Class FleetUtilization

    • Constructor Detail

      • FleetUtilization

        public FleetUtilization()
    • Method Detail

      • setFleetId

        public void setFleetId​(String fleetId)

        Unique identifier for a fleet.

        Parameters:
        fleetId - Unique identifier for a fleet.
      • getFleetId

        public String getFleetId()

        Unique identifier for a fleet.

        Returns:
        Unique identifier for a fleet.
      • withFleetId

        public FleetUtilization withFleetId​(String fleetId)

        Unique identifier for a fleet.

        Parameters:
        fleetId - Unique identifier for a fleet.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setActiveGameSessionCount

        public void setActiveGameSessionCount​(Integer activeGameSessionCount)

        Number of active game sessions currently being hosted on fleet game servers.

        Parameters:
        activeGameSessionCount - Number of active game sessions currently being hosted on fleet game servers.
      • getActiveGameSessionCount

        public Integer getActiveGameSessionCount()

        Number of active game sessions currently being hosted on fleet game servers.

        Returns:
        Number of active game sessions currently being hosted on fleet game servers.
      • withActiveGameSessionCount

        public FleetUtilization withActiveGameSessionCount​(Integer activeGameSessionCount)

        Number of active game sessions currently being hosted on fleet game servers.

        Parameters:
        activeGameSessionCount - Number of active game sessions currently being hosted on fleet game servers.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setCurrentPlayerSessionCount

        public void setCurrentPlayerSessionCount​(Integer currentPlayerSessionCount)

        Number of active player sessions currently being hosted on fleet game servers.

        Parameters:
        currentPlayerSessionCount - Number of active player sessions currently being hosted on fleet game servers.
      • getCurrentPlayerSessionCount

        public Integer getCurrentPlayerSessionCount()

        Number of active player sessions currently being hosted on fleet game servers.

        Returns:
        Number of active player sessions currently being hosted on fleet game servers.
      • withCurrentPlayerSessionCount

        public FleetUtilization withCurrentPlayerSessionCount​(Integer currentPlayerSessionCount)

        Number of active player sessions currently being hosted on fleet game servers.

        Parameters:
        currentPlayerSessionCount - Number of active player sessions currently being hosted on fleet game servers.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • setMaximumPlayerSessionCount

        public void setMaximumPlayerSessionCount​(Integer maximumPlayerSessionCount)

        Maximum players allowed across all game sessions currently hosted in the fleet.

        Parameters:
        maximumPlayerSessionCount - Maximum players allowed across all game sessions currently hosted in the fleet.
      • getMaximumPlayerSessionCount

        public Integer getMaximumPlayerSessionCount()

        Maximum players allowed across all game sessions currently hosted in the fleet.

        Returns:
        Maximum players allowed across all game sessions currently hosted in the fleet.
      • withMaximumPlayerSessionCount

        public FleetUtilization withMaximumPlayerSessionCount​(Integer maximumPlayerSessionCount)

        Maximum players allowed across all game sessions currently hosted in the fleet.

        Parameters:
        maximumPlayerSessionCount - Maximum players allowed across all game sessions currently hosted in the fleet.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • toString

        public String toString()
        Returns a string representation of this object; useful for testing and debugging.
        Overrides:
        toString in class Object
        Returns:
        A string representation of this object.
        See Also:
        Object.toString()
      • hashCode

        public int hashCode()
        Overrides:
        hashCode in class Object