Constructs a Sprite.
CL_Sprite::CL_Sprite(); CL_Sprite::CL_Sprite( CL_GraphicContext & gc, const CL_StringRef & fullname, const CL_ImageImportDescription & import_desc = CL_ImageImportDescription ()); CL_Sprite::CL_Sprite( CL_GraphicContext & gc, const CL_StringRef & filename, CL_VirtualDirectory & dir, const CL_ImageImportDescription & import_desc = CL_ImageImportDescription ()); CL_Sprite::CL_Sprite( CL_GraphicContext & gc, const CL_StringRef & resource_id, CL_ResourceManager * resources, const CL_ImageImportDescription & import_desc = CL_ImageImportDescription ()); CL_Sprite::CL_Sprite( CL_GraphicContext & gc, CL_IODevice & file, const CL_String & image_type, const CL_ImageImportDescription & import_desc = CL_ImageImportDescription ()); CL_Sprite::CL_Sprite( CL_GraphicContext & gc, const CL_SpriteDescription & description);