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SVGFESpecularLighting.cpp
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1/*
2 Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 2004, 2005 Rob Buis <buis@kde.org>
4 2005 Eric Seidel <eric@webkit.org>
5
6 This library is free software; you can redistribute it and/or
7 modify it under the terms of the GNU Library General Public
8 License as published by the Free Software Foundation; either
9 version 2 of the License, or (at your option) any later version.
10
11 This library is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 Library General Public License for more details.
15
16 You should have received a copy of the GNU Library General Public License
17 aint with this library; see the file COPYING.LIB. If not, write to
18 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 Boston, MA 02110-1301, USA.
20*/
21
22#include "config.h"
23
24#if ENABLE(SVG) && ENABLE(SVG_FILTERS)
25#include "SVGFESpecularLighting.h"
26#include "TextStream.h"
27
28namespace WebCore {
29
30SVGFESpecularLighting::SVGFESpecularLighting(SVGResourceFilter* filter)
31 : SVGFilterEffect(filter)
32 , m_lightingColor()
33 , m_surfaceScale(0.0f)
34 , m_specularConstant(0.0f)
35 , m_specularExponent(0.0f)
36 , m_kernelUnitLengthX(0.0f)
37 , m_kernelUnitLengthY(0.0f)
38 , m_lightSource(0)
39{
40}
41
42SVGFESpecularLighting::~SVGFESpecularLighting()
43{
44 delete m_lightSource;
45}
46
47Color SVGFESpecularLighting::lightingColor() const
48{
49 return m_lightingColor;
50}
51
52void SVGFESpecularLighting::setLightingColor(const Color& lightingColor)
53{
54 m_lightingColor = lightingColor;
55}
56
57float SVGFESpecularLighting::surfaceScale() const
58{
59 return m_surfaceScale;
60}
61
62void SVGFESpecularLighting::setSurfaceScale(float surfaceScale)
63{
64 m_surfaceScale = surfaceScale;
65}
66
67float SVGFESpecularLighting::specularConstant() const
68{
69 return m_specularConstant;
70}
71
72void SVGFESpecularLighting::setSpecularConstant(float specularConstant)
73{
74 m_specularConstant = specularConstant;
75}
76
77float SVGFESpecularLighting::specularExponent() const
78{
79 return m_specularExponent;
80}
81
82void SVGFESpecularLighting::setSpecularExponent(float specularExponent)
83{
84 m_specularExponent = specularExponent;
85}
86
87float SVGFESpecularLighting::kernelUnitLengthX() const
88{
89 return m_kernelUnitLengthX;
90}
91
92void SVGFESpecularLighting::setKernelUnitLengthX(float kernelUnitLengthX)
93{
94 m_kernelUnitLengthX = kernelUnitLengthX;
95}
96
97float SVGFESpecularLighting::kernelUnitLengthY() const
98{
99 return m_kernelUnitLengthY;
100}
101
102void SVGFESpecularLighting::setKernelUnitLengthY(float kernelUnitLengthY)
103{
104 m_kernelUnitLengthY = kernelUnitLengthY;
105}
106
107const SVGLightSource* SVGFESpecularLighting::lightSource() const
108{
109 return m_lightSource;
110}
111
112void SVGFESpecularLighting::setLightSource(SVGLightSource* lightSource)
113{
114 if (m_lightSource != lightSource) {
115 delete m_lightSource;
116 m_lightSource = lightSource;
117 }
118}
119
120TextStream& SVGFESpecularLighting::externalRepresentation(TextStream& ts) const
121{
122 ts << "[type=SPECULAR-LIGHTING] ";
123 SVGFilterEffect::externalRepresentation(ts);
124 ts << " [surface scale=" << m_surfaceScale << "]"
125 << " [specual constant=" << m_specularConstant << "]"
126 << " [specular exponent=" << m_specularExponent << "]";
127 return ts;
128}
129
130} // namespace WebCore
131
132#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)
SVGFESpecularLighting.h
WebCore
Definition: CSSHelper.h:7
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