1482
SbMatrix & multRight(const SbMatrix &m)
Definition SbMatrix.cpp:1311
void setTranslate(const SbVec3f &t)
Definition SbMatrix.cpp:861
SbMatrix & multLeft(const SbMatrix &m)
Definition SbMatrix.cpp:1351
void makeIdentity(void)
Definition SbMatrix.cpp:326
SbMatrix(void)
Definition SbMatrix.cpp:211
float det3(int r1, int r2, int r3, int c1, int c2, int c3) const
Definition SbMatrix.cpp:381
void setTransform(const SbVec3f &t, const SbRotation &r, const SbVec3f &s)
Definition SbMatrix.cpp:883
void setScale(const float s)
Definition SbMatrix.cpp:831
void multVecMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1428
float det4(void) const
Definition SbMatrix.cpp:429
void setRotate(const SbRotation &q)
Definition SbMatrix.cpp:343
static SbMatrix identity(void)
Definition SbMatrix.cpp:819
void multMatrixVec(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1390
SbBool factor(SbMatrix &r, SbVec3f &s, SbMatrix &u, SbVec3f &t, SbMatrix &proj)
Definition SbMatrix.cpp:1148
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:40