24#ifndef COIN_SOVRMLSCRIPT_H
25#define COIN_SOVRMLSCRIPT_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFBool.h>
29#include <Inventor/fields/SoMFString.h>
35typedef void SoVRMLScriptEvaluateCB(
void * closure,
SoVRMLScript * node);
42 static void initClass(
void);
45 static SoType getClassTypeId(
void);
46 virtual SoType getTypeId(
void)
const;
52 virtual void doAction(
SoAction * action);
60 static void setScriptEvaluateCB(SoVRMLScriptEvaluateCB * cb,
69 static void * createInstance(
void);
71 virtual const SoFieldData * getFieldData(
void)
const;
74 virtual SbBool readInstance(
SoInput *
in,
unsigned short flags);
76 static void eval_cb(
void * data,
SoSensor *);
77 void initFieldData(
void);
78 SoVRMLScriptP * pimpl;
79 friend class SoVRMLScriptP;
The SbList class is a template container class for lists.
Definition SbList.h:61
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:34
The SoFieldData class is a container for a prototype set of fields.
Definition SoFieldData.h:39
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
The SoMFString class is a container for SbString values.
Definition SoMFString.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
The SoType class is the basis for the run-time type system in Coin.
Definition SoType.h:50
The SoVRMLScript class is used to control the scene using scripts.
Definition SoVRMLScript.h:38
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:33