1#ifndef COIN_SOPICKEDPOINT_H
2#define COIN_SOPICKEDPOINT_H
27#include <Inventor/SbBasic.h>
28#include <Inventor/SbVec3f.h>
29#include <Inventor/SbVec4f.h>
30#include <Inventor/lists/SoDetailList.h>
31#include <Inventor/SbViewportRegion.h>
46 const SbVec3f &getPoint()
const;
47 const SbVec3f &getNormal()
const;
48 const SbVec4f &getTextureCoords()
const;
49 int getMaterialIndex()
const;
51 SbBool isOnGeometry()
const;
61 void setObjectNormal(
const SbVec3f &normal);
62 void setObjectTextureCoords(
const SbVec4f &texCoords);
63 void setMaterialIndex(
const int index);
70 SbVec4f texCoords, objTexCoords;
79 void applyMatrixAction(
const SoNode *
const node)
const;
The SbList class is a template container class for lists.
Definition SbList.h:47
void copy(const SbList< Type > &l)
Definition SbList.h:69
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:34
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:31
The SoDetailList class is a container for pointers to SoDetail objects.
Definition SoDetailList.h:31
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:30
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:35
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:39
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35