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juce_StringPool.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace
juce
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{
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//==============================================================================
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class
JUCE_API
StringPool
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{
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public
:
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//==============================================================================
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StringPool
()
noexcept
;
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~StringPool
();
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//==============================================================================
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String
getPooledString (
const
String
& original);
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String
getPooledString (
const
char
* original);
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String
getPooledString (
StringRef
original);
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String
getPooledString (String::CharPointerType start, String::CharPointerType end);
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//==============================================================================
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void
garbageCollect();
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static
StringPool
& getGlobalPool()
noexcept
;
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private
:
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Array<String>
strings;
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CriticalSection
lock;
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uint32 lastGarbageCollectionTime;
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void
garbageCollectIfNeeded();
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JUCE_DECLARE_NON_COPYABLE (
StringPool
)
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};
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}
// namespace juce
juce::Array
Definition:
juce_Array.h:56
juce::CriticalSection
Definition:
juce_CriticalSection.h:43
juce::StringPool
Definition:
juce_StringPool.h:40
juce::StringRef
Definition:
juce_StringRef.h:62
juce::String
Definition:
juce_String.h:39
JuceLibraryCode
modules
juce_core
text
juce_StringPool.h
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