#include <StandardManipulator>
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| AnimationData () |
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void | start (const double startTime) |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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virtual void | setThreadSafeRefUnref (bool) |
| Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe.
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref().
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it.
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
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int | referenceCount () const |
| Return the number of pointers currently referencing this object.
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL.
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted.
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object.
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◆ AnimationData()
osgGA::StandardManipulator::AnimationData::AnimationData |
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◆ start()
void osgGA::StandardManipulator::AnimationData::start |
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const double | startTime | ) |
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◆ _animationTime
double osgGA::StandardManipulator::AnimationData::_animationTime |
◆ _isAnimating
bool osgGA::StandardManipulator::AnimationData::_isAnimating |
◆ _phase
double osgGA::StandardManipulator::AnimationData::_phase |
◆ _startTime
double osgGA::StandardManipulator::AnimationData::_startTime |
The documentation for this class was generated from the following file: