Solid
#include <networking.h>

Signals | |
void | shouldConnect () |
void | shouldDisconnect () |
void | statusChanged (Solid::Networking::Status status) |
Protected Member Functions | |
Notifier () | |
Detailed Description
This object emits signals, for use if your application requires notification of changes to networking.
Definition at line 97 of file networking.h.
Constructor & Destructor Documentation
◆ Notifier()
|
protected |
Definition at line 50 of file networking.cpp.
Member Function Documentation
◆ shouldConnect
|
signal |
Signals that the system's network has become connected, so receivers should connect their sockets, ioslaves etc.
This signal is emitted according to the active connectPolicy.
◆ shouldDisconnect
|
signal |
Signals that the system's network has become disconnected, so receivers should adjust application state appropriately.
This signal is emitted according to the active disconnectPolicy.
◆ statusChanged
|
signal |
Signals that the network status has changed.
- Parameters
-
status the new status of the network status service
The documentation for this class was generated from the following files:
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